Hi guys
Here is the early beta update of V0.5 with vents.Floor grates for pillars and a new pillar set to test out.
For compatibly issues the inclined vent and cross vent has been dropped for now.
You will still see the WWII folders are empty all work are currently going into Scifi upgrade first.
In the FPSC editor you will find a vent called Vent_straight_CSG this is the first vent that you use to cut into walls make sure that the green bit is facing the walls and not other segments otherwise you will CSG those segments as well the other segment can't have CSG enabled otherwise the floorGrate punch won't work.
Tomorrows update will still go ahead as planned with all the doors added as well as a New Upated doors that are broken in different states half opened, stuck and doors missing in other words you will be able to use just the door frames for a change.
I'm also working on reanimating broken doors that open get stock and close again still will take awhile still.
Also for compatibility issues the corridors have been put on hold for now.
So you can look forward to the broken doors section tomorrow this I hope will be some thing really neat to add to your games.
I still have many upgrade plans ahead.For example for more textured vents there is still a few texture combination left.
Thanks airslide
I don't have that planned for this release.(Maybe in two weeks time next week is user requests) What I do have in mind is to increase the size of the certain windows to about 80% of a normal segment.
But the doors will be ready tomorrow!!!
As a side note don't forget the requests for next week I need them by Tuesday.
All ready
Have the requests to change one gantry's texture
Broken stairs
And more Gantries
Pointless Assault video
http://w13.easy-share.com/1408971.html