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Program Announcements / [LOCKED] BLUE Graphical User Interface Plugin Release - Windows Gadgets in your apps

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Rob K
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Posted: 12th Jan 2004 22:13
Hi Duffer,

I'd love to see it


BlueGUI Plugin:http://blue.robert-knight.net / BlueIDE http://blueide.sf.net-Free Replacement editor for DBPro
tayete
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Posted: 16th Jan 2004 00:45
Hi Rob, first of all thanks for your great proggie and the nice service you offer. Just two hours after paying it I could download it.

I have noticed something funny: I am using both your menu Dll and panels from the BlueGui. Every time I run my test app, the icons in my Outlook 6.0 get longer and longer, until only the first one can be seen on screen. It just seems funny, but maybe someone who wishes to create somethin "pro" may be bothered by this strange effect if he pretends to distribute it.

Another thing: someone suggested some pages ago that the small labels that appear under the mouse arrow with a small description over a light yellow rectangle could be useful. You agreed it would be a good idea. Did you finally inserted it as a command? I don't find it in the docs. If you haven't...are you planning to include this feature or is it out of question?

Again, thanks Rob.

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Xsniper
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Posted: 16th Jan 2004 05:30
Hey guys, thought I'd post a little VB FRM Importer update. In the long run I'll have to start my own thread for this but I know the majority of those that might be interested in such a thing are gonna be looking right here in the BLUE GUI thread. Anywho on to the info.

I've written quite a bit of extra code to expand the original frm importer written by Xanatus. The current version of the importer can now successfully import background colors on objects as well as fonts and font colors. Another huge milestone for the importer was adding in support for the Image control in visual basic. The code to support this was in place in the importer but it did not work fully because visual basic does not put image file name data into the .frm file. Instead it points to a package file with a .frx extension and gives a byte address in hexidecimal which points to where in that file the image data is located. So I had to write a .frx importer and put it with the .frm importer code in order to make Image controls work properly. Below are links to two screenshots I've taken to show current work in progress of the importer. The first is a screenshot of my Visual Basic development environment showing the .frm file being designed. The second shot shows how it looks in dark basic pro utilizing the BLUE GUI plugin.

http://www.xsniper.net/frmImporter/vbshot.jpg
http://www.xsniper.net/frmImporter/dbpshot.jpg

Rob K
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Posted: 16th Jan 2004 21:02
Quote: "Every time I run my test app, the icons in my Outlook 6.0 get longer and longer, until only the first one can be seen on screen. It just seems funny, but maybe someone who wishes to create somethin "pro" may be bothered by this strange effect if he pretends to distribute it."


TCA mentioned that this happened with normal DarkBASIC Pro apps as well in the bug reports forum a while back. Can you try with normal DBP apps, in case this isn't a plugin bug (I don't use Outlook so I cannot test).

Quote: "Did you finally inserted it as a command? I don't find it in the docs. If you haven't...are you planning to include this feature or is it out of question?"


On the main page of the docs, go into "Code Snippets" and look at the tooltips example, it uses the label gadget to provide tooltips.

@XSniper

Impressive - I really like this - it will go a long way to speeding up design of more complex interfaces. When it matures a little more, I will post this on the main Blue site.
If you need any help with this, feel free to email me.


BlueGUI Plugin:http://blue.robert-knight.net / BlueIDE http://blueide.sf.net-Free Replacement editor for DBPro
Xanatus
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Posted: 16th Jan 2004 21:09 Edited at: 16th Jan 2004 21:12
nice, the only differences i noticed are:

- the window height
- the window width (small difference)
- the window layout (buttons at the top right corner)

Xsniper, you saw my Frm Converter a page previously?
I think a converter is usefuller than a importer because .frm files are editabl and the most devloper wants to have the form inside the exe.

Thers one issue the converter cant handle yet. Gadgets inside a groupbox have intern position values so you need to add the position from the groupbox with the gadget positions. I think i fix that soon and post a the new code. Would be great if you also post your importer source, so i can add the features you figured out, too.

Xsniper
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Posted: 17th Jan 2004 00:29
Quote: "@XSniper

Impressive - I really like this - it will go a long way to speeding up design of more complex interfaces. When it matures a little more, I will post this on the main Blue site.
If you need any help with this, feel free to email me.
"


Thanks Rob, ya I'm making some good progress with this importer and I think it will be ready for a source code release soon here. I just want to get everything working real smooth and I'd like to code up a nice frm creator application to go along with it. I'll let you know if I need some assistance. ^_^

Quote: "Xsniper, you saw my Frm Converter a page previously?
I think a converter is usefuller than a importer because .frm files are editabl and the most devloper wants to have the form inside the exe."


Hey Xanatus, actually I didn't see your FRM Converter, I didnt know you had made one. I see your point on why it could be more useful than an frm file. It would keep users from editing the interface of the app. However I think I have a counter point for that. It shouldnt be too hard for me to write a package format of sorts to store the application frm files in and I can just unpack them at runtime when they are needed. Also the user might be able to use dbp's built in packaging feature to add them into the exe though I dont know whether it would work or not because I haven't tried this out yet.

Hamish McHaggis
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Posted: 17th Jan 2004 13:52
Maybe I'll get an answer this time . It's probably impossible, but just checking, can you give the edit boxes a bevelled look to them, like the drop down boxes? It's not important to the functioning of my program, just I have a column of edit boxes and drop down boxes and it would look better if they all had the same style. Thanks for your answer anyone.

Do you bite your thumb at me sir?

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Rob K
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Posted: 17th Jan 2004 17:18
Hi Hamish,

If you create a non-parented window (child property set to 0) then create an edit box inside that, it will appear bevelled. Unfortunately as you said, there is no direct way of controlling the 3D / flat appearence of edit boxes.


BlueGUI Plugin:http://blue.robert-knight.net / BlueIDE http://blueide.sf.net-Free Replacement editor for DBPro
Hamish McHaggis
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Posted: 17th Jan 2004 18:35
Thanks.

Do you bite your thumb at me sir?

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tayete
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Posted: 18th Jan 2004 19:21
Hi again Rob...I hadn't noticed the tips section.

You said
Quote: "@Scraggle,

Question Message now has an extra flag which allows you to specify custom combinations of buttons from Yes, No, OK, Cancel, Abort, Retry, Ignore, All, NoToAll, YesToAll, Help.
"


I haven't found in the description of the command, anything about that flag. Can you tell us what the values of it are? Or is it for a future version?

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Xanatus
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Posted: 18th Jan 2004 19:59 Edited at: 18th Jan 2004 20:21
tayete, i guess you have to wait until the next release 5.0

Duffer
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Posted: 21st Jan 2004 21:25
Hi Rob,

See the email I sent you. The Menu Designer .exe I sent you is just the window dressing bar a couple of labels. I have got all the constituent parts of the program working and should be able to send the full beta version and a .dba with function allowing people to load in and display menus by early next week - was meant to be early this week but my harddrive failed!

Let me know what you think of the layout at least. Have a nice icon for it as well!

Duffer.
Xanatus
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Posted: 24th Jan 2004 14:24
Hey rob, i found a very conspicuous bug.

CREATE GADGET WINDOW 1, 0, "title", 1

In the manual is written that a layout flag of 0 means, the window has only a close button. But it has a close, minimize and a fullscreen button.

Scraggle
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Posted: 24th Jan 2004 20:13 Edited at: 26th Jan 2004 10:48
Hi Rob

Have you had any joy with this?

Quote: "The one thing BGUI lacks at the moment, IMO, is the ability to display images / bitmaps inside gadgets. That is what I want to address in the next version. Technically I doubt it will be easy though.
"


I would find it very useful in my current project if it is possible.

Also:
Quote: "Question Message now has an extra flag which allows you to specify custom combinations of buttons from Yes, No, OK, Cancel, Abort, Retry, Ignore, All, NoToAll, YesToAll, Help."

Could you please tell us what the flag should be. I have tried putting various things in as the flag but I still just get a YES/NO box.

Thanks

Rob K
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Posted: 26th Jan 2004 14:57
Hi Scraggle,

Getting DBP images to load into gadgets has been partially successful, but its not very fast atm.

Did I email you a newer DLL with the updated Question Message command? - If not you'll need that.


BlueGUI Plugin:http://blue.robert-knight.net / BlueIDE http://blueide.sf.net-Free Replacement editor for DBPro
Scraggle
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Posted: 27th Jan 2004 17:14 Edited at: 27th Jan 2004 18:18
No - you didn't.

I could do with it though, so if you wouldn't mind sending it on - I would appreciate it.

Thanks

Also, did you ever work out why the labels were dodgy in windows XP?
If it is a faulty manifest file that I have, could you please include that in the email too.

Thanks

walaber
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Posted: 28th Jan 2004 10:41
after skimming this LONG post (i only recently purchased the fantastic GUI), I realize that a few people are making WYSIWYG-style editors for the GUI, and of course those with VB can use that...

but for those of us with no VB, I found a simple gadget visualizer at the following URL:

http://users.pandora.be/berikco/

it's intended for PureBasic... but you can use it to plan out the layout of your gadgets, and then just click on each gadget to get it's size, and location, and then type these values into your DB code.

worked great for me on my current level-editor project!

still requires typing out the commands by hand, but the setup is much faster than guessing!

might be a temp. solution for those of us without windows development tools, until the other convertors/apps are complete!

Go Go Gadget DBPRO!
Scraggle
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Posted: 29th Jan 2004 10:30
Hi Rob

Is there any way either now or in the future to have more than one active GUI window running?

tayete
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Posted: 29th Jan 2004 17:25
I'd love to see that "several windows" feature too...

And I am waiting impatiently too for that

Quote: "Did I email you a newer DLL with the updated Question Message command? - If not you'll need that."

Errr...may I have that too? I asked for it some posts ago too

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Rob K
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Posted: 29th Jan 2004 21:06
Quote: "Is there any way either now or in the future to have more than one active GUI window running?"


Can you explain? - You can create and display multiple window gadgets at once if that is what you mean.


BlueGUI Plugin:http://blue.robert-knight.net / BlueIDE http://blueide.sf.net-Free Replacement editor for DBPro
Dostej
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Posted: 2nd Feb 2004 11:49
@RobK
Do you know how to retrieve the pointer to an image (DBPro)? I´m Looking for that...

GALACTIC X - A very early demo is now available - comments very welcome - http://www.angelfire.com/droid/galacticx/
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Posted: 2nd Feb 2004 11:54
@walaber
I wrote a converter for that designer. It takes the output file and convert it to DBPro/Bluegui - Code.
You can find it on my site /tools...
Maybe you cam make use of it

GALACTIC X - A very early demo is now available - comments very welcome - http://www.angelfire.com/droid/galacticx/
also my IDE - jaPROe and some snippets and tools
walaber
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Posted: 2nd Feb 2004 13:11
dostej@

wow! that's fantastic stuff!!! great little app!

Go Go Gadget DBPRO!

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Rob K
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Posted: 2nd Feb 2004 15:20
Quote: "Do you know how to retrieve the pointer to an image (DBPro)? I´m Looking for that..."


You cannot do it directly. However you can either:

a) Create a memblock then use GET MEMBLOCK PTR

or

b) Use GET PIXELS PTR


BlueGUI Plugin:http://blue.robert-knight.net / BlueIDE http://blueide.sf.net-Free Replacement editor for DBPro
Jeku
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Posted: 4th Feb 2004 20:24 Edited at: 4th Feb 2004 20:25
Hey Rob K:

I must say I'm loving your DLL an awful lot! I have a question that I hope wasn't asked already (it's difficult to traverse through 11 pages of questions hehe), what version of IE is required on the user's end for the web browser component? I'm thinking of putting help text in the game using HTML.

Thanks

- JeKu

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tayete
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Posted: 5th Feb 2004 23:31
Hi again Rob!
One feature proposal for the next version: the windows STATUS BAR gadget. I think it is really useful for showing info to the user or showing status of some things via small icons, etc...

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tayete
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Posted: 6th Feb 2004 13:04
Errr...if it is not clear, I mean the small grey bar at the bottom of the screen where windows says things like file size, etc...

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Rob K
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Posted: 6th Feb 2004 13:49
Quote: "what version of IE is required on the user's end for the web browser component?"


IE. version 4.0 or later will certainly work, earlier versions may work.

@tayete

Thanks for the suggestion


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Scraggle
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Posted: 6th Feb 2004 14:09
My 'pooter died last week, I have been suffering withdrawel symptoms but at least it gave me an excuse to buy a shiny new P4 3.0Ghz Processor!

Anyway, back to BlueGUI:
Quote: "Can you explain? - You can create and display multiple window gadgets at once if that is what you mean."

What I mean is: At the moment you can only setup one GUI window. You can create other window gadgets but they don't perform the same function as the original GUI window.

You can't, for example, have menus in a window gadget.
Also, because you can't put sprites or objects inside a window gadget you are forced to put them inside the main window.

So, back to the original question: Is there anyway now or in the future to allow two or more windows to be setup with the SETUPGUI command?

Freddix
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Posted: 6th Feb 2004 14:56
Rob.K

I have a small question for you.

I hope this ~ was not even talked because I didn't get time to read all topics on that post. So, Excuse me if it was even posted.

Do you think you'll add features like intermediate images for gadgets ?
Just to explain .
Gadget use default image and when you click on it, it display alternate image and come back to original image when you no more click on it.

Thanks
Cordially

PS : Your plug in is really Excellent with bluemenu they give me a true help for 3DMapEditor 3.00 and X-Quad Editor development Thanks.

Rob K
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Posted: 6th Feb 2004 15:27
@Scraggle,

I can add the ability to have menus in another window gadget, in fact you can actually do that using the CREATE MENU command by specifying the window title of the window gadget instead of the DBP window (although you can't have 2 sets of menus going at once).

However there is no way I can make window gadgets display sprites etc. because I have no control over that - DarkBASIC sets up the main window and is responsible for drawing to it - nothing to do with my plugin.
However, I *think* I can get DBPro images displaying in image gadgets, however inputs sent to that window won't be accessible via the mouseclick(), scancode() etc. commands as they all operate on the main window.


BlueGUI Plugin:http://blue.robert-knight.net / BlueIDE http://blueide.sf.net-Free Replacement editor for DBPro
Scraggle
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Posted: 7th Feb 2004 09:45 Edited at: 10th Feb 2004 23:01
Thanks Rob

I wasn't aware that you could set the menus to a window gadget - my bad! - I should have checked before asking but that helps a lot thanks.

Now, on another subject:

I want to have a floating window on top of the main drawing window which always remains on top without necesserally being the active window.

Like this:

Think of the toolbar in Photoshop if your still unsure of what I mean.

There are two things I need to know how to do to make this work.

1) I could use BRING GADGET TO FRONT to put the toolbar on top each loop but that makes all the gadgets 'flicker'. So, is there a way to check the 'depth' of the toolbar gadget so that I only need to bring it to the front if it isn't there already?

2) Having used BRING GADGET TO FRONT it becomes the active gadget or window but I need to keep the window behind it active which is the main DBP window. I don't know how to do that.

Alternatively, is there another way to achieve the same objective?

Thanks.

EDIT Perhaps I should also say that I would like the 'toolbar' window to be able to leave the window it is in and move freely around the desktop - otherwise it is a simple case of making it the child of the window it is in. Thanks.

Josh
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Posted: 7th Feb 2004 12:43 Edited at: 7th Feb 2004 12:46
Hi Rob

Is there any way to maximize a window gadget?

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Scraggle
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Posted: 7th Feb 2004 15:04 Edited at: 7th Feb 2004 18:55
@Josh

set gadget ID,0,0,dbp window width(),dbp window height()

or

set gadget ID,0,0,screen width(),screen height()

Use the first method to maximize to the DBP window or the second method to maximize to the screen.

Josh
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Posted: 7th Feb 2004 20:57
@ Scraggle:

This is what I get when I do that:



3DBML - Convert DBP source code to the 3DBML format which enables your applications to be run over the Internet. Written in DBP.

http://www.dbforums.co.uk/systemelectronics
Scraggle
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Posted: 8th Feb 2004 19:26
It looks to me like you have chosen the first option - to maximize to the DBP window. In the exe options you have probably checked the window size that your screen is maximized to now.

Try changing the exe options or use the second method and tell us how you get on.

Rob K
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Posted: 8th Feb 2004 22:48
@Josh

Use this plugin to get the desktop width & height, and resize the gadget to those dimensions.

http://www.robertknight.me.uk/files/darkbasic/deskres.zip

The next update will have a System Size() command to retrive these values as well.


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Hamish McHaggis
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Posted: 8th Feb 2004 23:07
Hi Rob. I think I've asked before, but is there any way to get the scroll bar gadget to update it's value while you are holding it. Just at the moment I seem to have to release the mouse for the value to change. This would be handy as I am using it to change the position of an object, and to see where you have moved the object you have to release the mouse, I would like the object position to be updating constantly to make the tool more user friendly . Thanks for your time.

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Xanatus
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Posted: 10th Feb 2004 02:49
a very usefull feature whould be a tab-stop support.
i hope blue gui will support them with one of the next updates

Xsniper
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Posted: 10th Feb 2004 17:40
Xanatus:
Tab-stop shouldn't be too hard to code in yourself through dbp. Just check for a tab key press and set up an array to store the tab index's of your gadgets then when the user presses the tab key you can simply set the focus to the next gadget in the tab index array.

Xanatus
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Posted: 10th Feb 2004 23:24
how can i set the focus to a gadget ?

Scraggle
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Posted: 11th Feb 2004 10:02 Edited at: 11th Feb 2004 10:03
Rob

I downloaded your desktop resolution plugin and installed it but I the keywords aren't recognised from your IDE.

I have copied the .ini file to the keywords folder but I had to rename it because I already had 'menus.ini' in there (one of your other plugins). I didn't want to replace the old file with the new one bacause it is less than half the size.

It is a minor niggle because the plugin does work, it just isn't recognised as a keyword.

Is there anyway around this?

Thanks.

Xanatus
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Posted: 12th Feb 2004 00:28
just rename the new keyword file.

Scraggle
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Posted: 12th Feb 2004 08:28 Edited at: 12th Feb 2004 08:29
I have done -
Quote: "I had to rename it "
that was my first choice before posting this request.

Rob K
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Posted: 12th Feb 2004 09:01 Edited at: 12th Feb 2004 09:01
@Scraggle

Open up the keywords file for the desktop res plugin, delete anything that is there, and add the following two lines then save:

GET DESKTOP WIDTH=none=*No Parameters* | Return = Width of desktop in pixels
GET DESKTOP HEIGHT=none=*No Parameters* | Return = Height of desktop in pixels

@Xanatus

Use ACTIVATE GADGET


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Scraggle
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Posted: 12th Feb 2004 09:22 Edited at: 12th Feb 2004 09:28
Done that Rob, but it still doesn't recognise the keywords

Edit - I put those two lines in the BlueIDE keyword file and now everything works!

Is it OK to do that or is it possible that I may have buggered something else up by doing that?


Hamish McHaggis
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Posted: 12th Feb 2004 17:25
What about me ? That's quite a few times now that you have ignored my posts. I don't mean to moan but it's quite annoying, I would at least like you to acknowledge me.

Do you bite your thumb at me sir?
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Josh
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Posted: 12th Feb 2004 18:40
Rob, you put the wrong keywords file in the zip!

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Rob K
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Posted: 12th Feb 2004 20:15
Hi Hamish,

I haven't ignored your posts, I just forgot to post my reply to them (sorry!)

Regarding the scrollbar issue, I haven't yet been able to get it working correctly, however I know it is possible and I'll notify you when there is progress.


BlueGUI Plugin:http://blue.robert-knight.net / BlueIDE http://blueide.sf.net-Free Replacement editor for DBPro
Hamish McHaggis
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 12th Feb 2004 20:28
Thanks .

Do you bite your thumb at me sir?
The Basics of DBPro Tutorial, on my site now!
Athelon XP 1600 Plus (1.4ghz) - ATI Radeon 9600 Pro - 256mb RAM

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