Glog - Not the wrong style, just the wrong colour for the gun. You don't need to start from scratch, just adjust. As andrew said, it looks great, we were just giving some constructive criticism.
The deadline: Obviously now it isn't Christmas, or the end of January. I can get the code pretty much done in a month I think, although media may take a bit longer. Before we set the deadline, we need to decide all the jobs that still need doing, and who will do them.
Main Code - Hamish
Menu Code - CPU (Haven't heard from him for a while)
Level - The casbah level, and maybe the storage level, need to be filled with various objects and sound.
Sound Effects - Olby (he emailed me and seems to know what he's doing, so I'll wait for a sample from him)
Models Mesh - DONE
Models Rigging - Glog
Models UV Map - Prof, Xenocythe
Models Texture - Skalex, Glog, Xenocythe
Models Animation - Glog, Hamish (Possibly)
Specific Jobs
- Following weapon models need to be completed
* Hands - Unwrap, Texture, Rig (animations are individual for weapons)
* Glock17 - Rig, Animation
* m9 - Rig, Animation
* p90 - Edit (remove old hands), Rig, Animation
* Sniper Rifle - Rig, Animation
* Springfield Sniper - Rig, Animation
- Weapon Animations all include Firing, Reloading, Drawing, Replacing.
- We can just do one pistol for now, and one sniper if need be.
- Sounds needed for demo are:
* Footstep on concrete/stone
* Bullet hitting concrete/stone
* Bullet hitting metal
* Bullet hitting wood
* Bullet hitting player/flesh
* Player/object hitting water
* Glock17 pistol firing sound
* M9 pistol firing sound
* Silenced p90 machinegun firing sound (already got, possibly needs replacing)
* Large sniper rifle firing sound
* Springfield sniper rifle firing sound
- Reloading sounds will be needed for all the weapons, although they are not essential.
- LOOPS MUST BE SEAMLESS AND NOT TOO REPETITIVE
- Underwater atmospheric loop
- Wind atmospheric loop
Just to summarise, my main coding jobs will be:
- Tweek network code, it seems to have broken in some places for some reason.
- Add pickups code, weapon, ammo and health pickups.
- Add menu, once CPU has gotten back to be about that.
- Improve character-bullet collision code.
- Create restrictions system to prevent clients from using certain console commands (no cheating!)
- Various other things.
Check the todo file in the logs for full list (link on front page).