Issue 1:
V116 Beta16
When I save the game I get the following error and the built game crashes.
"Runtime Error 1002 - Bitmap does not exist at line 31044"
When I try to load the game that was saved I get the following error.
"Runtime Error 105 - File does not exist at line 31236"
All you need to do to see this bug is build a level.
Build the simple game.
Start the built level.
Save the game, First error and crash.
Start the game again and load the saved game, Second error and crash.
Lee said: "incense : I and others cannot reproduce this report. I suggest clearing your system."
The last time I had this issue I refomatteed my laptop to get it to work.
Using Beta15 I built a game and the save load worked great except for the issue concerning picking up weaopns after load.
Installed beta16 and five minutes later I am back where I started with the runtime error.
F l a t l a n d e r got the last level that I posted to work just fine and I got the error.
I should not have to reformat for every beta.
I am sorry, but there is something with the program that is making this happen reproducable or not.
I talked to a friend that makes a living as a software analyst. He said that sometimes a program can fail to use shared files with the OS or other programs and that can cause something like this. He did not have time to look at it and does not know BBPro. It was just an very educated suggestion.
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Issue 2:
V116 Beta16
When building a game. I hit the little button next to the "New" button and choose an FPG file and it lets me build the game.
I hit the new button and type the name of a new FPG file and hit enter. The name of the new file does not appear in the box and no other button works after that. I can switch tabs but that is all. I have to Ctl-Alt-Del and end task on both FPSCreator and the Editor to close it. There is no error that pops up at all.
Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.