Ok, I gave it a whirl on a pretty large map I threw together with some AI in...
Build time was average, which is good.
The AI worked as usual, I noticed that everything was animating a bit fast though, but that's already been mentioned. The refraction and reflection cameras were
very glitchy, often showing me the skybox. Ambience worked, but weapons only changed their ambience after being swapped, i.e., I had two weapons, ambience was high, then I lowered it to 0, weapon one that I had equipped while doing this stayed bright, but switching to weapon two made it go black, as the low ambience should make it do...
"Give a man a fish, and he'll eat for a day. Give a man a fishing rod, and he'll break it up into firewood...or swap it for a fish."
-Frankie Boyle, on Mock the Week