Hi Guys,
Answers to your questions below before I clock off for the day:
Q> Are you going to be posting the new source code soon?
A> The source code will be posted once V116 goes live after the beta. The source code will compile nicely with U74 too!
Q> So is this Supose To make Everything A Lil bit Faster?
A> The purpose of This update is to merge the map editor and game editor into the same code base, and prepare the first official update that is entirely based on the U74 version of DBP. No new features are planned, but you may notice a slight speed increase as we are using the new DBP version which itself has some optimizations.
Q> Are both of these (VR920 and new FPI commands) going to be placed in the 1.16 update?
A> Not in V116 as this is just an internal code update. The above new toys are hidden away in V116 but will not be supported officially, which means no documentation or bug fixes until we announce them in a later update.
Q> Lee I have a question about the Map Source. Are you still going to be releasing it?
A> The map editor source code 'should' be an intergrated element of the V116 public source as it is now integrated. That said, as with the game engine source there will be no official support of this source code and you are using it at your own risk.
Q> Will the source be released for the U74 build?
A> Yes U74 will be the first version that hosts the official FPS Creator source code (no more internal build versions from V116 onwards for the forseeable future - except for X10 of course).
Q> What does 1.16?
A> Update
Scurvy Lobster : Some good observations. If you can prepare very small levels and a step by step on how I can reproduce each one, that will help greatly. You will not believe how much time I spend making levels to guess at reproducing a bug only to find it was not a bug, or not find the issue at all
Thraxas : Shutguns work in BETA4 but will make a few more fixes and should be uploading sometime Wednesday.
Thanks all for your help testing out V116. It's behaving a lot better than I thought it would so early in the beta process.
I drink tea, and in my spare time I write software.