Sorry azunaki, but sculptris really can't compare with zbrush or mudbox. I know sculptris is easier to use, but Zbrush is just a better program over all
Sculptris can't go nearly as high as either of those programs. A beta tester of sculptris even recommended you don't go higher than around one million polies with it. While Zbrush can go far into the millions, I've seen it go into 100 millions with HD sculpting, and I've seend mudbox go into the 50 millions.
And sculptris is a very simple program for the most part, with only a few brushes, of course these brushes are essentials, but Zbrush has over twenty brushes I believe, and a huge set of matcaps and alphas, that sculptris doesn't have.
Also, scultpris can't bake normal maps. Zbrush can. Although I'm not sure about mudbox.
I say, if you have to money, go for mudbox or zbrush, but if you're low on cash and need a cheap alternative, go for sculptris.
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