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3 Dimensional Chat / Henry Hams models 2010

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Asteric
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Posted: 11th Sep 2010 22:20
Nice work so far, but UPS? Surely thats a USP?

CoffeeGrunt
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Posted: 11th Sep 2010 22:37
UPS is a postal service silly.

Your signature has been erased by a mod please reduce it to 600 x 120.
henry ham
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Posted: 12th Sep 2010 13:58
Quote: "Nice work so far, but UPS? Surely thats a USP?"


no mate your thinking of a HK USP,this is a HH UPS (Henry Ham Universal Pistol system) done to avoid copyright issues

made a start on the texture very wip sofar



cheers henry

Mazz426
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Posted: 12th Sep 2010 14:02
i like it, but the handle looks very rough, mabey a repeating diamond shape would work a bit better, also i like the green that you're using as, a base colour? it should mabey be used as a colour for the final product, i think it'd end up looking more unique than just another gun.

charger bandit
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Posted: 12th Sep 2010 14:42
Just amazing,thats all I can say.


Quik
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Posted: 12th Sep 2010 14:55
you do have some INSANE texturing skills!


[Q]uik, Quiker than most
JLMoondog
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Posted: 12th Sep 2010 16:57
Looking good. Can't really comment much as it's still wip.

henry ham
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Posted: 14th Sep 2010 02:14
thanks guys,small texture update,still plenty to do



c&c welcome

cheers henry

Master Man Of Justice
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Posted: 14th Sep 2010 07:23
idk if you noticed the hammer had noise on it/

Quik
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Posted: 14th Sep 2010 11:43
may i kiss you...?
thats awesome!
however a bit bright for my taste *guns are usually very dark, almost black-ish color* but very nice texture work!


[Q]uik, Quiker than most
OldPMan
TGC Store Seller
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Posted: 14th Sep 2010 12:26
really master. very cool.

.....already beside..... for all
Hassan
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Posted: 14th Sep 2010 15:23
henry you are the best one who makes weapons around here that gun is awesome!

Huncut1
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Posted: 14th Sep 2010 17:19
The weapons are truly awesome... but the texture of the barrels simply cannot be beaten. The only thing I don't know how I can buy these things.
Master Man Of Justice
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Posted: 14th Sep 2010 21:28
hahahah now i feel like the jerk, i forgot to say good job lol.

well, Awesome job

henry ham
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Posted: 14th Sep 2010 22:01
Quote: "idk if you noticed the hammer had noise on it"


yes mate im useing the d texture as my normal map right now as ive not made one yet so there are a few errors.

Quote: "may i kiss you...?"


puckers lips ()

Quote: "The only thing I don't know how I can buy these things"


some of my models are free for download on my site & a few here on the forum to.

cheers henry

FrozenCore#6
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Posted: 15th Sep 2010 21:42
hmmm ... Well I'm Gunno Go A Bit harsh So Just Know it's Nothing Personal
---------------------------------
I Didn't really Go Back To Ur Previous Posts But here Is Woot I have To Say Starting From The Rusty Red Gasoline Tank Thingy ...
---------------------------------
1- ur Low poly models Are Pretty Good but u sometimes need more polys to From The Right Shape Of The model..

2- U need to Try out High Poly Modelling And making Normal Maps

3- U need To Start Making ur Own Textures On Photoshop
---------------------------------
As Modelers Our Goal is To Create Realistic 3D Out of Scratch And Make The Gamer Feels That it's real Not A Bunch Of Colors On A Virtual object

I Critted Ur Models Based On What A Gamer Would like To See In games Nowadays .

Goodluck

Quik
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Posted: 15th Sep 2010 21:56
Quote: "
3- U need To Start Making ur Own Textures On Photoshop "


isnt that what he is doing with the gun?

and it isnt always req to do that, a LOT of modellers, and i mean A LOT, uses pictures and just edits them a bit, since it is quicker


[Q]uik, Quiker than most
CoffeeGrunt
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Posted: 15th Sep 2010 21:58
Your first point doesn't even make grammatical sense - I don't get what you're going at with that.

Fair enough on the second point, but he prefers last gen methods as he is making it for a last gen engine.

You need to research before slating someone's work - he odes use Photoshop, extensively and skilfully...

A broad mind lacks focus.
FrozenCore#6
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Posted: 16th Sep 2010 02:01
Oi Oi .. It's Just My Opinion O,o Wazzup With All The Crits On My Post .. it's Up To Him After All.

@ Quik : I Agree... in some way

@ Coffeegrunt : What I mean By The First Point Is Tweaking ... Ex: The Hammer Of The Pistol ...

If it Looks Like This then I'm offically Blind



CoffeeGrunt
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Posted: 16th Sep 2010 11:40
Ahh, I've never seen a gun in real life before, so I never notice details like that...sorry...

7045 Forum Messages
65 Forum Threads
It's been a good three years.
Master Man Of Justice
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Posted: 16th Sep 2010 12:54
Quote: " I've never seen a gun in real life before"

i really really am praying your not in America right? please tell me im right.

Aaagreen
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Posted: 16th Sep 2010 13:43
You're right. I've never seen a gun either, tbh.


I'd love to see things from your point of view but I can't get my head that far up my bum.
Master Man Of Justice
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Posted: 16th Sep 2010 14:11
haha you guys need to take a 2-day trip to my neighborhood and have a reference picture taking marathon. With me and the other 20 rednecks in my neighborhood with guns. Youd have fun lol, the plus part is, we can also shoot on my property. Heh, its cool, my neighborhood is in the shape of a lowercase-b. and we are right before the loop starts, and everyone *in* the loop is bound to homeowners association rules, but the people in the line arent, so we can fire ;D

But we are smart about it, we aim down our hill and it hits woods and then past that is just the ground/creek.

So were all set

henry ham
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Posted: 17th Sep 2010 01:12
FrozenCore#6 im always happy to get crits on my work, but all you have done is tell me how you think i should go about creating 3d artwork.

Quote: "U need to Try out High Poly Modelling And making Normal Maps "


no i dont im quite happy with the way i do things,i have & can do high poly work i just choose to work in low poly.

Quote: "U need To Start Making ur Own Textures On Photoshop "


what the hell are you talking about most of my textures are handmade including the ones you are criting.i dont just paste a photo onto an object & call it done.

Quote: "Ex: The Hammer Of The Pistol ...

If it Looks Like This then I'm offically Blind"


your right its not like that,for starters thats not the same weapon & the hammer is in the cocked position.the hammer on my model is mostly hidden by the topslide but it is the correct shape for the model im making ,i should know as the origonal weapon is sat on my desk in front of me.

Quote: "As Modelers Our Goal is To Create Realistic 3D Out of Scratch And Make The Gamer Feels That it's real Not A Bunch Of Colors On A Virtual object"


this i find most insulting as from what i can tell you havent been modeling very long & all your work is made from tutorials ,so what would you know about making reslistic 3d from scratch ?

your more than welcome to crit my work but be specific about what you think is wrong then give me advice on how to improve it.dont just dog my models & workflow in general.

rant over

cheers henry

Pbcrazy
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Location: ...pillow room...
Posted: 17th Sep 2010 01:45
+1 for the ham!

There is something about the metal on your texture though that is bothering me... :/ I can't put my finger on it, but it may be shininess, it seems too much like the plastic grip.
BiggAdd
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Posted: 17th Sep 2010 03:05 Edited at: 17th Sep 2010 03:10
Quote: "Quote: "As Modelers Our Goal is To Create Realistic 3D Out of Scratch And Make The Gamer Feels That it's real Not A Bunch Of Colors On A Virtual object"

this i find most insulting as from what i can tell you havent been modeling very long & all your work is made from tutorials ,so what would you know about making reslistic 3d from scratch ?"


I was a little insulted by that and it wasn't even aimed at me


FrozenCore#6 - Please try to be a little less brash and patronising when giving out criticism. Also, please try to use "You" and "Your", rather than using text speak on the forum (spelling mistakes are fine, SMS speak is not).

CoffeeGrunt
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Posted: 17th Sep 2010 10:32
Please don't start every word with caps, it's tiring to read...

Also, any gamer knows that it's "virtual colours on a screen," Who honestly believes a game is real?

Quote: "i really really am praying your not in America right? please tell me im right."


Why would it be bad to be a non gun-toting American?

7045 Forum Messages
65 Forum Threads
It's been a good three years.
Hassan
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Posted: 17th Sep 2010 11:55 Edited at: 17th Sep 2010 11:56
Quote: "U need To Start Making ur Own Textures On Photoshop"


Haha, Henry's award says something else!

Quik
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Posted: 17th Sep 2010 13:47
Quote: "
Haha, Henry's award says something else!"


SECONDED!! xD

come on henry, long time no updates seen! :3


[Q]uik, Quiker than most
Deathead
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Posted: 17th Sep 2010 19:14
Quote: "Why would it be bad to be a non gun-toting American?"

I know! Being a Brit is awesome, it never gets old when Americans think our accents is just the overly done posh voice.lol

Anyway, back to the thread.

Quote: "Haha, Henry's award says something else!"

Thirded! Or Tripled!

Henry is great at texturing.


Mazz426
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Posted: 17th Sep 2010 19:20 Edited at: 17th Sep 2010 19:21
henry, it looks great but i still think that adding a nice deep colour of green or something different would look great, we see far to many grey/ blueish guns

henry ham
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Posted: 18th Sep 2010 01:01
Quote: "There is something about the metal on your texture though that is bothering me... :/ I can't put my finger on it, but it may be shininess, it seems too much like the plastic grip. "


yeh its not right yet, i still have a bit of work to do on it & hopefully will get it sorted.

Quote: "come on henry, long time no updates seen!"


sorry mate been busy with work this week

Quote: "Being a Brit is awesome"


true

Quote: "henry, it looks great but i still think that adding a nice deep colour of green or something different would look great, we see far to many grey/ blueish guns"


when i get the base texture down i will try out a few colors to see how it looks

thanks for all the support guys

cheers henry

Master Man Of Justice
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Posted: 18th Sep 2010 20:37
Quote: "I know! Being a Brit is awesome, it never gets old when Americans think our accents is just the overly done posh voice.lol "

Not all of us.

Quote: "Why would it be bad to be a non gun-toting American?"

I don't just wave it around at everyone i see.
And the reason i said what i said was because almost every single person i know has a gun, or lives in a building with one.

Now stop flaming me and my culture.

Quik
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Posted: 19th Sep 2010 00:53
Quote: "
Now stop flaming me and my culture. "


keeping guns in a pocket/house cant be called culture?! can it? oh god...

Quote: "I know! Being a Brit is awesome, it never gets old when Americans think our accents is just the overly done posh voice.lol "


i LOVE your accent!


[Q]uik, Quiker than most
Master Man Of Justice
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Posted: 19th Sep 2010 03:37
you can shut up now kthxbai.

PW Productions
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Posted: 19th Sep 2010 08:02
Henry, will you ever make a gun texturing tutorial for Photoshop handpainting? That'd be awesome, because I'm at a total loss on how to do gun textures Not a request by the way, just a suggestion


And yes. It's free
Quik
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Posted: 19th Sep 2010 12:11
Quote: "you can shut up now kthxbai.
"


i know =) just had to..
wait..
shut up it was...
..................
*doing noises with my mouth shut* MMMMH HMMMMHMMMMMMMMHHH! HNNNG MHHH!

.....


[Q]uik, Quiker than most
Master Man Of Justice
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Posted: 19th Sep 2010 22:15
xD only you Quik, can turn me from mad to wtf in one post.

henry ham
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Posted: 20th Sep 2010 01:18 Edited at: 20th Sep 2010 19:12
Quote: "Henry, will you ever make a gun texturing tutorial for Photoshop handpainting? That'd be awesome, because I'm at a total loss on how to do gun textures"


theres a tut on detailing metal on my site mate,that should give you most of the tricks i use.

ok texture update im calling the texture done for now as i want to give animating a try,i will come back to finish them off later.




cheers henry

PW Productions
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Posted: 20th Sep 2010 02:05
@Henry, yep, already used that And sorry for asking twice, I thought I didn't post in the FPSC thread


And yes. It's free
FrozenCore#6
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Posted: 20th Sep 2010 21:37
Lol soz For the Late Reply

And Soz If Anything From My Last Thread Seemed As An insult , I Didn't Mean it .... Hmmm And
Quote: "this i find most insulting as from what i can tell you havent been modeling very long & all your work is made from tutorials ,so what would you know about making reslistic 3d from scratch ?
"

i Already Said This Sentence... Just Used SOme Of The 3D modelling Words i learned
Quote: "I Critted Ur Models Based On What A Gamer Would like To See In games Nowadays ."

Ps: I never Crit Based On My Knowledge .. I Crit Based On Woot Most People Would Like To See ... And As For me .. I Dont Really see A Difference Between Criting And Advice .. They're Both To Pointing out points which need attention right ?

@ The High Poly Modelling .. I didn't know About That And As i Said B4 .. I Only Looked Back Till ur Rusty Red Can

@ Photoshop : If It Is As u Said Then U Done A great Job And U Should Keep goin :3


1 Final Notice xD

*I Said Harsh Critting Just To Get U Prepared , I once Got Epicly Flamed on A Forum For Critting A Photoshop Nooby *

Quote: "rant over"


Nu Hard Feelings ?

@ BigAdd :

I'll Try not Use The Sms Too Often From after This Message And..
Quote: "I was a little insulted by that and it wasn't even aimed at me "

Soz I Did Go A Bit Over Board With that Sorry , Nothing Personnal Towards Anybody

ur Da Bigg Man
------------------------------------------

Meh Now That I'm Done ... @ ur latest Gun Update :Nice texture :3 And Sorry For Spamm xD

henry ham
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Posted: 21st Sep 2010 02:25
Quote: "Nu Hard Feelings ?"


no mate,like i said your welcome to give me c&c.

ok heres my first ever attempt at weapon rigging & animation i started simple by using my m1 bayonet model ,just a draw two cuts & a place away.let me know what you think ?

http://www.youtube.com/watch?v=WqzVBxz-xZo



cheers henry

Master Man Of Justice
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Posted: 21st Sep 2010 02:34
Very very nice, but perhaps a bit too fluid and slow on the slashing motion?
But i like the idle/walking animation.

SJHooks
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Posted: 21st Sep 2010 03:55
I agree, the slashes need to be a lot faster, and a lot wider in length too, I mean, when, its either a bullet hole, stab, or a huge gash in your chest when it comes to war

PW Productions
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Posted: 21st Sep 2010 04:18
Like already stated, the slashes need to be faster, wider, and 'stronger'. Also, the walking anims seem a tad odd. Think of how you would walk while holding a knife and animate that, but exaggerate it. Do the same with how you would slash.


And yes. It's free
Quik
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Posted: 21st Sep 2010 09:38
like 3 others already said.. slashes.. faster XD he wouldnt cut anything in that speed^^
rest is acually great!


[Q]uik, Quiker than most
DarkJames
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Posted: 21st Sep 2010 17:07
Counting that this is your first animation...

WOW, better than what I expected

as stated above, im not repeating it

but i cant wait to see that pistol animated!!

AndyGahan
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Posted: 22nd Sep 2010 01:51
Great work mate

www.3D-For-Games.com
www.3D-For-Games.com/forum
henry ham
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Posted: 29th Sep 2010 02:17
heres a simple powerbox model



cheers henry

PW Productions
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Posted: 29th Sep 2010 05:20
Excellent texture work, as always henry


Redoing my entire website... again. EDIT: Finished it! Whew.

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