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Work in Progress / [DBP] BlueLight Online ([M]MORPG)

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Opposing force
18
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Joined: 10th Aug 2005
Location: England
Posted: 16th Mar 2006 17:56
I know tempest is not a collision Dll, i mean i can't get collision to work along with tempest.

Felony Rise 10% complete
Middle Earth ORPG 2%
Sergey K
20
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Posted: 16th Mar 2006 21:10
oh.. humm.. well, its working here fine with NGC/DBCollision and darkBasic own collision commands..

warship45
19
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Location: uk
Posted: 16th Mar 2006 21:18
works fine when i tryed tempest too and got it all to work. maybe it is ur code?
Sergey K
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Posted: 16th Mar 2006 21:25
and maybe its your dbp version.. whats your dbp version pro g r amer?

Benjamin
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Posted: 16th Mar 2006 21:51
It isn't a problem with DBP or Tempest, it is a code problem.

Tempest - P2P UDP Multiplayer Plugin - 70%
Download the free version
Opposing force
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Posted: 16th Mar 2006 22:18
GogetaX, I just upgraded it to the recent version

Felony Rise 10% complete
Middle Earth ORPG 2%
Sergey K
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Posted: 17th Mar 2006 00:17
Quote: "GogetaX, I just upgraded it to the recent version"

does the code working now?
(anyway, i got 5.9 version )

Opposing force
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Posted: 17th Mar 2006 15:11
Quote: "does the code working now?"


no, but I am now looking for an alternative to the collision...

oh, and when is the demo coming out... I will die if it does not come out soon

Felony Rise 10% complete
Middle Earth ORPG 2%
Sergey K
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Posted: 17th Mar 2006 15:37
well i just got some modelers working on the NPCs, so as i said, a week after ill get at least one NPC, ill release the whole game

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warship45
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Posted: 17th Mar 2006 17:04
cool cant w8
Blazer
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Posted: 18th Mar 2006 05:02
this is great Gogeta. How do you handle a world that large? Do load a piece at a time, is it all there and the camera range blocks it out, or something else?

Roses are RGB(255,0,0) violets are RGB(0,0,255)...
Sergey K
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Posted: 18th Mar 2006 14:24
Quote: "this is great Gogeta. How do you handle a world that large? Do load a piece at a time, is it all there and the camera range blocks it out, or something else?
"


well, i got 3 parts of the map and im using distance formula to hide/show the current part of the map where im standing on.

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Opposing force
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Posted: 18th Mar 2006 18:50 Edited at: 18th Mar 2006 18:51
Gogetax, in this screen...





is the shield supposed to be like that? Stretched and stuff. No offence but it does look a bit strange.

Felony Rise 10% complete
Middle Earth ORPG 2%
dark coder
21
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Location: Japan
Posted: 18th Mar 2006 19:06
why does it look strange? when in a fighting pose you would hold it upright otherwise holding it sideways is easier.

and it looks great! cant wait for a demo

Halowed are the ori.
ThomasFN
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Posted: 18th Mar 2006 19:14
i found out why the screenies wouldn't work - it seems that your img host is blocked at our school. They work fine on my pc

as for npc models, there are plenty of low-poly un-animated chars out there, for free, u just need to cloth\texture them and animate them with character shop

perhaps u could use the knight of dark matter and re-texture him

Sergey K
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Posted: 18th Mar 2006 20:01
@pro g r amer: yeah, the shield supposed to be like that.

basicly dark coder explained why.

but think by your self, if the hand is looking down, what the shield position will be then?
and what the shield position will be after u will rotate the hand in 90 degrees if u will hold the shield upstairs?

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Sergey K
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Posted: 18th Mar 2006 20:07
btw, i just wanted you all to know that im making the game with 3 differnet Scripting System

RTL System:
Load objects in loop (Real Time Load)

Inventory System:
Fully setting up the item (creating Item)
i can setup here: Item Name/Item Gives/Item Icon/Item Object/if its object, then setting up the attach to what bone/etc. etc.

Load Object System:
this is scripting system that will load the map/settup collision/settup effects and more

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Opposing force
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Posted: 18th Mar 2006 21:56
Ok, Gogetax i understand now its just i saw this screen...



and the shield looks round and on the other screen the texture was stretched and i assumed, but ok i know now

Felony Rise 10% complete
Middle Earth ORPG 2%
Sergey K
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Posted: 18th Mar 2006 22:30
yeah, its just two types of shields i created.. the second shield i created from the round shield.. (easy work)

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Silvester
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Posted: 19th Mar 2006 11:52
WOW this game is only getting better and better

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Sergey K
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Posted: 19th Mar 2006 13:51
thanks silver.

anyhow, i did some changes with the plugin for the game
i re-wrote the whole game plugin, so now im fixing bugs.. and that will take a while

btw, soon hopefuly in day or two, ill get the NPCs

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Opposing force
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Posted: 19th Mar 2006 18:52
Gogetax, for the character animations do you use the "append" command or do you have all the character animations in the same model?

Felony Rise 10% complete
Middle Earth ORPG 2%
Sergey K
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Posted: 19th Mar 2006 21:45
append

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Opposing force
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Posted: 20th Mar 2006 17:16
Oh, because the append command does not work for me

Felony Rise 10% complete
Middle Earth ORPG 2%
visit http://teammegabasic.proboards59.com/index.cgi for Felony Rise discussion and Dark Basic Tutorials soon
Sergey K
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Posted: 20th Mar 2006 18:55
the models must be exactly the same..
like same model name and stuff

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Opposing force
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Posted: 20th Mar 2006 19:13
yeah i tried that but it just says "can not append object animation"

Felony Rise 10% complete
Middle Earth ORPG 2%
visit http://teammegabasic.proboards59.com/index.cgi for Felony Rise discussion and Dark Basic Tutorials soon
Sergey K
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Posted: 20th Mar 2006 19:19
humm.. i dont know what way you using, the next way is the right way:

Load Object "My Object.X",1
append object "My Object2.X",total object frames(1)+1


and btw,
the 1st object MUST be also with aniamtion setup on it.

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ThomasFN
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Posted: 20th Mar 2006 20:22
append works fine with me, and there is no other way of doing it exept having all the animations in 1 file

persoanlly, i think this system could be improved. EG:


so that DB handles the animations, frames, loops, etc and each animation is identified by number. This makes it easyier to do smooth animation transitions.

(apoligies for 'lecture')

Sergey K
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Posted: 21st Mar 2006 01:05 Edited at: 21st Mar 2006 01:05
New Updates:

- the bugs that i were talking about are all fixed.
- new item added into the inventory (so far 25 items already in the inventory)
- new weapon(dagger) added into the game (so far 3 different weapons)
- there are around 1700 3D objects in the game now (the fps is still around 70!)
- the load speed is increased of those 1700 objects.
- the load working smooth now and it got percent load (soon progress load)
- less chance of the game crash
- updated the scripting system to work faster
- updated the RTL system to work faster
- updated the inventory scripting system to work faster and better
- fixed some animations of the woman player (so far 9 animations for each player)


screenshots later.

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Profit
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Posted: 21st Mar 2006 02:31
So is this really 95% complete or what? I though I saw that in your signature...

common people are walking in line.
Sergey K
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Posted: 21st Mar 2006 11:09
it was my olsest BlueLight Online (the game that my source files are deleted)

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Silvester
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Posted: 21st Mar 2006 16:51
You should let people be able to swim!

[href]www.freewebs.com/edromeproductions[/href]
look there for all my model packs latest updtes and other stuff!
(its not old yet)
Sergey K
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Posted: 21st Mar 2006 19:08
they will!

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Profit
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Posted: 21st Mar 2006 22:55
Gogeta, I'm sorry but I just downright did not understand your answer to my question. You know what I mean? Let's get real here.

common people are walking in line.
Jerok
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Posted: 22nd Mar 2006 00:58
ok she was saying she had an old version that got deleted and she is now remaking it

also i would like to say this looks like it is going to be a wonderful game and i cant wait for the demo

Sergey K
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Posted: 22nd Mar 2006 08:12 Edited at: 22nd Mar 2006 08:13
@Jerok: thanks for the answer for me
but im "he" not "she" though lol

did someone ever seen a game that woman made in dbp? i dont think so..

(the nickname taked from DragonBall GT animes - it was a guy there)

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dark coder
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Posted: 22nd Mar 2006 09:20 Edited at: 22nd Mar 2006 09:21
lmao, also i do think there are/were some female members on these boards not sure of any active dbp users tho.

looks good sofar, i dont see any totlaly out of proportion swords yet .

Halowed are the ori.
Sergey K
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Posted: 22nd Mar 2006 09:32
Quote: "looks good sofar, i dont see any totlaly out of proportion swords yet"

only 3 daggers so far..
im starting with small weapons and bringing them to a good ones.

new small update:
- changed the Inventory scripts - so the load is faster than before (on inventory scripts only)
- fixed some timed problems (now it works without any bugs)
- fixed some small gravity bugs (not fixed all of then bugs though)

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Baggers
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Posted: 22nd Mar 2006 10:05
Quote: "did someone ever seen a game that woman made in dbp?"

Woe there sunshine, banshee studios which pumped out loads of awesome crud had a female programmer, and a damn tallented one at that.

M.I.A is pending
Sergey K
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Posted: 22nd Mar 2006 11:47
Quote: "Woe there sunshine, banshee studios which pumped out loads of awesome crud had a female programmer, and a damn tallented one at that.

"


any shots of those female programmers?

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Bizar Guy
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Location: Bostonland
Posted: 22nd Mar 2006 12:02
Quote: "any shots of those female programmers?"

Right.... because a picture REALLY prooves who they are online...

sorry, but why on earth would a guy claim to be a girl programer? I can see why some guys might want to pretend to be female models for some preverted reason, but saying that there are no girl gamers or programers is just downright wrong. Compared to guy gamers there are very few, but that also applys to us, for very few programers are dark basic programers. Are you implying that we don't exist?

And unless I'm mistaken, there are a few girl programers on these forums...

Baggers
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Posted: 22nd Mar 2006 14:04 Edited at: 22nd Mar 2006 14:06
Plus programming seems to be the new novel writing. Jane Austen never released her works as a women (if i remember rightly) she went under a psuedo-name to get published. I'm sure some people still do that here...I certainly would or I wouldnt be able to post without getting asked for my picture!

AAAnyhoo !...How is the project going ?

M.I.A is pending
Sergey K
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Posted: 22nd Mar 2006 15:40 Edited at: 22nd Mar 2006 15:49
ahh so i guess woman can beat as if they really want to, eh?

the project goes good.
i released my new site finally and forum for all of my projects;

Games:
BlueLight Online

DBP Plugins:
Goga's free DBP Plugin
Goga's Free DBP Plugin 2.0
Goga's SMTP Sender
Goga's ZIP Plugin
Goga's FTP Client

Applications
Torrent Browser PRO

(gonna release soon new plugin - pop3 i think )


anyhow, im kinda sux in html(in fact, i dont have a clue how to code in html. lol)
but i made some nice and clear site. so far, so good.

http://www.gogetax.com < site
http://www.gogetax.com/forum < forums

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Roxas
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Location: http://forum.thegamecreators.com
Posted: 22nd Mar 2006 15:52
Great, GogetaX This project and other projects are showing good
Keep up your good work
Oh and can you tell more about your game.. Like is there story.. What you can do there etc..

<DeleteD> by Cloudef
Sergey K
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Posted: 22nd Mar 2006 16:27
Story eh?

actually dont have story for da game..

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Roxas
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Posted: 22nd Mar 2006 17:27
Ok.. Final Fantasy XI have story when you do rank missions.. Yea i just forgot.. New pics ?

<DeleteD> by Cloudef
Sergey K
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Posted: 22nd Mar 2006 19:45
90% of the released games got a story. but i here i dont have any story.. and im not sure if ill even write one

new pic eh? not yet

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Sergey K
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Posted: 22nd Mar 2006 20:13
hey guys, remember my last video i puted here? the "Inventory.mpg" video..

well i kinda can't find it anywhere here. and i want to put that on my site. so could someone here upload/send me the file again? that would be v. helpful.
thanks

send to email:
gogetaxxx@gmail.com < (i hope gmail can get video file of 17MB.. )

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Roxas
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Posted: 22nd Mar 2006 20:17 Edited at: 22nd Mar 2006 20:20
Hmm.. Wow now i remember i need to get host lol =D


Edit:

Hmm... Found a intresting site http://www.filelodge.com/index.php?pg=p16[/href]

<DeleteD> by Cloudef
Roxas
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Posted: 22nd Mar 2006 20:43 Edited at: 22nd Mar 2006 20:51
Ok i did get the ftp server i can host your files if you want.. 255+ megs i have space here =D

Ooh... i try find that video..

and i know bigger email than gmail http://www.30gigs.com

There you are... lol

Its free and you get 30 gig space YEAH 30 GIGS!

<DeleteD> by Cloudef

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