Quote: "Looks very nice. Planing on importing to FPSC? "
yes mate i think i will
Quote: "If you look at the shading on the blade, you will notice that there are very harsh shadows, which are not realistically replicated in real life due to light reflection and ambient light."
theres no black in the texture ,only grays blues & browns.
i have 4 bayonets on my desk right now & all have very dark discoloration on the blades due to age & dryed oil.one even has some black paint on it to help cut down on shine from the metal.
Quote: "Oh well, you know more than me, its strange though, because a lot of professional artists over at polycount tell me to never use black when shadowing."
every artist has there own way of doing things,i never use pure black as in most engines its read as transparent so it would screw up the whole texture.
take a look at this render you will see that most of the dark areas on the blade are from my lighting setup.
cheers henry