http://www.altiz-studio.com/Uploads/Tower.zip
Controls:
Mouse - Target
WASD - Move
Space - Jump
L Mouseclick - L Arm (Sword)
R Mouseclick - R Arm (Grip)
Hold Q + Mousemove - Rotate Camera
Hold E + L Mouseclick - Magic (Ice)
Ctrl - Pause
Other controls:
Enter/Return - Sync rate (30 / 0)
1 - Full white
2 - Full black
0 - Bloom
9 - Refraction
8 - Color Tone
H - Refill HP
M - Refill MP
T - Show/hide FPS
R - Darken BG
Notes:
- When the player fell down, she will go back to the starting point
- In the Black/White system (sort of unnoticable, the dot on the upper left side of the screen) When you face the sun/light direction, your sword attacks will be white, otherwise black. Everytime you white attack (even if it doesn't hit an enemy) your B/W meter goes up. And black attacks will make it go down. When the B/W meter reaches top, you will go into white mode for a limited time, same with the black.
-In white mode, you will be able to do aerial jumps anytime and will have white attacks in any direction.
-In black mode, your sword attacks will have a great range and will have black attacks in any direction.
-White attacks only hits black enemies, same with the black attacks.
-Flying enemies have white stats.
-Sword bodied enemies have black stats.
- When the background darkened, you better go to any blocks. You'll see what I mean...
There are many bugs found in the game especially collision issues. So far, these are my findings:
-Enemies loses collisions sometimes.
-In black mode, sometimes your sword attacks doesn't hit.
-If you're video card doesn't support refraction (Pixel Shader 2.0) When you paused the game and turn on/off the refraction, the game crashes.
Big note:
LOWER VIDEO CARDS ARE SLOW IN THIS GAME
Geforce 2 gives me 18 FPS without bloom, refraction and tone.
(GASP) Finally i'm done explaining! Please let me know if you find any other bugs in this game. And also giving your FPS will be nice for me.

Portfolio: http://mike-inel.cgsociety.org/gallery/
Website: www.Altiz-Studio.com