No no no! No sticky thanks chaps, but glad you think its worthy of it.
The reason being that initially this post was for my dissertation. Now the game is going in a new direction and will have a new name etc. As cool as it is to have a post with so many views and responses, I think it'd make sense to start a new one, especially seeing as a lot of the older screenshots and links will become bad once I start overwriting files on the server. It is essentially a new game now, with some code (and lots of learning) transfered.
When we have a bit more progress, and a solid direction, I'll make a new thread, bang up to date with all the content. Then if it's deemed worthy of a sticky I'll happily accept it.
@Chris - Still not demo-able yet mate!
@wildbill - Not sure about polycounts yet. In the intial version, the troops were almost exactly 100 polys. With this new version, I'm unsure how close you can zoom in, so that'll effect the poly count decision. I would estimate at least 200, possibly up to 400. I think AD will be modelling the troops, so we'll have to see what he feels is suitable when we get to that stage.