WOOT!!! 200 MESSAGES!!!
*pulls out a party popper from out of nowhere. Pops party popper.*
I feel special, but at the same time, I can't help but wonder: How many of those messages did
I write?
Anyway, I was doing some sprite work using paint.net (I've just downloaded it, I luv it) and I drew up an 8-bit and a 32-bit version of the player's cubit card. Any cubits you collect will be instantly transformed into trade-able credit (through a process that's too improbable to comprehend).
That's right! No longer will the RPG chracter have to carry around copious amounts of gold in his back pockets, gradually causing spinal injury and ultimately resulting in a painful death. Now, through the power of technology, they can carry around a 2 gram credit card, gradually building up a debit and ultimately resulting in a painful second mortgage on their shack/hovel/abode.
But I digress,
While I was putting the sprite in game, I got one of those errors that I love so much. You know, the ones that cause really cool and interesting things to happen?
Don't worry. I fixed it. No harm done.
This pic was taken with the 8 bit credit card. The 32 bit one is a lot cooler lookin' (no white pixels) but I wasn't going to take another screeny just to show you that. Also, I managed to get a clearer shot of the cubit in this one.
I'm still really busy at the moment, but I will try and work on P² whenever it's plausible. I'm currently working on some more music, and I've got some stuff that I'll try to upload in the near future.
Oh, and bonus points if you got the Douglas Adams reference.