Drew, just got home, and seen your email.
I haven't been testing the previous build recently, because it was going so dang slow!
So its unfortunate to hear that this 'slowness' has managed to spread to the latest build
Any ideas on what's causing it and whether there'll be a solution?
Besides that, I'm just grabbing a cup of coffee
and I'll begin testing straight away
EDIT: D/loaded
All stuff about it is updated regularly below:
- New drews-games intro is very cool (no pun intended). Only minor snag is that is dissapeared quite quickly
- New menu is very good, although waiting for the options to come in from the gith-hand side does become annoying after a while (maybe an option to turn off 'menu effects' or something?)
- I believe I have narrowed down the cause of the animation crashes on PC. Its a bit of a long story though;
My souncard is cheap. Dirt cheap. Its a c-media 5.1 card, with a driver which is now discontinued (not updated anymore at least). Your films use a higher quality CBR-1 pass WM9 audio, which my card hates. So it messes up. Big time (this also explains another problem I was getting, which was sudden system-wide cut-outs of sound)
So, the films still don't work, and probably never will, since there's no updated version of the driver to deal with this codec-conflict problem. Just ignore the fact the films don't work - I don't think me nor anyone else will care. As long as the game works. BUT!! Did you remember to put in a 'no animations/films' option? (I've looked, but cannot find one). Thanks.
- What is films[slash]finaltimes.dba?