dark coder - I don't know what part of the code it is. Compile the project again, tell me what line it says is the problem, and copy the entire error message from the editor. Also it'd be good if you could upload the FullSourceDump.dba from the DBPro directory 'TEMP'. That way I can look at the line in question, and the code surrounding it.
Prof - Nice! The mac11 (not 10 apparently) sound is only temporary, I think I found it in the DBPro media folder. The noise is nicely taken off of the sniper sound (I think it will fit with the large sniper better, the springfield looks like it would make a quieter sound). That new footstep sound is a lot better than the last one too!
DBNewbie - Next time, rar (www.rarlabs.com) the exe, the rar'd exe is 2.4 megs rather than 7.4. But ok, I was wondering whether to have floating type pickups, in fact I posted on the website forum asking everyones opinions, but only one person responded. Maybe we should go for a floating style pickup, that can also be shot and moves across the floor?
Glog - Sorry to hear you're not so well, obviously take the rest you need, and concentrate on exams. Thanks very much for all the help you've already given, I'm looking forward to seeing the stuff you've produced. I will try and learn animation in Blender, I was going to anyway. Hope you get well soon, and I do hope you come back in the future (when you're feeling better of course

).