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DarkBASIC Professional Discussion / - DBPro Coding Challenges -

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Nicholas Thompson
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Posted: 8th Apr 2005 23:38
Ok - I dont get any of that.. Lol.. Let try smaller sentences

Right..so.. You dont know how to make the menu not allow you to buy things you already have? Correct?

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KimoSabi
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Posted: 9th Apr 2005 02:51
no i know how do do it all i just am first of all getting tired of it and second of all i know it can be done more effeicently i just dont know how

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Phaelax
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Posted: 9th Apr 2005 03:53
Quote: ""my brains in PHP mode""

That's all I've done for the past several hours. Actually, its all I been doing all week, meaning my program for this challenge probably won't get finished.

PETA - People for the Eating of Tasty Animals
Nicholas Thompson
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Posted: 9th Apr 2005 04:02
No excuse - I have been doing PHP all week (its my job )

I've only spent a few hours on this project..

@Kimo: Well sleep then come back to it Do you still need help with it as I'm not completely confused as to what you want

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Neofish
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Posted: 9th Apr 2005 04:05 Edited at: 9th Apr 2005 04:08
Quote: "I've only spent a few hours on this project.."

Show off


http://dbgamezone.com/pulse / http://neofish.dbspot.com
DONT CLICK THE INTERNAL LINKS, THEY DONT WORK
KimoSabi
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Posted: 9th Apr 2005 10:12
yes i would like some help like perhaps with the whole menu than i can do the AI (take out the current menu at bottom and perhaps use the menu on the right for use of all options being as it does have everything you can buy)

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Nicholas Thompson
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Posted: 10th Apr 2005 05:00
I was planning on spending all today and tonight on Ants, but a combination of getting up late, being busy all day and going out tonight means I'm not gonna be able to take Ants any further.. :-(

Oh well - this is what I have so far:


See y'all l8rs!!

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Ric
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Posted: 10th Apr 2005 05:43
Nice transluscent menus! Okay, if that's everyone's entries in, I'll pre-judge them now. This result will stand so long as no more entries/updates appear before I go to bed tonight.

Tough one to call. Nick and Kimo have great potential with where they're going. (And I hope they do keep going). Rii's R2's (!) get points for playability, because it is a complete game, and is addictive too. In terms of depth, Kimo's got some nice stuff going on - once it's working it looks like there'll be lots to play with. In terms of AI, Rii's and Nick's are quite similar, but Rii just has the edge, as his robots make decisions as to whether to hunt for food or resources depending on how hungry they are, and they also have a limited range of vision for hunting. Mine on the other hand, never got off the drawing board, so no points to me! So the winner - well, it has to be.....



KimoSabi
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Posted: 10th Apr 2005 07:53
congratz rii i would continue on mine but i really do need help with my menu thing if some1 is willing to do it(Preferably Nicholas cause that menu you made was GREAT) than i'll give you an idea on how i was thinking on it. thx

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Nicholas Thompson
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Posted: 10th Apr 2005 08:10
Cool - I'll try to make that menu system work for you, what headings and contents do you want?

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Coding Fodder
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Posted: 10th Apr 2005 08:12
yay RiiDii. I am hoping you have a good technical challenge in mind. Making and app a week gets tiring. How about the coolest use of the user32.dll or some other windows dll.

Just a thought

Something really catchy that makes people stop and think about the meaning of life and say to themselves "My but thats clever"
Neofish
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Posted: 10th Apr 2005 08:22
Well done

Anyone want to see what I did do? It's not great but you can hurt the pet (you bastages)


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Nicholas Thompson
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Posted: 10th Apr 2005 08:30
I do

Riidii - make it a good one

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Neofish
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Posted: 10th Apr 2005 08:40 Edited at: 10th Apr 2005 08:41
Ok here we go:



I can't be bothered to make instructions for it as its incomplete And you have to cheat by pressing the space bar because I was about to put food adding in (it doesn't work atm) and ai to get it...basically if you push him he dont like it and gets hurt

Also don't forget to admire my sarcastic, tired comments


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KimoSabi
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Posted: 10th Apr 2005 09:56
lol thats nice Neofish

@Nicholas-ok...
whell what i was thinking is that on the menu on the right you have everything you can buy so that can be the basis of it than if you click on one of them a "sub-menu" comes up in the middle of the screen that gives you the name of the object,and the options of sell,equip, and buy options(and you can't buy it if you already have it and you can't sell or equip it if you dont have it) i would be ULTIMATELY happy if you could do this.

thx,
Nicholas

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Ric
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Posted: 10th Apr 2005 09:56
Sorry Neo, didn't mean to leave you out of the judging. You almost swung the result purely on the basis of the quality remarking, (eg.
Quote: "Rem Globals for mouse positions, allows me to take them into functions, without being gay."
)! Nice progress bars, too.

Over to you then, Rii.

Neofish
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Posted: 10th Apr 2005 10:16
Quote: "Sorry Neo, didn't mean to leave you out of the judging. You almost swung the result purely on the basis of the quality remarking, (eg.
Quote: "Rem Globals for mouse positions, allows me to take them into functions, without being gay."
)! Nice progress bars, too."

Thanks I decided not to enter, so didn't continue it. But as I had put some work into it I wanted to show it off

+ Damn you got the 666th post


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Ric
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Posted: 10th Apr 2005 12:56
Quote: "Damn you got the 666th post "


I'll let you have the 999th.

Neofish
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Posted: 10th Apr 2005 13:04
I'll take you up on that!


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KimoSabi
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Posted: 10th Apr 2005 13:11
but i get the 777th being as i did kinda start the whole idea(but i couldn't post another thing cause ppl were getting mad at me lol) and ya this will probably go to 999 first post to get to 1000? or are there others?

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Neofish
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Posted: 10th Apr 2005 13:18 Edited at: 10th Apr 2005 13:19
888 or 1111...i bag 2222


hmm i wonder what the next challenge will be I might enter depending if it looks like I'm working or not


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KimoSabi
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Posted: 10th Apr 2005 13:24
i bag 9999999

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Ric
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Posted: 10th Apr 2005 13:30
Do you think when it gets to 1000 we should ask a mod to sticky it?

Coding Fodder
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Posted: 10th Apr 2005 13:32
Yes and I think it should make the cover of the newsletter

a screenie of one of these projects would be sweet

Something really catchy that makes people stop and think about the meaning of life and say to themselves "My but thats clever"
KimoSabi
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Posted: 10th Apr 2005 13:39
ya i agree i wish i was a mod lol and personally i think ric should be one but if i can get my aquarium game up and running that would be a good one for a screenie and would be TOTALLY AWESOME but i doubt any of my ideas are that great

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Ace Of Spades
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Posted: 10th Apr 2005 13:40
I havent been following this very closely but...is there a current challenge and/or when will the next one be?
KimoSabi
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Posted: 10th Apr 2005 13:43
the next challenge will be set by Riidii whenever he gets on or the idea to post one

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Neofish
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Posted: 10th Apr 2005 13:51
I think I can just about spare the next week that is if I do work


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RiiDii
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Posted: 10th Apr 2005 14:06
I'm thinking up something. Will post the challenge later tonight. Thanks all . It was a fun challenge - like many of the others. And as always - I learned quite a lot.

"Droids don't rip your arms off when they lose." -H. Solo
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Neofish
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Posted: 10th Apr 2005 14:27
RiiDii could you see if you can make the challenge quite easy to do in restricted time, although mentally challenging please? I'm asking because I'll get about an hour max a night coding, and I have a project in the works already (and I want to enter), so I need to be able to fit it in Thanks




(is it me or was that an odd post? )


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RiiDii
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Posted: 10th Apr 2005 16:21
Okay - here's the challenge:

Make a breakout style game (loose theme).

This one's pretty easy since most noobs start with a pong or breakout style game (or an mmorpg ).

Some extras to add in for more 'points':
Cool Graphics.
Variation on the theme (let's see some creativity).
Multiplayer.
AI opponent(s).
Sound (Ric's no-media sound code can be used - I think Ric's okay with that - right Ric?).
Menu's and options.
Added strategy.
Physics.

All these don't have to be added. Just submit a really cool bare-bones breakout game. Main scoring will be in the following order.
1st) Playability and addictiveness (fun to play)
2nd) Quality and creativity
3rd) Addins and extras

One week good? Back to you Ric for official finalization.

"Droids don't rip your arms off when they lose." -H. Solo
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Neofish
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Posted: 10th Apr 2005 16:37
Quote: "(or an mmorpg )"


Sounds great I've always wanted to make a breakout game There's a fair chance I'll enter this


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Ric
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Posted: 10th Apr 2005 22:47 Edited at: 10th Apr 2005 22:48
Yep - good challenge Rii. Breakout in one week is a fair target for people of all abilities/time allowances. (It might not appeal to everyone - people have different preferences for these challenges - but then you have to win if you want to choose the next theme!) So:

Challenge 12

- Challenge: Make a breakout game

- Time limit: 1 week (until Sunday night 17/4/05)

-Challenge setter: RiiDii

__________________________________________________________________

See RiiDii's post 2 up for more info.

Coding Fodder
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Posted: 11th Apr 2005 14:34
Must... win...

Something really catchy that makes people stop and think about the meaning of life and say to themselves "My but thats clever"
Neofish
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Posted: 11th Apr 2005 14:38
Must... enter...


Damned time, need more


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Phaelax
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Posted: 11th Apr 2005 16:54 Edited at: 11th Apr 2005 16:54
I guess I could enter this. Just gotta change my previous game to take out media and I'm all done. :-d


Didn't we just discuss about challenges not being complete games?

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Neofish
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Posted: 11th Apr 2005 17:06
Well seeming as you had to change it, I think it's ok...although I'll slap you for it


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KimoSabi
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Posted: 12th Apr 2005 02:50
hows it coming Nicholas?

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Nicholas Thompson
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Posted: 12th Apr 2005 04:33
Its going ok.

I'm gonna have to sit this one out. I'm away from friday morning anyway and I'm pretty tired weekdays after work..

Hows you?

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Phaelax
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Posted: 12th Apr 2005 05:57
I've decided to rewrite mine, so that I may add a new twist on the game. Basically, all I have left to do is collision which is half done anyway. Then I just gotta make it purty! (which usually shouldn't have anything to do with a CODE challenge)

PETA - People for the Eating of Tasty Animals
KimoSabi
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Posted: 12th Apr 2005 07:57
ok thats kewl im good though working on current challenge

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KimoSabi
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Posted: 12th Apr 2005 10:22
hey Nicholas how come your never on MSN?

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Neofish
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Posted: 12th Apr 2005 10:24
Because he smells


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Ric
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Posted: 12th Apr 2005 10:56 Edited at: 12th Apr 2005 10:57
Looks like Phaelax has this challenge won already! I'm only going to get one night this week to have a stab at this, then I'm away for the weekend - but as I've never done breakout before, it will be a good challenge for me.

IBOL
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Posted: 12th Apr 2005 15:00
hey, all right!
please don't change or discontinue this challenge.
i am officially working on it!
thanks,
bob

Nicholas Thompson
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Posted: 12th Apr 2005 18:06
@Kimo - I'm on MSN quite a lot! Probably just not when you're on

Before 9 i'm either sleeping or in the process of getting ready for work. I'm at work 9-5. 5-6:30 I'm travelling home. 6:30 to 7:00 I'm eating dinner. After 7pm I'm a free man, but also normally a tired one too

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Neofish
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Posted: 12th Apr 2005 18:09
Nick if you go online now I can annoy you


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IBOL
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Posted: 12th Apr 2005 19:15 Edited at: 12th Apr 2005 19:17
ok,
here's my first 5 hours of work on
"circular breakout"




l/r arrowkeys to turn,
spacebar to fire ball when you're holding it.

bob

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Neofish
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Posted: 12th Apr 2005 19:34
Wow that's great it's hard to see the ball when the shrapnel flies from the cubes


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Neofish
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Posted: 12th Apr 2005 19:35
Ahem, this is unorthadox, but 700TH POST!


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