Hello everyone, I've reviewed the thread, and here are my thoughts for the competition.
First a recap. Most of the people here agrees with the retro games theme, with “retro games ” being defined as games which came out on or before December 10, 1993. This should give us a wide variety of games in many different systems and genres to choose from. The judges so far are Kentaree, Batvink and Mnemonix.
Apparently, there will be two types of games that may be submitted. One is “retro remakes” (by Scraggle's definition) and the other is anything goes, but in “retro style”.
Now, I know what a retro remake is, but I only have a vague idea of what “retro style” is. My guess is giving a game certain game dynamics that were predominant during the retro games era. So for example, if one would make a space shooter as an entry in ”retro style”, instead of giving it chase or first person camera like modern ones use, they'll use, say; a side view or top view, like r-type or asteroids respectively, perhaps it will have a “high scores” list as well. Did I guess right?
Anyway, I've also thought of a system to judge the entries with. Well, actually it's more of a system for rewarding winners, but it's related to judging. Here's my suggestion;.
I'm thinking something like the last Physx competition. There will be 2 or more categories each with its own 1st, 2nd and 3rd prizes, but instead of Physx features, it will be game aspects, like for example; the usual gameplay, audio, graphics, and polish/presentation aspects . The difference between this and the Physx competition is that an entry is not entered to just one category, but will be judged on all categories simultaneously. So say for example, an entry has great graphics, but not that great on the other aspects, it could win 1st prize on the graphics category, but only 3rd place or none on the other categories. On the other hand if an entry is great on all aspects, then it could win the 1st prize on all categories. So it allows a contestant to be rewarded on his or her particular strength, and at the same time, encouraging contestants to put effort on the other categories as well.
By the way, we can also think of our own categories, not just the usual ones.
However, the above idea does have some problems, for example; since the prizes will be divided among the various categories, it will require a lot more prizes or alternatively, the prizes might be smaller than the ones on a competition which is less dispersed, like on a contest where there is only one big prize. It's also a bit complex.
Oh, and speaking of prizes, what would you guys nominate as prizes?
Also, if I remember correctly, the previous retro competition lasted around 3 months, I think. That should be enough time, what do you guys think?
About the competition website, in the event that there is too much difficulty with it, perhaps we could just settle for a forum for now, with a sticky thread with the competition's details (maybe with a banner too!), and another sticky for questions and concerns. Contestants may also make their own thread there if they want to showcase their work in progress.
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