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Geek Culture / In/NaGaCreMo 2012!

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Southside Games
14
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Joined: 1st Jan 2010
Location: Don\'t tell me what to do!
Posted: 28th Jan 2012 18:12 Edited at: 28th Jan 2012 18:19
Well, I was not able to set up the rank Thing like I wanted due to the codes setup. But I did find a work around with two new commands and a new argument. lets say you add a character speaking...

you would start it with oh lets say...

If event that makes a character speak
DsRadio(arguments)
endif


you can now add a variable in front to record what slot Dynamic Sounds used. So you could right...
dontoverride# = DsRadio(arguments)

Now what you do is when making a new Dynamic Sound you add a little bit of logic as so...

if spacekey()=1 <------------- the action to create a new sound

check = DsCurrentSlot() <---- Pulls the slot to be used next

if check = dontoverride# <---- this will check if the slot to be used is the sound you don't want overwritten

DsSkipSlot <----- this will add one to the counter. Saving the sound

DsBurst(arguments) <---- the new sound You wanted to create

endif

Sorry it's not more behind the scenes, but like I said time is kinda short and I can't tare the engine apart right now. Though I do plain to update Dynamic Sounds after this contest.

Though now I'm glad to say Dynamic Sounds is DONE!

I'll make documentation, some demos and tutorials. And ship it out when I can.

Yay me!

Edit: DIBS on top of page! XD

Yodaman Jer
User Banned
Posted: 28th Jan 2012 18:53
I think I'm going to give up on making RoboCubez a puzzle game for now. I just can't come up with a single story that makes sense. Luckily, the project's code is vague and generic enough that I can literally turn it into anything with the addition of new subroutines (yay for pre-planning source code!). So, my plan is to resurrect my old project from last year. In the first post I mention it'll be a shooter meets RPG meets platformer, but the shooter part can be forgotten about; I'm not really good at figuring that out.


Click to go to my blog!
WLGfx
16
Years of Service
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Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 28th Jan 2012 19:38
My "Procedural Level Generator V4.0 alpha" is done and you can now fiddle with the map settings to generate as many different types of maps as you like. Find the ".exe" file here -> http://forum.thegamecreators.com/?m=forum_view&t=193276&b=8&msg=2310153#m2310153



Source code to the entire project is available on request.

I'll be now working on adding textures with bump mapping, etc, etc...

Phew!!!

Mental arithmetic? Me? (That's for computers) I can't subtract a fart from a plate of beans!
Warning! May contain Nuts!
TheComet
16
Years of Service
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 28th Jan 2012 20:05
You have a spelling mistake in your settings window.

Quote: "0 is a falt dungeon"


Should be

Quote: "0 as a flat dungeon"


Really nice map generation, I spent quite a while with it which is a good sign

TheComet

Seppuku Arts
Moderator
19
Years of Service
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 28th Jan 2012 20:09
Quote: "My "Procedural Level Generator V4.0 alpha" is done"


Congragumalations! I'll download it and check it out dood.

WLGfx
16
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Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 28th Jan 2012 20:25
Hey hey... Wow, a typo! Probubbly tons more in the commented source code.

Still a fair way to go before the entire thing is complete but I managed to get something finished.

Cheers...

Mental arithmetic? Me? (That's for computers) I can't subtract a fart from a plate of beans!
Warning! May contain Nuts!
Southside Games
14
Years of Service
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Joined: 1st Jan 2010
Location: Don\'t tell me what to do!
Posted: 28th Jan 2012 21:07
mmm... would it be worth wail to add a 3d listener to DS? I hear people have a hard time with it...

TheComet
16
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 29th Jan 2012 18:32 Edited at: 29th Jan 2012 18:33
The deadline is tomorrow night, right? I should just about make it.

Here's a cool image:



TheComet

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MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 29th Jan 2012 18:40
Wowza

nice Comet...

I am stuck... should I just release uncontrolled releases? Having issues downloading files and using a download function always gives me a dword error...

WLGfx
16
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Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 29th Jan 2012 19:24
@TheComet - Spot on! Been following your work since you started on it.

My next step before carrying on is to write a very easy to follow tutorial on 3D procedural level generation and base it around Dark Basic Pro and GDK C++.

Good job to everyone who has been involved in this.

Hopefully there are going to be other challanges throughout the year to keep the members of the forums active. If there are then they are likely to have to be generalised as this one has been. One thread in the DBPro forums has gone well astray with it's ideas and it started off being a decent idea.

Mental arithmetic? Me? (That's for computers) I can't subtract a fart from a plate of beans!
Warning! May contain Nuts!
Ashingda 27
16
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Joined: 15th Feb 2008
Location:
Posted: 29th Jan 2012 20:21
@TheComet
Wow!

Quote: "If there are then they are likely to have to be generalised as this one has been"

Yes I agree.

I'm nearly done. I messed up a bit, started playing some Dark Souls and 8 hours flew by, lost alot of time there lol. Trying to catch up now, but got to work soon grr...

Blobby 101
17
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Joined: 17th Jun 2006
Location: England, UK
Posted: 29th Jan 2012 22:20
looking nice there! Yeah, This ends tonight at midnight, that gives us 2 hours 40 mins left (GMT). Good luck!

TheComet
16
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 29th Jan 2012 23:22 Edited at: 29th Jan 2012 23:36
Still some icing to do on my cake, but it's playable. Black holes don't do anything yet.

Download

Lightship Beta_29_Jan_2012

I'd love to play with as many people as possible to test it. How's tomorrow (Monday 30 Jan 2012) at 20:00 CET for everyone? You'll need hamachi for it to work.

Quote: "@TheComet - Spot on! Been following your work since you started on it."


Quote: "Wow!"


Thanks a lot!

TheComet

MrValentine
AGK Backer
13
Years of Service
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 29th Jan 2012 23:36
Omg your kidding... and my compilers start being funny on me...

budokaiman
FPSC Tool Maker
14
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 29th Jan 2012 23:37
Wheee, I've finished. Well, kind of. I've got everything that I want done, I just need to test it now. I'm going to go ahead and say that counts as done.


"I am a game making juggalo so ha"
MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 29th Jan 2012 23:51
Im done just stupid compiler issues...

MrValentine
AGK Backer
13
Years of Service
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 30th Jan 2012 00:41 Edited at: 30th Jan 2012 03:24
WITH LESS THAN HALF AN HOUR TO GO I HAVE DONE IT

Please see my WIP thread for more details including the screen shot which I have included here for reference



I believe this counts me as a winner too

heres a link to the basic web site for the time being

http://www.akaneaya.co.uk/appload/

Thank you everybody for this and hope to see more participants in future challenges

Please download my app and let me know how you find it...

I will update the how to page soon

EDIT

Corrected Image

Yodaman Jer
User Banned
Posted: 30th Jan 2012 03:06
Um. It's the 29th. There's 31 days in January. Hasn't it always been within the first 31 days of <x year>, not 30?


Click to go to my blog!
MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 30th Jan 2012 03:24
I think it may have something to do with the Newsletter next month

Ashingda 27
16
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Joined: 15th Feb 2008
Location:
Posted: 30th Jan 2012 04:30
@MrValentine
Same here I had no idea deadline was on 30th, well got to go to work right now so got to finish and upload tomorrow.

Yodaman Jer
User Banned
Posted: 30th Jan 2012 04:36
Quote: "I think it may have something to do with the Newsletter next month"


That shouldn't have anything to do with it. When I've posted the threads for NaGaCreMo in the past and talked to newsletter folks, the ending date for NaGaCreMo had nothing to do with it. The only thing I asked for was a mention for NaGaCreMo though with a few links to promising threads.


Click to go to my blog!
Blobby 101
17
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Joined: 17th Jun 2006
Location: England, UK
Posted: 30th Jan 2012 09:36
It's always been in the first 30 days of the new year, check the pledges. Though I suppose that means you get the 30th day as well, so it finishes at midnight tonight then?

TheComet
16
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 30th Jan 2012 09:41
Agreed. That should give me time to finish the black holes.

TheComet

TheComet
16
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 30th Jan 2012 19:59
For anyone who wants to play tonight, I'm on now and will remain on for about 1 hour. The login details for Hamachi are as follows:

name : TheComet
pass : yeah

TheComet

Ashingda 27
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Posted: 31st Jan 2012 00:37
Just got done with my working version, it's not completely done just missing a few things. So tired now, I'll check out all the other projects when I'm rested.

Design Runner
13
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 31st Jan 2012 03:49
Ok, I have my demo version done. It was done in flash, so i couldn't create a WIP post for it. I called the game Elite Santa for no reason at all. Recommendation from my friend. Things left to do: Add music, cheat system, scoreboard, and save score function. Enjoy the version I have out, its is attached.

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Mychal B
13
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Joined: 21st Jul 2010
Location: Coos bay, rainville
Posted: 31st Jan 2012 05:23 Edited at: 1st Feb 2012 02:39
gaaaahhhh!!! Animation problems

EDIT: Trying to update my gui before I upload

The fastfood zombie killer
Mychal B
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Joined: 21st Jul 2010
Location: Coos bay, rainville
Posted: 1st Feb 2012 08:59 Edited at: 1st Feb 2012 09:00
Sorry for the double post but... I DID IT!!!! 2 minutes away in my timezone. Here is the link directly to the demo if you guys wanna give it a try http://www.4shared.com/zip/M3YjiuVX/The_Coos_County_Reaction.html. I WIN TOO!!!


EDIT: Stupid website timer says it's feb

The fastfood zombie killer
Blobby 101
17
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Joined: 17th Jun 2006
Location: England, UK
Posted: 1st Feb 2012 16:55
Nice one! I'm putting together a list of all the winners, so if you finished in time could you please post here so that I can add you to the list

Seppuku Arts
Moderator
19
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 1st Feb 2012 16:57
I finished in time, which is a surprise really, have you seen how much I procrastin...

MrValentine
AGK Backer
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Playing: FFVII
Posted: 1st Feb 2012 17:13
I finished erm I think 2 days ahead of schedule

TheComet
16
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Location: I`m under ur bridge eating ur goatz.
Posted: 1st Feb 2012 20:38
Southside Games
14
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Joined: 1st Jan 2010
Location: Don\'t tell me what to do!
Posted: 1st Feb 2012 21:40 Edited at: 1st Feb 2012 21:47
I won Blobby!

edit : didn't you see me say I'm done in my other post blobby? XD

Blobby 101
17
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Joined: 17th Jun 2006
Location: England, UK
Posted: 1st Feb 2012 21:49
Yeah, just thought it'd be better to get a complete list in 1 place I'm gonna leave it until tomorrow morning for everyone to post before I post the list and the winner's sigs

Southside Games
14
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Location: Don\'t tell me what to do!
Posted: 1st Feb 2012 22:35
lol ^^

@ Mychal B

I played your zombie game... or tried to at least. My computer is 7 years old though from what I saw (what was not a lot) was really good locking. Though I have a question.

How is that lady in the rainbow dress?

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