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FPSC Classic Models and Media / EAI GCS Additions 2009

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maxiqueen123
15
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Joined: 26th May 2009
Location:
Posted: 28th Sep 2009 21:17
Wow Awesme i will buy this weapon

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size.
Errant AI
18
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Joined: 24th Aug 2006
Location:
Posted: 28th Sep 2009 22:27
@ The Fps Creator rocks!


Do muzzleflashes from other weapons illuminate the walls? If not, the LED light will not work.

FPSC version, shaders, ambient light settings and I think also PC hardware can all affect if it will work or not. I have not tried it in 1.15. Has anyone else had the same problem?
Kravenwolf
15
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 28th Sep 2009 22:52 Edited at: 28th Sep 2009 22:52
Quote: "Has anyone else had the same problem? "


I gave it a test in V1.15. I turned off shader effects and dynamic lighting under preferences, and it didn't work (obviously). I enabled dynamic lighting, and it worked fine, as I thought it would (no need for shader effects).

@The Fps Creator rocks!, make sure dynamic lighting is turned on under the preferences tab and it should work fine for you.


Kravenwolf

mgarand
16
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 28th Sep 2009 22:55
please post the new gun @ 0:00



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Spycrabz
16
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 29th Sep 2009 09:16
which will me a minigun, or a revolver, or a belt loading revolver


right....RIGHT!!!???

steamid: mogbog123 PSN: mogbog123
The Fps Creator rocks!
16
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Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 29th Sep 2009 16:17
@Kravenwolf,

Thank you thank you thank you! It works!

I want a new computer!
mgarand
16
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 29th Sep 2009 17:12
the new models still not approved in the store



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
REllU
15
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Joined: 13th Jun 2009
Location: LOOK BEHING YOU....
Posted: 29th Sep 2009 17:14
No one didnĀ“t even care about my post!

But i have asked this:
I own your both modelpacks, and you have updated some of the guns.
So, is it possible, that i could get even one of the updates for free.. I want them all, yes. But i really love the (AWWW, dont remember guns name!!) but still, the "big" pistol, with the scope.
I love it, but wiuld be cool, if i could have it without scope.


Might be new at the forums, but an old user of FPS-C
http://www.setbb.com/rncompany/index.php?mforum=rncompany
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 29th Sep 2009 17:31
To remove the scope on the XiX Desert Eagle, replace the HUD.x with the alternative HUD.x found in gamecore\guns\modelpackwhatever\xix folder

Its a good day to do what has to be done by me and help my brother to defeat the enemies
Errant AI
18
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Joined: 24th Aug 2006
Location:
Posted: 29th Sep 2009 19:00 Edited at: 30th Sep 2009 11:27
Quote: "dynamic lighting "


Thanks Kravenwolf!


@ REllU

It's easy to miss posts in these large threads. A couple of the updated weapons are available on the Airmod website including the XIX. The updated version does not have the scope.

http://airmod.googlepages.com/airmodcontent2


EDIT TO ADD:

OLD CHAINSAW UPLOADED TO GCS AND AWAITING APPROVAL

http://www.youtube.com/watch?v=ZCZg1Row-xc




A strange, old chainsaw which never seems to need fuel but does consume a large quantity of spare parts in order to remain functioning. (this is because there's no way to stop the engine noise or vibration animation when out of "ammo" other than using "weaponisammo", which I hate- though it is an option if you prefer)

There are alternate idle and move animation included which do not include the engine vibration for developers who either don't like the shaking, want to script the vibration independently or who can code the chainsaw to run out of fuel.

Tip: The "ammo" entity is sort of high poly (around 600 tris) so don't go placing a bunch of them around your level. Instead, be creative and use random toolboxes or other tools/junk items and script them to give ammo to the player; you'll likely get better performance and it will make more sense to the player.

BIG THANKS TO BOND1 AND NICKYDUDE
For allowing me to butcher their sounds. The release version sounds a little better than in the vid but there's only so much I can achieve in FPSC. In stock FPSC the idle sound, etc will play but isn't as smooth and there is a noticeable seam after "shooting" because of the fire sound getting clipped. There is also an additional revving "layer" at the start of an attack which only mod users will hear.

Also, thanks to Seth Black, Wazoo117 and others who lent technical advice in my chainsaw thread.

I won't be releasing any color variations for this one, so I encourage sharing of re-textures and texture modifications for this weapon.
mgarand
16
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 30th Sep 2009 13:12
wow looks ace!!!!!! will buy it



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Spycrabz
16
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 30th Sep 2009 13:31
aww, i wanted a belt loading revolver...

jk errant, that looks awesome, youve got my money

steamid: mogbog123 PSN: mogbog123
mgarand
16
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 30th Sep 2009 14:51
errant, when will the skorpion be approved? it takes long



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 30th Sep 2009 19:16
YYYYYYYYEEEEEEEEEEEEEEEEEESSSSSSSSSS!!!!!!!!111111111

I was starting to get worried!

Its a good day to do what has to be done by me and help my brother to defeat the enemies
REllU
15
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Joined: 13th Jun 2009
Location: LOOK BEHING YOU....
Posted: 30th Sep 2009 19:29
HEY thanks!! awesome

"that wasnĀ“t important message, but still "

Might be new at the forums, but an old user of FPS-C
http://www.setbb.com/rncompany/index.php?mforum=rncompany
Lewis
VBOTB Developer '10
19
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 2nd Oct 2009 15:36
Just got them now, they look awesome. Great work Jake
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 2nd Oct 2009 20:39
It's taken almost 5 days to approve, and they're finally here. Fantastic work Jake, I'll be downloading the chainsaw ASAP and add that to the list of weapons which will be introduced to Torn later in the series. So there isn't any demand for .max files for that just yet, maybe in a year or so.

I repeat, fantastic work.

Its a good day to do what has to be done by me and help my brother to defeat the enemies
Spycrabz
16
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 2nd Oct 2009 23:14
yaaay theyre out

errant ai, you are a king among men

steamid: mogbog123 PSN: mogbog123
Toasty Fresh
17
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 3rd Oct 2009 04:43 Edited at: 3rd Oct 2009 05:06
Got all of your new weapons, Jake, awesome stuff. They look fantastic with CoZ's old shader, especially with the VZ61. Although it's proving harder than I thought to change the ironsight anims for the SMGs, without the .max files anyway. It doesn't bother me for now though.
Errant AI
18
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Joined: 24th Aug 2006
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Posted: 3rd Oct 2009 14:52
Quote: "aww, i wanted a belt loading revolver..."


Now that sounds just awesome

Thanks kind comments, all. Sales have been strong so far with these three so I'm glad I took the time to finish them up. So far the Vz61 is the most popular of the three. Thanks again!
mgarand
16
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 3rd Oct 2009 15:02
i love the m11 more, the gunsound is better



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
shadowfire
15
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Joined: 24th Mar 2009
Location: England
Posted: 3rd Oct 2009 15:27
just bought the chainsaw and scorpion, they're brilliant! by far your best yet!



Can you solve the mystery of bunker 413?
Afrokid
15
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Joined: 12th Sep 2009
Location: Western Australia
Posted: 3rd Oct 2009 16:35
come on people, buy the chainsaw!

ITS AWESOME!

lovely work EAI, hoping to get some of your GCS weapons soon (if i can get hold of money...any1 need their lawns mowed for a dolla?)


~Afrokid
A r e n a s
16
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Joined: 9th Jun 2008
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Posted: 18th Oct 2009 19:23 Edited at: 18th Oct 2009 19:24
I just managed to get my rigging working I removed a bit from the iron sights and i changed the texture. I'm gonna start doing more advanced weapons as i work on these




Errant AI
18
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Joined: 24th Aug 2006
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Posted: 18th Oct 2009 19:32
Good going. Those have got to be the wildest texture mods I've ever seen. Looks like something from that Romeo and Juliet movie (the wierd modernized one)- in a good way.
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 18th Oct 2009 19:34
Quote: "the wierd modernized one"


Lol, ye-olde english mixed with guns.

Its a good day to do what has to be done by me and help my brother to defeat the enemies
shadowfire
15
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Joined: 24th Mar 2009
Location: England
Posted: 18th Oct 2009 19:57
awesome! totally awesome!



Can you solve the mystery of bunker 413?
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 18th Oct 2009 22:53
What will we be seeing in the 2010 WIP thread, EAI?

Its a good day to do what has to be done by me and help my brother to defeat the enemies
teamhalo
19
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Joined: 6th Nov 2005
Location: florida
Posted: 19th Oct 2009 00:11
I would pay for tutorials from EAI

like 50 bucks a vid.
He is just too good...


Cyberdude
17
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Joined: 16th Feb 2007
Location: Tijuana, Mexico
Posted: 28th Nov 2009 19:18
Some of the best weapons I've ever seen.

General Jackson
User Banned
Posted: 28th Nov 2009 19:23
Cyberdude: Let dead threads lie

Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 29th Nov 2009 12:30
Not until it's 2010. THEN we let it die.

Jeku always gets drunk and tries to Moderate the ocean. Tirelessly slapping the waves as they roll in.
freak of nature 64
15
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Joined: 19th Jan 2009
Location: Look in your car...
Posted: 20th Dec 2009 02:59
Damn, I just bought the LED pack and then saw the post. Oh well P.S. Do you get money when someone buys your things from the store?

Are chicken mcnugetts chicken or headcrab?
Spycrabz
16
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 20th Dec 2009 03:51
Why did you bump this just to say that? you could easily search to see if you do get money when people buy from gcs store, there have been many posts about it...



Steam: mogbog123
Errant AI
18
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Joined: 24th Aug 2006
Location:
Posted: 20th Dec 2009 04:05
I don't mind the bump

Free LED pack will be removed after New Years, so if anyone hasn't nabbed it already, the window is closing.

Quote: "Not until it's 2010. THEN we let it die."


Might have another trick up my sleeve before the year is out.

Until then, people can wish me a happy birthday (12/28) by buying some of my crap
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 20th Dec 2009 04:14
Don't know if I'll be taking any of your crap, but a very Happy Birthday to you.

Brian.

Cosmic Prophet
16
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 20th Dec 2009 04:28
I already have all your crap, So "Happy Birthday Brother!"

In the Universe, nothing ever stays the same.
Spycrabz
16
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Joined: 29th Aug 2008
Location: Lennox Head, Australia
Posted: 20th Dec 2009 04:56 Edited at: 20th Dec 2009 04:59
I won't buy any of your crap, but i will buy some of your weapons.

EDIT:

Quote: "I don't mind the bump"


I've just been frequenting the Black Mesa/Facepunch forums too much where it's customary to lynch anyone who bumps an old thread...



Steam: mogbog123
freak of nature 64
15
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Joined: 19th Jan 2009
Location: Look in your car...
Posted: 20th Dec 2009 05:08
Why would someone buy crap? That's disgusting!

I bought a bunch of your guns, and a crap. It was warm and squishy, and I don't wanna go there!

Are chicken mcnugetts chicken or headcrab?

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