Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / [LOCKED] Riker 9 FPS Creator Update

Author
Message
Evil stick
19
Years of Service
User Offline
Joined: 27th Mar 2005
Location:
Posted: 2nd Dec 2005 23:31
GamZ,
Um, not a program, and FPSC update, and uh......


FORUM n00b THREAT LEVEL: ORANGE
Some thread revival/spam-Some bad grammar used, stupid questions or answers-No direct flaming
Pumpkin King
18
Years of Service
User Offline
Joined: 28th Nov 2005
Location:
Posted: 2nd Dec 2005 23:48
So, Riker 9 is a new exe file? If this is something I need db of any kind to use, I think I'm up a creek.
Chronosv2
19
Years of Service
User Offline
Joined: 1st Nov 2005
Location: KY, USA
Posted: 3rd Dec 2005 01:11
Quote: "I am not pushing Cellbloc, I am asking an honest question of a fellow FPSC modder, he is under no obligation or timeframe to reply!"


Sorry, wasn't particularly targeted towards you.

Quote: " Yea! What are the results!"


The above quote sounds like it's pushing Cellbloc to release results. No offense was meant, I just don't think pushing Cellbloc is a good idea.

transient
19
Years of Service
User Offline
Joined: 22nd Apr 2005
Location: Australia Zoo
Posted: 3rd Dec 2005 01:48
Cellbloc decided to publicly discuss this project as a W.I.P at an early stage, and did say that it would be released when the patch came out.

It's only natural that the community would be eager to know his progress, considering R9's promise.

DBPharoa has done modifications to the source code as well, so is probably more entitled to ask questions of this nature than anyone else on these forums.

I don't think he's going to stop working on it because of a post like this. He seems a bit more level headed than some members of these forums.

instinct is more valuable than intelligence.....
Vlad
19
Years of Service
User Offline
Joined: 5th Oct 2005
Location:
Posted: 3rd Dec 2005 01:58
My post was not targeting dpharao. Dpharao felt it was something he said because he's a nice guy.

Well... What Chronosv2 said.

V

I'm pretty sure I know everything. Doubts are something rare in me and I am never wrong, as this signature can prove.
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 3rd Dec 2005 02:19
Yeap, now that I know things will not be changing on me, I can get some serious work done now. I will let people know the progress as I post.

What I "Plan" on doing is releasing "parts", such as the "Save/Load Game" feature to the community. Everyone will test it, make the suggestions, etc and when I am happy, it's a wrap.

I already know the feature creep in this will be high, but as people have mentioned, I'm doing this on my own free time. I take suggestions very seriously but when it explodes in to "I need a full menu system, that shows screen shots of where the person is, and I need the ability to choose the location of the save game", I am basically going to ignore it.

Is that ok with everyone?

-This...is my boomstick!
Chronosv2
19
Years of Service
User Offline
Joined: 1st Nov 2005
Location: KY, USA
Posted: 3rd Dec 2005 02:34
That works perfectly Cellbloc. Keep up the good work, and I look forward to testing out the modifications.

Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 3rd Dec 2005 03:21
ok
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 3rd Dec 2005 03:22
Rock on!

Are you about to rock?

Then [b]I SALUTE YOU!!!
Gamz
18
Years of Service
User Offline
Joined: 28th Nov 2005
Location: A bubble!
Posted: 3rd Dec 2005 11:37
*dances* i can't wait for this! Major upgrade alert!
Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 3rd Dec 2005 16:02
Cellbloc, do you have a release date?
Evil stick
19
Years of Service
User Offline
Joined: 27th Mar 2005
Location:
Posted: 3rd Dec 2005 18:57
NO AND STOP ASKING. (Like I said, he probably won't) CAUSE HE'S DOING THIS IN HIS OWN TIME. (And when you do things in your own time, things happen, people get married, other people die, horrific events happen, etc.)


FORUM n00b THREAT LEVEL: ORANGE
Some thread revival/spam-Some bad grammar used, stupid questions or answers-No direct flaming
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 3rd Dec 2005 19:24 Edited at: 3rd Dec 2005 20:07
@Rick123:

2006

-This...is my boomstick!
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 3rd Dec 2005 19:47
WHAT????

URGH!! mY cApS lOcK is off!!

Are you about to rock?

Then [b]I SALUTE YOU!!!
Evil stick
19
Years of Service
User Offline
Joined: 27th Mar 2005
Location:
Posted: 3rd Dec 2005 19:51

NO!!!!! Is that for Riker 9 MP and SP? Or just SP?


FORUM n00b THREAT LEVEL: ORANGE
Some thread revival/spam-Some bad grammar used, stupid questions or answers-No direct flaming
Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 3rd Dec 2005 20:30
Thanks Cellbloc.
flashing snall
19
Years of Service
User Offline
Joined: 8th Oct 2005
Location: Boston
Posted: 3rd Dec 2005 20:40
can not wait, thats all that i can say

dont assume cause ull make an ass out of you and me!
Gamz
18
Years of Service
User Offline
Joined: 28th Nov 2005
Location: A bubble!
Posted: 3rd Dec 2005 22:22
Take your time cellblock, do your best. Its all we can ask for!Im with you all of the way
Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 3rd Dec 2005 22:28
Me too!!!!
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 3rd Dec 2005 23:54
.......OMG!!!!!!!!

I got riker 9 off of limewire!!!!!!!!!!!!!!!




LOL

=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 4th Dec 2005 00:00
Ugh..... realY???

Are you about to rock?

Then [b]I SALUTE YOU!!!
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 4th Dec 2005 01:56
That Limeware was an accident. I shared the wrong folder. I would not use it.

-This...is my boomstick!
flashing snall
19
Years of Service
User Offline
Joined: 8th Oct 2005
Location: Boston
Posted: 4th Dec 2005 02:14
niether would i...

dont assume cause ull make an ass out of you and me!
Gamz
18
Years of Service
User Offline
Joined: 28th Nov 2005
Location: A bubble!
Posted: 4th Dec 2005 12:40
Limewire? Oooooooooooooooooooo...(opens Limewire) what, wrong one? Damn...Bullshock, I really would take the advice of Cellblock if I were you, and if you've already opened it...what happened?
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 4th Dec 2005 20:15
So where is my FEATURES LIST!!?? (the full one) LoL, just playin around. Accualy, I'm glad youve decided to take your time on R9, it'll make it better. *Open limewire*.

Are you about to rock?

Then [b]I SALUTE YOU!!!
mr splatface
19
Years of Service
User Offline
Joined: 8th Jan 2005
Location: in fpsc
Posted: 5th Dec 2005 09:06 Edited at: 7th Dec 2005 09:00
2006? can't wait! anyway, everyone, 2006 is only 4 weeks away! you never know, it could be released o the 4th or 5th of january. or, then again, it could be released next christmas. doesn't really bother me, ther'es still plenty of stuff to do with fpscreator until then. so i'm just waiting patiently...
*oh, and cellblock, i suppose you could'nt give us a clue about what features...? only asking, of course.

(edit) god point cellblock

' my cats breath smells like cats food' (ralph wiggum)
'purge your feelings' (darth vadar)
'a-ringdingding, dingadingabooowbaba a ringadingaDING,adingdingading!' (the crazy frog)
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 5th Dec 2005 15:55
@mr splatface:

Nope. Many reasons for not giving the feature list. Mainly I don't want to promise what turns out that I cannot deliver (I'm a little silly that way).

Example:
Vehicle physics. Let us say that the ODE engine doesn't allow more than 1 vehicles working at the same time. Obviously it would be silly for me to say that you can have cars smashing in to each other and find out that I cannot do it due to the limitations of the ODE and what I can use to modify the FPSC Source.

-This...is my boomstick!
Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 5th Dec 2005 16:04
That is true, Cellbloc.
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 5th Dec 2005 18:09
Howzabout jusr whats been implemented allready?

Are you about to rock?

Then [b]I SALUTE YOU!!!
Gamz
18
Years of Service
User Offline
Joined: 28th Nov 2005
Location: A bubble!
Posted: 5th Dec 2005 21:32
What do you mean?

Although my opinion will change, the fact that I am right will not.
Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 7th Dec 2005 15:25
Will Riker 9 be a exe or what?
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 7th Dec 2005 15:37
Yes, Riker 9 will be an EXE.

-This...is my boomstick!
mrniceguy
19
Years of Service
User Offline
Joined: 5th Oct 2005
Location:
Posted: 7th Dec 2005 16:43
Hi Cellbloc,

You said earlier that you also release the sources of Riker 9. Is this still true ?

Regards.

Michael
Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 7th Dec 2005 20:53
Cellbloc, do you overwrite the excisting exe, or is it like a install?
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 7th Dec 2005 21:52 Edited at: 7th Dec 2005 21:53
@mrniceguy:

Yeap, giving away the Source, but for those that don't have DBPro, I will also provide an EXE.

@Rick123:

I'm not quite sure how to answer yoru question. When you use FPSC and click "Build Game" it creates a directory with all the assets along with an EXE. The EXE is what you use to run the game.

Riker 9 is a "Build System" as well as a "Game Engine". From the editor, you will choose the "Riker 9" build system, and a password (to protect your assets). It will then, just like the normal FPSC Build System, create a directory with all the assets and the EXE. The assets will then be packed into 1 file and the EXE will have the password in it. Only that EXE can call THAT asset package.

Does that make sence to you? So when someone wants your game, you only need to send them 2 files, the EXE and the .R9P (Riker 9 Project) file. (Don't freak out about the extention, it can be called whatever but it defaults to .R9P)

-This...is my boomstick!
Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 7th Dec 2005 22:33
Thanks, Cellbloc.
Rick123
19
Years of Service
User Offline
Joined: 26th May 2005
Location:
Posted: 9th Dec 2005 01:38
Is there a date for 2006? Like Jan, 24 2005 or Jan 01 2005?
BULLSHOCK 2
Retired Moderator
19
Years of Service
User Offline
Joined: 14th Jun 2005
Location: Shocking Bulls
Posted: 9th Dec 2005 14:44
no date

Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 9th Dec 2005 21:11
Ha! Ah no. Programmers know better than to give out dates.

-This...is my boomstick!
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 10th Dec 2005 00:29
Stop holding out on them. It will become available Dec. 38, 2101.

uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 10th Dec 2005 01:53 Edited at: 10th Dec 2005 01:54
Theres no hurry - I doubt many will finish games ready to take advantage of Ricker 9 improvements and those promise to be something worth waiting for/

You dont have an option any - its like asking when will V2 be ready - the answer you will get is when its done.

Thank you Cellbloc and anyone else involved for your continued hard work - much appreciated.

Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 10th Dec 2005 05:24
Actually, I'm going to state this AS IS, but I want to release something before Christmas, but need Mike to answer my culling question first.

Here's some code for people who have DBPro to tinker with to see my problem:



First, it doesn't "seem" to be culling correctly with the universe.dbo file that is created.

Second, it seems to be "all or nothing" like it needs to show "all the polygons" even those that are not in the field of view. Obviously if this is true, the bigger your map, the more polygons it needs to render "even if they are not on the screen, like behind you". I classify this as a small (ha!) performance bug.

-This...is my boomstick!
Spiman
18
Years of Service
User Offline
Joined: 27th Nov 2005
Location: Dunna
Posted: 10th Dec 2005 05:31
wow Riker9 sounds great. I could use a flashlight for some dark areas in my game "Raging Fire"

Ya im bad....and ya know it
=ChrisB=
19
Years of Service
User Offline
Joined: 23rd Jun 2005
Location: starring into a viewfinder
Posted: 10th Dec 2005 06:47
Ok, here is a question that MUST be awnsered:
WILL RIKER9 WORK WITH MP?

Are you about to rock?

Then [b]I SALUTE YOU!!!
Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 10th Dec 2005 06:53
LAST thing on my "secret" to do list. Sorry! I want to get performance before I start to monkey around with MultiPlayer.

-This...is my boomstick!
uman
Retired Moderator
20
Years of Service
User Offline
Joined: 22nd Oct 2004
Location: UK
Posted: 10th Dec 2005 06:55
Cellbloc Studios,

Quote: "the more polygons it needs to render "even if they are not on the screen, like behind you"


That certainly seems to be the case.

Very efficient.

Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 10th Dec 2005 07:10
Yeah DBP doesn't auto cull limbs I did notice however that Lee seems to have some sort of makeshift culling going on there. Search for hide limb in the code and you'll see. I haven't had time to look at it much yet, but at a glance I couldn't make heads or tails of it.

Cellbloc Studios
20
Years of Service
User Offline
Joined: 15th Mar 2004
Location: Atlanta, GA
Posted: 10th Dec 2005 07:17 Edited at: 10th Dec 2005 07:23
If Mike (or Lee) can fix the auto cull limbs, it would speed up FPSC by about 70% (figuring that your only viewing 30% in front of you, I'm actually not being a wise ass when I say speed up by 70%).

Going out on a limb here (pun intended!), but if the DBO file is saving the limb information, that would be the reason the universe.dbo file is slower then a heard of turtles moving through peanut butter.

-This...is my boomstick!
Gamz
18
Years of Service
User Offline
Joined: 28th Nov 2005
Location: A bubble!
Posted: 10th Dec 2005 20:37
And man is that slow...

Although my opinion will change, the fact that I am right will not.
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 10th Dec 2005 21:08 Edited at: 10th Dec 2005 21:09
Yeah it appears that each segment/ static object is a limb.

[edit] One thing really hurting us on this is that all the limb positions are reported as 0,0,0 , so you can't even tell where the limbs are located to cull them.

Login to post a reply

Server time is: 2024-11-21 23:14:44
Your offset time is: 2024-11-21 23:14:44