Quote: "He has already stated a long time ago that ragdoll won't be put into FPSC X9. He wrote it off as a "X10 exclusive" thing. :-P"
I thought he said it WOULD be included when they did the migration thing... Or am I misinterpreting what you're saying? In the
FPSC Classic And Beyond thread Lee says
Quote: "X10 Migration Notes
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As you can see above, we will be updating FPSC V1 in the areas of speed and stability, but not major new features.
The good news is that we are working to make a special version of X10 which works on your DirectX 9 hardware. You won't get the fancy DirectX 10 features and some other features that are tied to our Model 4.0 shaders, such as Bloom, but you will get full XP and Vista compatibility, all the great game features like water, ragdoll, physics improvements, score system and much of everything else we added to FPS Creator X10 this last year. Perhaps the best news is that as an existing FPS Creator user, you will get this major upgrade absolutely free!
It also means you will benefit from our ongoing commitment to adding new features. Although we cannot promise what these will be, we are really excited about outdoor landscapes, vehicles, flying machines and more physics than you can handle. We want to empower you with the tools you need to create amazing games, so watch this space for more sophisticated models and great new features that are both X9 and X10 compatible."
I suppose technically it's not X9 but seeing as it's a free upgrade who is not going to get it?
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