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3 Dimensional Chat / henrys models

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henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 3rd Dec 2009 20:55
Quote: "are u gonna texture the pistol aswell? "


yes mate thats the plan

cheers henry

Nexar
15
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Joined: 6th Nov 2009
Location: Sweden, Mjölby
Posted: 4th Dec 2009 20:51
hey henry! i love that your using some photorealistic textures! it's my favorite type of texture!

Please, don't call me nexar. call me Kuromi.
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 6th Dec 2009 01:12
ive decided i want to learn gun rigging so i thought i better make myself some hands to work with heres what i have sofar,the texture is still very wip but it gives you the idea.



cheers henry

SJHooks
15
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Joined: 13th Aug 2009
Location: Where you least expect me...
Posted: 6th Dec 2009 03:33 Edited at: 6th Dec 2009 17:03
Great texture! I am assuming that when you learn hand rigging, then you'll not only animate weapons, but overall many/most/all of your models, right? (Say you made another vehicle, would you animate that?) Cheers.[EDIT] Just a tip though, the fingernails are a bit flat on the mesh. Cheers

Typos, they can't live without me.
Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 6th Dec 2009 14:27
awesome texture!!! mesh is nice too!^^ are the gloves made from scratch or from a picture? also, is the hands and arms made from scratch or from a picture? really nice texture indeed..


[Q]uik, Quiker than most
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 20th Dec 2009 14:23
found some time today to get the ppk mapped hope to get some time to work on the texture later.



cheers henry

Quik
16
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Location: Equestria!
Posted: 20th Dec 2009 14:31
looks great! ^^


[Q]uik, Quiker than most
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 20th Dec 2009 14:33
forgot to include the uv map



cheers henry

General Jackson
User Banned
Posted: 21st Dec 2009 01:01
Amazing, man, amazing

henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 21st Dec 2009 14:33 Edited at: 21st Dec 2009 14:34
heres the start on the texture not sure i like it sofar but will give it a bit more time before i make my mind up. what do you think ?




cheers henry

Master Man Of Justice
16
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Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 21st Dec 2009 16:24
it's looking great but may i suggest two textures? the one your'e working on now, and one with a black grip. (cause black is beast).
anyways lookin' good mate, good luck

henry ham
17
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Location: way way out there
Posted: 21st Dec 2009 19:24
small update done a bit more work on the texture



cheers henry

Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 22nd Dec 2009 00:58
i dont like the handle texture... too light, i dont like it when handles look shiny/shine, i cant even tell if its just light or shining..


[Q]uik, Quiker than most
Master Man Of Justice
16
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Location: Between Insanity and Intelligence
Posted: 22nd Dec 2009 01:17
Quote: "one with a black grip. (cause black is beast)."

please henry please!

henry ham
17
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Location: way way out there
Posted: 22nd Dec 2009 02:01
Quote: "please henry please!"


just for you mate



cheers henry

Master Man Of Justice
16
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Location: Between Insanity and Intelligence
Posted: 22nd Dec 2009 02:21
!!!YAY!!! Thank you, it looks AWESOME!!! like the clip too
you made me happy

Asteric
16
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Location: Geordie Land
Posted: 22nd Dec 2009 02:27
Looks nice, but, erm, sort of looks like you slapped on photos for the texture is some places.

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henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 22nd Dec 2009 02:38
Quote: "you made me happy"

glad you like it

Quote: "erm, sort of looks like you slapped on photos for the texture is some places"


where ? i have attached the texture map so you can see that i havent done any slapping



cheers henry

General Jackson
User Banned
Posted: 22nd Dec 2009 02:55
If thats texture slapping, then I'm a frog.
Keep it up EAI!

oops, there i go again...

Asteric
16
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Location: Geordie Land
Posted: 22nd Dec 2009 03:35
Hmm, it may be that the metal is too light, and there is a bit too much noise in the diffuse, and get some damn normals and spec maps on!

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Mazz426
16
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Location: Edinburgh
Posted: 22nd Dec 2009 12:26
the handle looks great as well as the model but the metal texture for the gun looks incredibly flat, you may want to add somesome shadows or depth to the texture

Asteric
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Location: Geordie Land
Posted: 22nd Dec 2009 12:36
Quote: "the handle looks great as well as the model but the metal texture for the gun looks incredibly flat, you may want to add somesome shadows or depth to the texture"


Not such a great idea for next gen use, make some specular and normals and it should make the metal 'pop'

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Black Profductions
16
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Joined: 15th Sep 2008
Location: Argentina
Posted: 22nd Dec 2009 15:47
hey henry, what about making a Aug A3, a SCAR or a Magpul Masada (ACR)?
Those will be cool to see, your making an awsome work keep it up

PW Productions
15
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 22nd Dec 2009 23:15
Quote: " SCAR "


I'd like to see a SCAR, too as I've never felt like making one

Master Man Of Justice
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Posted: 22nd Dec 2009 23:21 Edited at: 22nd Dec 2009 23:26
heres one i made.
but henry can do better.



henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 23rd Dec 2009 18:04
ok im about done with this as im not going to have much spare time between now & xmas let me know what you think ?



texture map



cheers henry

Master Man Of Justice
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Location: Between Insanity and Intelligence
Posted: 23rd Dec 2009 18:06
Henry, i think you should make a tutorial on the way you UVMAP.
Because i suck at it.

Mazz426
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Location: Edinburgh
Posted: 23rd Dec 2009 19:26
wow that looks superb, well done

Quik
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Location: Equestria!
Posted: 23rd Dec 2009 22:04
looks aa LOT betterall hand made or did u use textures and pictures to make it? especially curious about the hanlde


[Q]uik, Quiker than most
Asteric
16
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Location: Geordie Land
Posted: 23rd Dec 2009 22:23
And the Magazine to be honest.

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darimc
17
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Joined: 19th Jan 2007
Location: Canada
Posted: 23rd Dec 2009 22:28
It's not like it's a bad thing that he used photos for parts of the texture.

Master Man Of Justice
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Posted: 23rd Dec 2009 22:40 Edited at: 23rd Dec 2009 22:41
Quote: "It's not like it's a bad thing that he used photos for parts of the texture."

Quote: "where ? i have attached the texture map so you can see that i havent done any slapping "

nuff said
the only place i see he copied any part is the walther symbol and maybe the numbers (but it might be custom font)

henry ham
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Posted: 24th Dec 2009 00:59
Quote: "especially curious about the hanlde"


heres how i did it (rushed this one to show you but you can get the idea)


mag was from my reference photo.was lazy with that lol

cheers henry

Master Man Of Justice
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Location: Between Insanity and Intelligence
Posted: 24th Dec 2009 16:18
hey henry, im only asking you because you are really good at it, can you UV map the FP45 im making, i just cant seem to get it right.
here's a pic of how screwed up it is.


General Jackson
User Banned
Posted: 24th Dec 2009 22:11
Quote: "hey henry, im only asking you because you are really good at it, can you UV map the FP45 im making, i just cant seem to get it right.
here's a pic of how screwed up it is."

Send it to me bud and I'll unwrap it for ya

henry ham
17
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Location: way way out there
Posted: 24th Dec 2009 23:50
Master Man Of Justice sorry mate i havent got the time right now xmas is a very busy time for me maybe in a few days time after its all over.

happy xmas to everyone

cheers henry

Master Man Of Justice
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Posted: 25th Dec 2009 00:39
Quote: "Send it to me bud and I'll unwrap it for ya "

Sent and thank you!
Merry Christmas!!!

General Jackson
User Banned
Posted: 25th Dec 2009 21:43
Got it, will unwrap it when I get the chance
Merry Christmas everyone!

henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 31st Dec 2009 00:51
well its been a busy xmas but got time to start a new model today. so somthing different a building its not finished yet but heres a render of it sofar c&c welcome



cheers henry

Master Man Of Justice
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Location: Between Insanity and Intelligence
Posted: 31st Dec 2009 01:05
WOW STUNNING!!!
only thing i would do is
the texture part of the foreign language (in red) make the wood behind it a little less grungy. (so you can read it somewhat)

Quik
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Location: Equestria!
Posted: 31st Dec 2009 01:07
thats looking awesome!! reminds me a bit of Wolfenstein and at the same time Stalker! awesome!^^


[Q]uik, Quiker than most
Asteric
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Location: Geordie Land
Posted: 31st Dec 2009 01:43
Looks nice, could have been more adventurous with the geometry though. Maybe next time give the walls some missing chunks, or some tiles missing from the roof? Just an idea. Good work mate.

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henry ham
17
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Joined: 3rd Aug 2007
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Posted: 31st Dec 2009 18:32
texture update, fixed the signs ( you should be able to read them now ) & added an alpha mapped set of railings



happy new year all

cheers henry

teamhalo
19
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Joined: 6th Nov 2005
Location: florida
Posted: 31st Dec 2009 19:06
Looks amazing, your texturing is great!

JJB Productions
15
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Location: Turn around . . . RAWR!!!!!!!!!*Eats you
Posted: 1st Jan 2010 08:43
Amazing work henry.

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
Hassan
15
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Posted: 1st Jan 2010 09:01 Edited at: 1st Jan 2010 09:01
awesome texture

marlou
15
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Posted: 1st Jan 2010 10:40
Where did you get your textures from?
Did you make them?

When a person has nothing but a dream, can he dare to dream.
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 1st Jan 2010 12:45
Quote: "Where did you get your textures from?
Did you make them?"

the photo elements are from cg textures the rest i made in photoshop.

cheers henry

Confederate Soldier
User Banned
Posted: 2nd Jan 2010 20:41
Oh, I thought you hand-made all of the textures



-General Jackson

a.k.a. General Jackson

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