Quote: "when i tried this i got the following errors."
Those look like IDE errors rather than compiler errors, the IDE attempts to work out if everything will be fine for compilation but I found it does a poor job. Try turning it off in Properties->C/C++ General->Code Analysis and uncheck the whole "Syntax and semantic errors" section.
Quote: "On iOS and Windows, the Red box is drawn on TOP of the white box. On Blackberry, the white Box is drawn on top of the Red box, in reverse."
According to the documentation the simulator is correct in that the most recently created sprite is displayed on top. Mike ran into this bug in his use of AppGameKit so in the next version all platforms will behave as the simulator does, it is just using a newer lib than the other platforms.
Quote: "ResumeMusic() does not resume the music from where it was Paused() but restarts music from the beginning."
This is a limitation of the music API I'm using to play mp3 files, I'm not sure if there is a way around it. Maybe the new 2.0 version of the playbook will have a better system.