@ sett
Thanks!
I wrote almost 2000 lines of code in about two and a half weeks.
It's actually muon, not nuon (it can be hard to tell with that font, though). A muon is a type of nutrino (so is Tau, which anyone that's played Half-Life 2 will probably recognize). That's probably my favourite effect, and it was really simple to do. All I did was set the gamma extremely high. There's some sort of bug in DBPro that causes turning up the gamma to cause alot of strange colours, which is exactly the look I needed! That weapon is very rare, since it shoots every enemy you can see at once! Just wait until enemies use it...
And I do like motion blur, for a few reasons.
1) You see motion blur in real life (although not as much as in this game)
2) It can cause choppy movement to look much more smooth. The videos are only 25 frames per second but look higher than that alot of the time.
3) It really enhances the sense of motion, expecially when you're looking at a still picture.
4) It just plain looks cool
@ Freddix
Thanks
I remember a month ago when I was starting to plan this that I was trying to decide on a graphical style.
@ Dr Manette
Thanks
I was thinking that after I posted just the player model that alot of people would have their " "premature WIP" alarm " go off, but I wanted to post right away, to get an accurate measure of my progress going.
The hyper blade launcher has got to be one of my favourites, for sure. Essentially it's a crossbow that fires a saw blade with a grenade and rocket mounted on it. That's a deadly combination
Yes, it is single player. I'll start working on the enemies and AI after I get the first map made.
I've been programming for few years now. When I found DBPro recently it was a dream come true! It's very powerful!
@ Anyone reading this
Just some notes... I used the unregistered version of fraps to record the video, which only alows you to record 30 seconds at a time. So I had to use Windows Movie Maker to combine the videos into one. But... the full 6 minutes and 53 seconds uncompressed, took up 2GB! It ended up taking 15 minutes to save each video in a different format. (3 times for 3 videos, and then uploading...)
Some things about the game...
You can hold down the sight to zoom in with any weapon (alot more for the sniper rifle) and a sight appears. Just wanted to point that out since the sight can be hard to see in the video.
Also, the bar in the HUD shows the amount of ammo in the weapon you're using. The number to the right of it shows the number of extra clips, but it doesn't use a whole clip every time you reload. The number of clips is an estimate.
You can hold two weapons plus the pistol and grenades.
You fire more accurately when you're moving more slowly and are using the sight.
The white haze that appears in the top left corner indicates that your stamina is low, either from sprinting, rolling or jumping.
The ammo boxes each have ammo for the pistol, splinterburst, advancer, stabber, gamut, energy pistol and energy rifle.
I'll be starting on the first level next.