:state=0:useaschar,nobulletcol=1,state=1
:keypressed=17 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=2,plrfreeze=0
:keypressed=31 1,keypressed=46 0,keypressed=17 0,keypressed=30 0,keypressed=32 0:animationreverse,animate=2,plrfreeze=0
:keypressed=30 1,keypressed=46 0,keypressed=31 0,keypressed=17 0,keypressed=32 0:animationnormal,animate=3,plrfreeze=0
:keypressed=32 1,keypressed=46 0,keypressed=31 0,keypressed=30 0,keypressed=17 0:animationnormal,animate=4,plrfreeze=0
:keypressed=46 1,keypressed=17 0,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=31,plrfreeze=0
:keypressed=46 1,keypressed=17 1,keypressed=31 0,keypressed=30 0,keypressed=32 0:animationnormal,animate=82,plrfreeze=0
:keypressed=46 1,keypressed=31 1,keypressed=17 0,keypressed=30 0,keypressed=32 0:animationreverse,animate=82,plrfreeze=0
:keypressed=46 1,keypressed=30 1,keypressed=31 0,keypressed=17 0,keypressed=32 0:animationnormal,animate=83,plrfreeze=0
:keypressed=46 1,keypressed=32 1,keypressed=31 0,keypressed=30 0,keypressed=17 0:animationnormal,animate=84,plrfreeze=0
:keypressed=30 1,keypressed=32 1:animate=1,plrfreeze=5000000
:keypressed=17 1,keypressed=31 1:animate=1,plrfreeze=5000000
:keypressed=30 1,keypressed=32 0:plrfreeze=0
:keypressed=30 0,keypressed=32 1:plrfreeze=0
:always,keypressed=17 0,keypressed=31 0,keypressed=30 0,keypressed=32 0,keypressed=46 0:animate=1,plrfreeze=0
Try that Sanxl also make sure your character is always active.
@ all I'm currently working on fixing the particle bug. Also I have started on a game in DBPro (no this does not mean ill have less time to mod) that will most likely use Dark AI so any improvements of Dark AI in my game will make its way into my mod to fix the Dark AI problems