Quote: "but you can clearly see that TGC is at least doing their best to fix the bugs and to add the features that the community requested, so just keep that in mind, that in the future it really might become as well known and as powerful as the great game engines."
Do not get me wrong, Yes, TGC is doing a great job with this program and praise them for it!
I know what happened to version 10x, and I would not want the same thing that happened with the 9x, or with "2"(unlikely).
Example of UDK, etc, came from the fact that TGC wants to go in a similar way, I think.
Quote: "I agree with Ldewitt, you do have a very pessimistic attitude towards the engine. FPSC was never targeted towards big game creation studios who makes massive and popular games. And you're right with one thing FPSC is meant to be a "simple fps creator" that's all we want from it and that's probably all it will be, it's not a bad thing since making a commercial quality game with it is not impossible.Don't talk like it's the engine's job to make your game fun and complex, it is not. "
This does not mean that it has to be something small and insignificant. That it is intended for fun, or for a hobby, does not mean it has to be something niche. Even modest tools can be used by amateurs and professionals. Do TGC wanted to create something for these two groups? I think so. Pessimistic? Rather, I would call it a "realistic approach". You know, the funny thing is that I currently working on a project, using the FPSC. (I had a chance to test it and I saw no future in it) But for now I have to deal with it alone, so FPSC is a great choice
Mainly I was concerned about is that people expect too much from the FPSC. They need to know that sometimes you can not do everything. The creation of such a thing that has to be in version 2, it is very difficult, especially in the DB. Therefore, I think throwing it on Kickstarter quite a bold idea(high risk in the event of failure). But, the world belongs to the brave!

FPSC is not very popular on this scale to collect such a large amount of money. I just came to my mind the idea that you can create a game that will make FPSC to become more famous? Just as it did with Quake. Just create a greater interest not only among fans of hobbyists, but also among professionals.
Of course, this is my point of view on this matter and I do not want to persuade anyone to do anything, or to deny someone anything.
I wish you all TGC success. Good Luck !