have a question about fpscx10 when I did the update to version 1.11, the ragdoll disappeared, the characters disappear like magic! (Did the fact of my being to update 1.11teen has something to do with it?) If not, I'd love to know how realistic games would be made with fpscx10, if you shoot at enemies and they disappear, without ragdoll, ragdoll was one of the main attractions of fpscx10, and you as tearing it away? I find it very strange.
then that is why I wonder if this has anything to do with the update''teen''
in the same 1:09 version still contained ragdoll, I went straight from 1.09 to 1.11, both were teen.
I took a look at the pictures, I think you are creating games a little too square, example, the relationship between grass and earth is impossible, the chars are tiny, in fact most of the games themselves do not show how the engine is strong and this not only with the dx10 x9 also have this problem most of the creations, the TGC should give an example, to at least show you guys here, what exactly would be an ideal game made with the FPSC (no matter which one) hehe ... Of course, if they by chance one day have a little time, the bloom is also serious problems with the update, maybe I can fix it, i do not know.
mods for creating a inteligent game,at least