Quote: "@Daniel, no problem so, do you know when this competition will start/end? So that i can make sure my competition doesn't clash with it, don't want to take entrants away from each other do we "
I hope to get the first competition started in the next week or two, I've sorted out the prizes with Rick Vanner, and the theme is set. The competition duration will be about six weeks. I'm basically hashing out rules, and upload details at the moment.
One thing I'm happy to announce, is that any person who submits an entry into this competition, reguardless of weather they win or not, will receive
250 TGC Store points. So just for entering that's as many as 10 free models, or free music, sounds etc, that can of course enhance anyone's game or project.
Reguarding the DarkGDK issue, the reason DarkGDK wasn't mentioned is frankly because I hadn't even thought of it. And while I've not made a decision on it yet, my current way of thinking leans towards not allowing it because of offers quite an unfair advantage over DarkBASIC and DarkBASIC Professional users in some ways because it's alot more flexible. I'm not saying no, I'll discuss it with a few people and announce it at the time.
Rest assured though, if DarkGDK doesn't make it into this one, your work won't go to waste Darkcoder, I'm sure. Providing nothing catastrophic goes wrong this time around. That we will hold DarkGDK competitions.
But as I say, no decision has been made. I need to think about it, and talk to a few people.