Quote: "Is there a throwgrenade action because in the stock weapon gun specs there are animations for throwing grenades."
You seem to
always ask "is there this action or that condition". You've asked multiple times and have been directed many times on how to check what is available.
First, check the
Scripting Syntax. Ched spend a good deal of time to put this together for script reference. If it is not listed, then it is possible it does not exist or may not have been added to the syntax. That's where the second check comes in.
Second check... Go to FPSC
Google Code and you will see the various releases (r#). Click on one (let's use r773), which takes you to r773 revision page. Look for the following link:
Modify /trunk/FPSC-Game.DBA diff
Click the link, then on the next page click on "View raw file". Now you can view the entire source. Do a search for the line...
"rem Set all condition keywords"
... which will show you the conditions and actions in the source. You can then scan through and see what conditions/actions are available. Conditions are listed first with the "conword$" and actions are listed with the "actword$".
By looking in the Script Syntax and checking the source(s) revisions, you will be able to easily see what is available.
There's no problem that can't be solved without applying a little scripting.