Quote: "
I see you can activate motion blur through a triggerzone / script? Would it then be possible to activate it if you are hit by an enemy, say a zombie, like you were infected?
"
It would be very easy heres a stock mele script edited so it will put motion blur on when you get hit.
desc = Melee Follow and Attack
;Triggers
:state=0,plrdistwithin=500:state=1
:state=1,plrdistfurther=90:rotatetoplr,movefore=2,animate=2
:state=1,plrdistfurther=500:animate=1,state=0
:state=1,plrdistwithin=90,rateoffire:rotatetoplr,setframe=8,state=2
:state=2,framebeyond=8 60,plrdistwithin=100:plraddhealth=-10,sound=audiobankmiscmelee.wav,state=3
:state=2:incframe=8,rotatetoplr
:state=2,frameatend=8:state=1
:state=3:incframe=8
:state=3,frameatend=8:globalvar=10,setvar=1,state=1
Trigger zone script
:state=0:globalvar=10
:state=0,varequal=1:bluron,timerstart,state=1
:state=1,timergreater=5000:plraddhealth=-10,state=2
:state=2:timerstart,state=1
Motion blur will turn on and you lose health every 5 seconds