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Work in Progress / Starfox Kinda thing

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Blanked
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Posted: 30th Mar 2004 01:58
Here's a project i've started, its a flight shoot em up that i've based on one of my favourite games. anyways so far i've got the crafts physics and movement in place as well as the shooting. Heres a comparison between my version and the SNES original.


SNES


Mine
Blazer
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Posted: 30th Mar 2004 03:44 Edited at: 30th Mar 2004 03:45
this looks real nice.

I think it may be better if you set the rings to 100 ambient so they look special. Or maby not, experiment. A shadow would be nice too

overall keep working on it. I loved this game and to this day it is still more of a challenge then the N64 version.

I discriminate against discriminating people....
andrew11
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Posted: 30th Mar 2004 04:09
That looks great!

I loved Star Fox 64 (I played SNES Version, but not alot). Their basically the same though. My favorite part was that you could tilt the ship with R+L, and if you crashed 3 times on the wing, it would fall off!! LOL.

"All programmers are playwrites and all computers are lousy actors" -Anon
Manticore Night
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Posted: 30th Mar 2004 04:45
Star Fox 64 was and is my favorite game of all time. I still play it.

It's amazing how much TV has raised us. (Bart Simpson)
jrowe
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Posted: 30th Mar 2004 14:20
You couldn't save though and there was that annoying frog! Apart from that it was a great game.


For Fathers and Sons who enjoy wholy spirits.
TheOneRing
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Posted: 30th Mar 2004 15:58
Cool game, Starfox. A buddy and I were just discussing this game a couple of days ago... Any chance for a download soon?
Blanked
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Posted: 30th Mar 2004 21:35 Edited at: 30th Mar 2004 21:54
Ok, I'm going to post a demo of the Arwings flight movement and i'd like feedback and suggestions on how i could improve the "feel" of the flight and make it more starfoxy

PS: Also tell me your computer specs and the FPS you get(locked at 30 by the way)

And i apoligize for using a midi for the music since the mp3 is qquite large for my host space and file size.


Controls:

Up: Move Down
Down: Move up
Left: turn left
Right: Turn Right

Space: Shoot (I havent finished this part properly yet)

No Boost, brake, wing damage, or rolling implemented yet

Download: http://members.lycos.co.uk/warhammer4000/Starfox.zip

Special note: This is very early stuff and the demo is only there as a test to improve the control and handling of the Arwing. The graphics will improve through time but for now its this crude.
Benjamin
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Posted: 30th Mar 2004 22:00 Edited at: 30th Mar 2004 22:01
Cool demo! I noticed that when u go left and let go of the leftkey, the wings dont swing back into position gradualy like they do when you go right, but anyway its cool

EDIT: also I got 20fps on my 1533Mhz processor . Use boxes for bullets btw!

Always have, never will =)
Blanked
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Posted: 30th Mar 2004 22:06
Yeah thanks, i forgot to fix that and now the download link has been updated with the turning fix (and square bullets)
Benjamin
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Posted: 31st Mar 2004 01:42
Oh cool! Yay the turning is fine now ^_^. I'm surprised more people arent interested, starfox was a great game!

Always have, never will =)
TheOneRing
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Posted: 31st Mar 2004 03:07
Crashes on load for me. I hear the music, then crash and burn.

Specs:
AMD Athlon XP 2400+
nVidia GeForce4 Ti 4600
786 MB RAM
Win2K Pro sP 4
Chris K
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Posted: 31st Mar 2004 10:11
Works for me.

2.5GHz Celeron
512 MB RAM

I'm hitting the 30 FPS

DarkSin
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Posted: 31st Mar 2004 10:38
Works perfectly for me

Readeon 9200, 128 Graphics Card
512 MB DDR Ram
P4 2.0 Processor

30 FPS mark hit constant


Blanked
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Posted: 31st Mar 2004 18:23
hmm thats strange TheOneRing, it works for everyone else. I'm not sure how to fix this, sry .

Everyone else thanks for the FPS check but does the game play and feel starfoxy?
OSX Using Happy Dude
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Posted: 31st Mar 2004 18:33
The problem could be caused by too little video memory (or an invalid graphics mode).
Very nice by the way - I think the draw distance could be a bit further away though...


The place for all great plug-ins.
Department Head of keeping it Unreal.
TheOneRing
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Posted: 1st Apr 2004 00:28
@TCA - I have a GeForce4 TI 4600 w/128MB RAM... Not enough?
At the Gates
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Posted: 1st Apr 2004 00:39
Looks great, Fido!

God is Dead
WoW is WOW
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Posted: 1st Apr 2004 11:31
are there enimies???
OSX Using Happy Dude
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Posted: 1st Apr 2004 11:31
Yes, but you can allocate various amounts to the video memory in the nVidia setup - I've done it myself so that all games refused to run - if the value is invalid then it could be causing a problem.


The place for all great plug-ins.
Department Head of keeping it Unreal.
TheOneRing
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Posted: 1st Apr 2004 16:37
I haven't changed any of the defaults from what was installed and setup by the driver. I looked over the settings. Most are set to let the application decide (i.e. antialising, etc). I do not see, however, any particular memory allocating schemes except for "Maximum system memory for PCI mode texture:". Set to 95 MB? Not sure what that is...
andrew11
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Posted: 1st Apr 2004 16:50
Very cool!

I like the engine effect

It needs lasers though..

"All programmers are playwrites and all computers are lousy actors" -Anon
Blanked
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Posted: 1st Apr 2004 22:39
Thansk guys so i'm guessing the movement of the arwing is fine? good thats one thing nailed down, i'm busy trying to make some sort of enemy AI and also putting in the arwings other features (boost etc.)
Kequor
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Posted: 2nd Apr 2004 04:08
Love starfox and play it to this day! But you know what? When your finished I may just switch to yours!!

Dont worry and keep a cool head.
Blanked
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Posted: 4th Apr 2004 01:18 Edited at: 4th Apr 2004 01:19
Just to update everyone, The game's progress had slowed a bit due to the fact that i got a buncha new games (hey, bedroom programmers have lives too ) Anyways Jus like to say and post a couple of things.

Firstly in terms of screenshots, i haven't got much to show in terms of graphics (too busy coding the level editor which is giving me absulute hell ) but I've put in a title screen and implemented braking.


The back and front image are rips from the Rom (I own it legally by the way ) and are mearly placeholders.


Braking, not much...........

Second, i no this is not the forum but if anyone has any free time to help or contribute to the project by making/coding media then please feel free too as it'll help speed things up and give me less of a workload to do.

Thanks

-Fido
Tapewormz
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Posted: 4th Apr 2004 01:39 Edited at: 4th Apr 2004 01:40
rumble pack code



This code is gender specific... I'll be patching it soon. Check back for updates.

PS. Yeah, I'm bored...

Quote: " Timesoft - Your wife is death. How? NO idea.
But it is murder. REVENGE!!!!!!!!!"

Hands down the funniest synopsis for a game ever. All your base are belong to us!
Blanked
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Posted: 4th Apr 2004 01:43
Wormz im trying your code nowAAAAAAAARRRRRRRRRGGGGGGGHHHHHh *bzzzzzz*
*BOOOM*
Kequor
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Posted: 4th Apr 2004 19:41
I might be able to help in terms of graphics. What do you need?

Dont worry and keep a cool head.
Blanked
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Posted: 4th Apr 2004 19:53 Edited at: 4th Apr 2004 19:54
Well.....What i'd like is the arwing model redone and textured if you can If you need refrence pics just ask
Kequor
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Posted: 4th Apr 2004 20:13
Could you send some refrence pics to cat_man3000@yahoo.com?

Dont worry and keep a cool head.
Blanked
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Posted: 4th Apr 2004 20:24
Ok done
Secret Shadow
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Posted: 4th Apr 2004 20:47
It is illegal to use Nintendo's name for copyright, other than that, its great!

No, just because I eat haggis does'nt mean I'm from Scotland!
medwayman
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Posted: 4th Apr 2004 23:41
Looks like this could be a really cool game. Nice work

Good luck with this project

Based on Amiga PD game Squigs. Early shots: http://www.custardsoft.pwp.blueyonder.co.uk/images/03.png

Secret Shadow
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Posted: 5th Apr 2004 00:31
Is there an estimation as to when this game will be avaible?

No, just because I eat haggis does'nt mean I'm from Scotland!
Blanked
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Posted: 5th Apr 2004 00:40
as a famous saying goes.....


"It's Done when it's Done"
Secret Shadow
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Posted: 5th Apr 2004 00:44
Also, it is illegal to use copyright names when you don't own it. For example, your main menu screen.

No, just because I eat haggis does'nt mean I'm from Scotland!
Blanked
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Posted: 5th Apr 2004 00:50 Edited at: 5th Apr 2004 00:52
As i said before the menu rips are mearly place holders until i can design my own one . And the names are there because this is a Retro Remake, I'll put "Name StarFox is Copright blah blah" Right now to stop legal issues and pray that nintendo won't sue me
Secret Shadow
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Posted: 5th Apr 2004 00:54
The models and game stuff is overall superb right now.....plz do NOT stop making this game! This is so exciting to me! Ahh, I remembered the time when I rented Starfox 64 and it was great. Tell me, are you going to include some of the sick features of the immortal Starfox 64?

No, just because I eat haggis does'nt mean I'm from Scotland!
Blanked
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Posted: 5th Apr 2004 01:10
I wont include a "what i'm going to have" feature list as it'll just overhype the game but it does include at the mo is:

+ Cockpit and Normal View

+ Everything the arwing can do i.e Boost, brake, roll, barrel roll, shoot

and trying to make a level editor to make life easy (which is hellish at the moment

Thats it and ok for 1-2 weeks of work

And i won't stop making it, i MIGHT get distracted but i'll then just come back to it.

And finnaly I'm trying to incorporate as many features as i can into the game (possible LAN/Internet Multiplayer, who knows?) to the best of my abilities.


-Fido Out
Secret Shadow
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Posted: 5th Apr 2004 01:17
Well, you failed about keeping people hyped up, because I am so freakin' excited! Especially about the Multiplayer and level editor. Sorry, but the words that you spoke will most definately hype anyone who has ever played a flight game!

No, just because I eat haggis does'nt mean I'm from Scotland!
Emperor Baal
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Posted: 5th Apr 2004 04:18 Edited at: 5th Apr 2004 04:18
You probably want to optimize it! I get 30FPS, you must be aiming on top-end machines

Its funny that the SNES is faster than a 1ghz+ cpu with darkbasic

Quote: "
UPDATED

Amd 2800+ 1024mb pc3200 A7N8X - Deluxe Ati Radeon 9800PRO 256mb
"
Benjamin
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Posted: 5th Apr 2004 04:22
It was locked at 30fps you idiot

Always have, never will =)
Emperor Baal
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Posted: 5th Apr 2004 04:25
whoops, didnt read it

Lock it at 64fps

Quote: "
UPDATED

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Benjamin
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Posted: 5th Apr 2004 04:30
Or um, 60fps which is the average in games

Always have, never will =)
Kequor
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Posted: 5th Apr 2004 07:22
How was the arwing? Is there anything else you would like me to model?

Dont worry and keep a cool head.
Blanked
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Posted: 5th Apr 2004 07:34
The arwing was ok but i'll use my one instead because it's closer to the actual design of the Snes game but thanks anyway.I won't be focusing on models for a while until the coding is finished.
Static
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Posted: 5th Apr 2004 11:54
While playing the demo I noticed that if you make the plane lean completly to the right and shoot the bullets shoot downwards into the water instead of forwards. Also at one moment i was flying under the water. I can see that the project's moving smoothly and i can't wait for the finished game to be ready.

Exellent job !!!
Kequor
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Posted: 5th Apr 2004 16:35
I made another one that I tryed to maake as much like the one in the SNES game as possible. Hows that one?

Dont worry and keep a cool head.
Blanked
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Posted: 5th Apr 2004 16:53 Edited at: 5th Apr 2004 17:30
Julian: I've fixed that on the latest version i have, but the demo version still has that.

Kequor: It's getting there but it's still not close enough. Forget about it, i don't need the model yet, I only requested a new arwing model cause i was getting bored of mine . And Like i said before, Graphics are not my main priority, the coding is.

Baal: I locked it a 30fps because the original game ran at 20fps and 60fps is too fast and doesn't feel like starfox.

Now i'm going back to playing Starfox to get some reference, ideas and other stuff.

Cheerio!

Note: I'm not going to update for a while until i can get something worth showing up
Kequor
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Posted: 5th Apr 2004 17:33
What wrong with it?

Dont worry and keep a cool head.
Secret Shadow
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Posted: 5th Apr 2004 18:39
Fido, where can we download your latest "Work in Progress"?

No, just because I eat haggis does'nt mean I'm from Scotland!

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