Ok here's whats going on so far.....
Firstly I'm not doing a remake for the following reasons.
-Very difficult to get a good reference for the levels and getting the right positioning (since it's 3D)
-Level Matrixs are long (i mean REALLY long like 1000x90000 long (Level editor matrixes can't use Shift matrix up 1))
-No "All Range Mode"! (Best damn thing i tell ya!)
-The Remake would be no different to the actual game and thus nothing new.
BUT this project is Still going on.
I'm going to make my own version of this game this will allow me to be a bit more creative and so i'm going to need to plan it out and make some docs and thus the project will take a little longer but the engine is still more or less finished (added mousemovement for added accuracy and i've updated Arwing physics so it feels just like Starfox64!!)
Things i'm considering:
-Make the game totally in all range mode (Like in Starfox 2)
-Have some sort of objective in each planet (Along the lines of: Find the switch to get to base to defeat boss, nothing too complex)
-Make a new arwing design
Anyways thought i'd just inform everyone in which way this project is going.
-Toodles