I was working on a super script(it is really a very cool script) but I couldn't complete it just because of not having a function to check the distance in different axis.
I know you don't have enough time to do anything the users say but please write this in your future list which is for the features you will add in the future.
We have "plrdistwithin" to check the distance of an object to the player but it's not suitable for every situations.
For example I wanna check an object is 300 unit far from player in X and 100 unit in Y and 40 unit in Z.
It can be like this(This is just a suggestion and nothing more):
Plrdistwithinaxis=(X,Y,Z)
I think this is really needed because it doesn't mean when you are in a lower level you can use a switch.
For fixing this it needs to be like this:X=100,Y=100,Z=20,
Then when you are in a lower or upper floor you can't use the switch.
It was just a small example,This can be use in many ways to improve the games.
Have our guns was a mistake!!!
I am PaYaM