Basicly when I say 3D engine, I mean like, a software based engine(it might seem a bit funny emulating a software based 3D engine in DBPro
) that will be like the one in the snes version of Starfox, and when I said game engine I basicly mean't like, collision, physics, controls, etc. Of course, I would be more than happy to help you with the game engine(I'm doing the collision anyway, because you can't stop me
).
If you still don't understand what I mean then look at the following code boxes:
REM set up code
REM blah blah
DO
if upkey()=1 THEN dec yPos
draw3D()
LOOP
FUNCTION draw3D()
REM draw the objects, draw the textures on them, etc
ENDFUNCTION
Projects in progress: Lerioonia, Crescent