ok Ive started *not yet really busy with Guild wars
* on how the Server/clients things are gonna work but first before I implement any I wanted to clarify a few things
Idea 1
1.
1.Start up the thing enter account name and password -> Checks for authentification -> Auth. OK -> Shows Server Listing -> Login and Play ====== Client: Sends all of the users info (position,items,etc) to server -> Server: Recieves this then does a checking (to prevent cheating) then sends all the info its recieved to all players -> Client: Recieves this info and positions monster players,items,etc and starts over
2.
1.Start up the thing enter account name and password -> Checks for authentification -> Auth. OK -> Shows Server Listing -> Login and Play ====== Client: Sends information of what buttons they pressed and what they are doing (FE. Moving,A for attacking,etc
Server: Recieves this data and moves the player,picks up items,attacks,etc and sends information back Client: recives this and just plays out what it is told and repeats
3.
Making better games everday!
Oh yeah and just so you know its Oh-nek-a not One-ka!