Welcome to October's Edition of the FPSCreator Level Design Competition. This month's theme is a bit different; the theme is:
Adventure/RPG
Here are the rules:
- You may use custom media; to include entities, segments, sounds, music, and scripts, etc. Just remember that all the levels will be made public once the competition has been judged, and a decision has been made public.
- There will be NO stealing, pirating, or unauthorized borrowing of media/music/or scripts to be used in your level. If this is discovered, you will be automatically disqualified and possibly banned from the forums. If you're not sure if its OK to use someone else's material; then the best thing to do, is not use it. If you do use someone else's material, then you must have WRITTEN permission to do so (unless the permission is given in the license agreement; i.e., free for 'commercial or non-commercial'). Forging written permission will also result in punative action.
- Your level must be in an installer or a compiled .exe; no .FPM files will be accepted. There may be a file size restriction posted at a later date; but try to keep your levels as small as possible. Remember, this is a level design contest; part of the design process is to optimize the size of your levels. All entries must be uploaded to the designated site (we will NOT be using FileFront), which is Ozark Games. You will have to register (for free) as a member in order to PM Just One Old Man (JOOM) to receive your upload instructions. To register, click [b]here.
- Your levels must be complete; that is, they should have a clear beginning, and a clear end.
- Remember that the forum rules still apply; in that there will be no nudity, or swearing allowed. Either of those items present in your level could be grounds for disqualification (an attempt to contact the designer may be made, but is not required).
- The start of this contest begins the moment you finish reading this post;
the Deadline is November 20th (2006). Any entries recieved after 11:59PM Eastern Standard Time (23:59 for the rest of the world) on November 20th, will NOT be considered for this contest...NO EXCEPTIONS will be made.
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- Your level must have a story associated with it; the story can be presented in any manner you see fit (through cutscenes, pop-up dialogue boxes, etc.).
- The physical "look" of your level can be whatever you wish (i.e., WWII segments, Fantasy segments, Sci-Fi segments, etc.).
- Weapons/Gunfights are not mandatory.
- The more involving (and well integrated) the story is, the better your chances are.
- Your level should include at least 2 items that you must collect, in order to complete the mission.
- Your level's objective may be one of the following:
Rescue mission, Sabotage mission, Treasure Hunt, or Recovery Operation (get an item, and make it back out). You MUST have a level objective. If you aren't sure if your objective is OK; ask here for approval (or PM me, if you want to keep it quiet).
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*Some basic criteria (what the judges will look for):
- Level Design (how well your level is layed out, and flows)
- Custom Media (this includes art and sound)
- Following the Theme (how closely did you stick to the requirements)
- GamePlay (your frame-rate is a factor)
- Fun Factor (is your level fun to play, or just something the judge has to get through; was there any innovations going on)
- Completeness (does your level have a clear beginning and end)
- Menu System (is the menu original, or standard)
This is a
generic list of the requirements the judges will be given (their list will be more detailed). Each category can net you a total of
5 points each. After all the results are in, each entrant's points will be added up; the highest score wins (and so on).
Some items may be modified on this list, but nothing major.
You may now BEGIN.
-Keith