@ Ashingda 27
Good call. It's only 15MB when I remove old debug stuff and old models that I did not use.
@ WLGfx
Thanks bro. That's why I was so sure I wanted to add it. I almost dropped it for time reasons. But I though it would be cooler to add it then anything else.
@ Mr Val
Quote: "I have been thinking to play with Split Screen, but I figured I would never get the aspect ratio correct, I must ask you soon to help me with it, I aim for 4 Split"
I wish I could say I made an awesome mathematical arithmetic with my super brain. But really all I did was this.
`make second camera
make camera 1
set camera view 1,0,screen height() / 2,screen width(),screen height()
set camera view 0,0,0,screen width(),screen height() / 2
SET CAMERA ASPECT 0, screen width() / (screen height() / 2)
SET CAMERA ASPECT 1, screen width() / (screen height() / 2)
@all
I'm going to be the first to tell you not to expect a lot from my project. I had to cut so many corners. some of the menu items don't do anything. Such as the increases in health and damage. So set it to what you want them to be from the start.
Also I did not have time to code dieing for the player. the game will just end if ether one losses all there health.
Zombies are not animated at all.
hit marks only work for player two when in split screen.
I also have no plans to continue this project. The code is so messy. I though that because it was a small project I could get away with cutting corners. I was wrong
though I'm glad I finished. Now I can say I did not give up on the monster I created.
So please give me feedback and what you think might be useful. Don't tell me things I already know!