RPG Mod v2.20 Demo 25-May-2010
Character Selection: German Soldier
Introduction:
When you start moving in the demo, the GSS will open up, revealing the character selection.
In this post, we play the German soldier. As you can see from the GSS, we can right-mouse-click on the German soldier to view information on that character.
Once we left-mouse-click on the German Soldier, we are notified of the selection.
The first item to collect is a key. When you take the key, you gain 9 experience points. Notice one difference made- the hud is in German. This is due to the fact that our huds are configured to match the selected character. This does not mean that this mod supports use of various languages; it is used to demonstrate a configured hud to the selected character only. It could be a different hud altogether, in a different location, contain different text, etc. It is all in how you configure the items to relate to the character selection.
By pressing the R key, you see your rank and experience points listed, same as when we played the US Soldier.
The next item to collect is a map. When you take the map, you gain 40 experience points.
At any time you gain experience, you can press R to view your rank and experience level.
Towards the end of the demo, we encounter two doors. Depending on which character we choose, we can enter only one door configured for that character selection. Since we selected the German Soldier, we can only open one door configured for the German Soldier character.
After opening the door configured to the selected character, we receive a final message.
This concludes the German Soldier character to our demo. As you can see, we can configure different aspects of the game to that selection, such as allowing access to a door, ability to pickup items, and more.
- BlackFox