I've tried setting the clipping plain, but it's not doing what I want it to.
It's currently:
Set Camera Clip Camera, 1, 0.0, 0.0 - ( 1.0 + ( Camera Position X( 0 ) / 25.0 ) ), 0.0, 0.0, 1.0, 0.0
If I change it to:
Set Camera Clip Camera, 1, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0
The camera stops rotating as it should, and just stays there.
Either my understanding of the Clip command is flawed, (probable) or this isn't the solution, but I appreciate the help regardless.
*EDIT* I can disable the terrain's reflection, but that solution defeats the point of having reflective water.
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