For More Info and Old screenshots, visit the V1 thread:http://forum.thegamecreators.com/?m=forum_view&t=136749&b=25
Developer: Creator of Zombies
Story
Demon Sun is based in a remote city, the victim of biological attack. Retired SAS officer Paul Baker is caught up within the chaos, the blast knocking him out.
Paul then awakes some hours later, lying in a abandoned office that was once the centre of a Goverment run chemical research plant. With no knowlage of the past events, Paul must uncover the truth. His only items, a scrap piece of paper with the words 'Demon Sun' scribbled on it. What is it?, and why was he given it?
Reviews
"The different gun is also an improvement, but I shot damn near all my rounds at the first or second scare...It dropped from nowhere! Great work man."-DarkFact
"Overall : 4/5 This is the scariest FPSC game i have ever played in my lifetime!"-nakidno
"Awesome it don't feels like an fpsc game. It feels like a profesional game that have been in develepment for like three years! It's freaking awesome!"-Seerzack
Background
While watching a horror film one night, I thought 'Why not gather all of the director's horror tips and designs, and create a FPS game". So, with this idea in mind, I purchesed over 10 horror DVD's off ebay, and began to create checklists of what techniques the director used to scare it's audience. But this wasn't enough, I needed further test material.
Next, I dug out all my old horror games from the PS1, PC etc, and began to play them. After many hours of playing and writing, I had composed a list of level design techniques, atmosphere creation tips, and pointers on sound placement.
Finally, I made contact with some mates who had first hand experience of level design and game creation (in C++..etc). They then gave me their advice, which I then added to my ever growing list.
Now that I had all the infomation I needed, it was time to start creating. After MANY re-designs of levels, and many texture alterations, I finally had the base for what I like to call..... DemonSun.
Current Demo's/ALPHA's
BOTB Demo:
http://www.filesco.com/download.php?id=7E243A021
DS ALPHA Tunnels Demo
http://www.badongo.com/file/12732411
Required Screenshot(s)
More to come!
CoZ8