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FPSC Classic Product Chat / Fenix Mod Offical Thread

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Hockeykid
DBPro Tool Maker
18
Years of Service
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Joined: 26th Sep 2007
Location:
Posted: 3rd Jan 2010 15:41


Try that Sanxl also make sure your character is always active.


@ all I'm currently working on fixing the particle bug. Also I have started on a game in DBPro (no this does not mean ill have less time to mod) that will most likely use Dark AI so any improvements of Dark AI in my game will make its way into my mod to fix the Dark AI problems

Cross Hair Games
17
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Joined: 26th Jan 2009
Location: Canada Eh\'
Posted: 3rd Jan 2010 19:49
How do you turn on th flashlight? And what part of the character you want to be 3rd person, do you put the third person script in? Like in appear or main?
Sandante
17
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Joined: 9th Sep 2008
Location: Dark World
Posted: 3rd Jan 2010 19:57
hockeykid

Thank you but the script did not change anything.
the same problem, (player was- alway active)

crosshair games

Quote: "Like in appear or main? "


Main.

Bugsy
17
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Joined: 24th Nov 2008
Location: another place in time
Posted: 3rd Jan 2010 20:09
oh, you're improving darkAI? happy day!



to fenix mod!
Help bugs!
16
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Joined: 1st Sep 2009
Location:
Posted: 3rd Jan 2010 23:01
so when do you think all of this is coming out hockykid?

FPSC + user = BUGS!!!!!
Cross Hair Games
17
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Joined: 26th Jan 2009
Location: Canada Eh\'
Posted: 4th Jan 2010 01:25
Ok thanks
Hockeykid
DBPro Tool Maker
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Joined: 26th Sep 2007
Location:
Posted: 5th Jan 2010 02:00
Quote: "hockeykid

Thank you but the script did not change anything.
the same problem, (player was- alway active)"


Ill take another look in a few days as I am hard at work.


@all I'm working on fixing the gun particle bug. (if you for some reason don't believe me go check the DBPro boards )

Sandante
17
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Joined: 9th Sep 2008
Location: Dark World
Posted: 5th Jan 2010 09:45
Quote: "Ill take another look in a few days as I am hard at work."


Take your time. concentrate on your own things first.

TeMpLaR1
20
Years of Service
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Joined: 28th Sep 2005
Location: Australia
Posted: 5th Jan 2010 11:52 Edited at: 6th Jan 2010 04:40
Here is some random signatures I made for Fenix Mod.

Removed some of my bordem





Metal Devil123
17
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 5th Jan 2010 13:12
Very nice TeMpLaR1! Very nice...

TheK
19
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Joined: 4th Mar 2007
Location: Germany
Posted: 5th Jan 2010 15:02 Edited at: 5th Jan 2010 15:03
Nice signatures!
You could move the shadow a bit to the upper left.

Best,
TheK

Bugsy
17
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Joined: 24th Nov 2008
Location: another place in time
Posted: 5th Jan 2010 17:38
dude... those are insanely good. I'll use one if it's ok?



to fenix mod!
Bootlicker
17
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Joined: 29th Mar 2009
Location: Germany
Posted: 5th Jan 2010 17:44
Check it out.....

TeMpLaR1
20
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Joined: 28th Sep 2005
Location: Australia
Posted: 6th Jan 2010 04:39
Yeah use them, thats why I posted them.

Hyperion
16
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Joined: 6th Dec 2009
Location: A mere figment in your imagination
Posted: 6th Jan 2010 20:52
Awesome sigs but thats a bit off topic,no?(this post is off topic to i know )


"I once visited a crematorium that gave discounts to burn victims" -Godfrey,my robotic butler
The Fps Creator rocks!
17
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 6th Jan 2010 20:59
Any updates?

DestroyerHive
17
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Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 7th Jan 2010 02:36
You guys should put meaningful things in your sigs, it sickens me how people are so ignorant.

http://www.uncaged.co.uk/pg.htm
"The hottest place in Hell is reserved for those who remain neutral in times of great moral conflict" - M.L.K.J.
Stop P&G from testing on animals.
DarkJames
16
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Joined: 11th Aug 2009
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Posted: 7th Jan 2010 02:40
Fenix mod soon will rock but...
doesnt matter

now...
can you imagine Cranox Mod integrated on fenix mod??
wow...then that will rock the stage out!!


The vault
Kravenwolf
17
Years of Service
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 7th Jan 2010 03:16 Edited at: 7th Jan 2010 03:28
Quote: "can you imagine Cranox Mod integrated on fenix mod??"


A super mod with flashy effects that only high-end, super power PCS would be able to run; severely limiting the potential customer base if your game goes commercial?

Kravenwolf

starmind 001
FPSC Reloaded Backer
18
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Joined: 23rd Sep 2007
Location:
Posted: 7th Jan 2010 04:20
Hockeykid, I sent you an email on a new code idea for the fenix mod.

Roger Wilco
20
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Location: In the Shadow of Chernobyl
Posted: 7th Jan 2010 12:33
Quote: "A super mod with flashy effects that only high-end, super power PCS would be able to run; severely limiting the potential customer base if your game goes commercial?"


Not neccesarily, Dark Goblin said that he was working very hard on optimizing the mod. I'm sure there'll be options to turn some effects down as well, in the first demo (original version of Cranox) you could change the size of the shadows, the type of surface shader used etc.

That's off topic though, I'm guessing a merge between the two would be quite hard to accomplish, but I'm sure if hockeykid and DG joined forces, they'd have it done quick and flawlessly.
If it would happen, and if it was proved they could be integrated without great issues, it'd definitely be a mod worth paying a good few bucks for.
Marc Steene
FPSC Master
20
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 7th Jan 2010 16:37
Quote: "but I'm sure if hockeykid and DG joined forces"


I doubt that would happen, both Dark Goblin and Nighthawk are very protective of their mods (and rightly so, considering the amount of work they put into it). But for me, bond1s new shaders and Project Blue's full screen shaders are all I need to keep me happy for now.


FPSC MIGRATION: http://bit.ly/5I8LYO
FPSC NUCLEAR EXPLOSION: http://bit.ly/67v8GI
starmind 001
FPSC Reloaded Backer
18
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Joined: 23rd Sep 2007
Location:
Posted: 7th Jan 2010 21:19
Hockykid, I realize that you are busy, but while you are in the code make a way to make an ammo limit. The reason I ask is I saw a forum post called "better" and he wanted to have the ability to have an ammo limit so that the plr cannot exceed a certain amount of ammo. Now I looked through the code and saw was of do this, but I would of course have to edit the code to make this work. Sorta like the automed script would be good I think.
I have been watching this thread go off topic again and I wanted to ask a question for the mod to bring it back on topic.

Fenix mod with ammo limit!!

Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 7th Jan 2010 22:08
Just popped into this thread to see how its going so..... yeah

how is the mod coming ?

http://image.fps-files.com/images/42SIG.jpg[/img]
Vista, Amd Athlon 7750 (64 bit + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Help bugs!
16
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Joined: 1st Sep 2009
Location:
Posted: 7th Jan 2010 23:27
Hey I was just wondering...with all of its new features will fenix mod lag on my PC...I tried to run EFX and i got like
8 frames per second...

FPSC + user = BUGS!!!!!
Cross Hair Games
17
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Joined: 26th Jan 2009
Location: Canada Eh\'
Posted: 8th Jan 2010 00:33
... My fpscreator got totally screwed over. It said I had the free version and nothing worked. I had to uninstall everything cause something happened and messed my computer making my video card have no memory, it might have been a virus from a torrent game I downloaded or my computer acted weird to the mod but I just finished reinstalling fpscreator stock, now I have to install all the models and model packs I got and try version 1.16 then mabye try the mod again.
DestroyerHive
17
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Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 8th Jan 2010 01:01
Wait a minute, I saw melee animation lines on the first page. Was there a new version released?

http://www.uncaged.co.uk/pg.htm
"The hottest place in Hell is reserved for those who remain neutral in times of great moral conflict" - M.L.K.J.
Stop P&G from testing on animals.
Hockeykid
DBPro Tool Maker
18
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Joined: 26th Sep 2007
Location:
Posted: 8th Jan 2010 01:14
Quote: "Wait a minute, I saw melee animation lines on the first page. Was there a new version released?"


Not been released yet

zeza
18
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Joined: 27th Jun 2008
Location:
Posted: 8th Jan 2010 03:45
hockeykid, think I found what's causing the error, edited my post in your other thread

Hope This Helps
Spycrabz
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 8th Jan 2010 05:09
Quote: "it might have been a virus from a torrent game I downloaded"




You worded that wrong, dude.



Steam: mogbog123
Kerrby
18
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Joined: 14th Mar 2008
Location: Australia mate.
Posted: 8th Jan 2010 06:21
Quote: "it might have been a virus from a torrent game I downloaded"


in b4 b&

Hows your game coming along Hockey?


WizMod Developer.
DarkJames
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Posted: 8th Jan 2010 18:36
please give us a release date...


The vault
The Fps Creator rocks!
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Location: Sneaking down your chimney.
Posted: 8th Jan 2010 20:55
Quote: "please give us a release date..."


EGG HEAD OF DOOM
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 8th Jan 2010 23:26
just wait. he WILL release it you know

Bigsnake
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Joined: 7th Apr 2009
Location: England
Posted: 9th Jan 2010 00:02
Quote: "just wait. he WILL release it you know"





So hows is it coming hockeykid ?

http://image.fps-files.com/images/42SIG.jpg[/img]
Vista, Amd Athlon 7750 (64 bit + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
Hyperion
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Joined: 6th Dec 2009
Location: A mere figment in your imagination
Posted: 9th Jan 2010 00:25

ARGH I cant stand it when will this revolution come out?


"I once visited a crematorium that gave discounts to burn victims" -Godfrey,my robotic butler
BlackFox
FPSC Master
18
Years of Service
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 9th Jan 2010 00:39
I'm certain HockeyKid will get the release out when he's satisfied and everything is to his liking. He is a busy person, with a lot on his plate. I'm certain he will answer when he gets a chance, but more than one pounding on his thread asking the same question on the same day won't speed his progress at all. Just be patient and give him a bit of breathing room.

Cheers

Mike

Kerrby
18
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Joined: 14th Mar 2008
Location: Australia mate.
Posted: 9th Jan 2010 02:41
Will you guys relax and stop bugging him? He's working very hard at the moment....


WizMod Developer.
EGG HEAD OF DOOM
17
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Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 9th Jan 2010 04:11
the longer you wait the better it will be

Spycrabz
17
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 9th Jan 2010 06:32
Waiting List:

Task Force 341
Black Mesa Source
Assassins creed 2 available on steam
Fenix mod

This is driving me insane!



Steam: mogbog123
Blind Digger
17
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Joined: 29th Sep 2008
Location: Brisbane AUS
Posted: 9th Jan 2010 13:14 Edited at: 9th Jan 2010 13:14
OK go insane go mad but wait till it's all fixed

Best Stephen
Bigsnake
17
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Joined: 7th Apr 2009
Location: England
Posted: 9th Jan 2010 13:34
Im gunna stay on this thread cause I can see ppl are going insane from this wait and it will be funny to see ppl crack

http://image.fps-files.com/images/42SIG.jpg[/img]
Vista, Amd Athlon 7750 (64 bit + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.
A r e n a s
18
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Joined: 9th Jun 2008
Location:
Posted: 9th Jan 2010 15:52
Ive given up on so many things in life because of the time it takes Moving house, EAI New Characters, PB Merger and The Apocolyps model pack... You need to find something thatwill keep you sane during the wait/waits

Spycrabz
17
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 9th Jan 2010 22:48
I could name more things im waiting for but it makes me tired thinking about it



Steam: mogbog123
A r e n a s
18
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Joined: 9th Jun 2008
Location:
Posted: 9th Jan 2010 23:45
The Migration? And the mods moving over into the new migrated source code I think that is like a year or two late :S

Hyperion
16
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Joined: 6th Dec 2009
Location: A mere figment in your imagination
Posted: 10th Jan 2010 00:17
I am insane from waiting for this(though i want every bug fixed,im just not a patient person)Teamhalos apocalypse,and Task force 341.I shall soon drive my own head through my compys screen


"I once visited a crematorium that gave discounts to burn victims" -Godfrey,my robotic butler
Bugsy
17
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 10th Jan 2010 02:48
you'll never use any of these things if you drive your head through the screen



to fenix mod!
Hyperion
16
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Joined: 6th Dec 2009
Location: A mere figment in your imagination
Posted: 10th Jan 2010 06:29
I will if i get a new computer =)


"I once visited a crematorium that gave discounts to burn victims" -Godfrey,my robotic butler
Bugsy
17
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 10th Jan 2010 17:23
will bloom be adjustable?



to fenix mod!
Hyperion
16
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Joined: 6th Dec 2009
Location: A mere figment in your imagination
Posted: 10th Jan 2010 18:19
Just looked on migration thread,looks like a lot of fenix's features(DarkAI,Ragdolls,Bloom,particle,etc)will be in migration


"I once visited a crematorium that gave discounts to burn victims" -Godfrey,my robotic butler

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