Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Henry Hams models 2010

Author
Message
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 9th Jan 2010 18:42
hi guys im going to post this years models in this thread.

so heres my first a very simple garbage container

38 polys
512 x 512 texture



cheers henry

Hassan
15
Years of Service
User Offline
Joined: 4th May 2009
Location: <script> alert(1); </script>
Posted: 9th Jan 2010 18:43
Awesome texture

JJB Productions
14
Years of Service
User Offline
Joined: 17th Jun 2009
Location: Turn around . . . RAWR!!!!!!!!!*Eats you
Posted: 9th Jan 2010 21:54
Great job! and btw, hows the pistol coming along?

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
chafari
Valued Member
18
Years of Service
User Offline
Joined: 2nd May 2006
Location: Canary Islands
Posted: 9th Jan 2010 22:21
really Awesome !!...what about some dents ?



learning every day
charger bandit
14
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 10th Jan 2010 09:26
Looks good.BTW when are you going to release your old models?

A.K.A djmaster
Azunaki
15
Years of Service
User Offline
Joined: 11th Feb 2009
Location:
Posted: 10th Jan 2010 10:54
you should just post them up for the model database. (maybe release one pack on your site for simplicity)

[url]http://myportfolio.x10hosting.com/[url]
visit my site.(still in progress)
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 24th Jan 2010 01:19
sorry for not posting much over the last few weeks ive had a really busy time.but got back to modeling today & made a start on a new model a combat shotgun it stands at about 1100 polys right now but i still need to add a fair amount of detail to it yet.let me know what you think so far ?



cheers henry

Azunaki
15
Years of Service
User Offline
Joined: 11th Feb 2009
Location:
Posted: 24th Jan 2010 06:08
looks very good. although what is that sticking off the back of the gun?

[url]http://myportfolio.x10hosting.com/[url]
visit my site.(still in progress)
PW Productions
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 24th Jan 2010 10:33
Outstanding You're getting great at this gun thing aren't you? Will you ever make a 3D modeling tutorial? Your texture tutorials helped me to a great exetent, when I was a PhotoShop noob I don't classify myself as a noob anymore thanks to them...

New Site is up! Go check it out!
lazerus
16
Years of Service
User Offline
Joined: 30th Apr 2008
Location:
Posted: 24th Jan 2010 12:03
Clean cut poly goodness, I do belive youve set the shotgun standard now.

henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 24th Jan 2010 12:42
Quote: "looks very good. although what is that sticking off the back of the gun?"

this may help you to see what it is.



Quote: "Will you ever make a 3D modeling tutorial?"


i would like to one day.i have done 2 or 3 sofar but when they were finished i thought they were crap so deleted them.

Quote: "Clean cut poly goodness, I do belive youve set the shotgun standard now."


thanks mate

cheers henry

Asteric
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 24th Jan 2010 12:57
Looks very nice, i only hope you go for a high poly bake, and make it look truly awesome.

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 24th Jan 2010 15:28
Quote: "Looks very nice, i only hope you go for a high poly bake, and make it look truly awesome"


thanks mate i dont think i will bother with a bake on this one.

heres an update on the mesh,it just needs a cleanup & a few bits sorting then onto the unwrap







cheers henry

PW Productions
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 26th Jan 2010 05:52
Your work is so clean! I wish I had 3DS Max... AC3D just doesn't fit my needs and neither does any other modeling program. Blender, Milkshape, Truespace, or Wings 3D. I've entirely grown out of it! It's just that 3DS is obviously outta my price range. I should try the trial...

(sorry to drive you off-topic) Would you mind going to my forums, check out the 3D section and email feedback on my shotgun? I know of no one who would do that and I'm starting to get a lot off inspiration of your work

-PwP

New Site is up! Go check it out!
mike5424
15
Years of Service
User Offline
Joined: 30th Mar 2009
Location:
Posted: 26th Jan 2010 14:52
@PWP, try c4d. apparently the demo lasts forever...

@Henry Ham, Words can't describe how great that model is!

---
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 26th Jan 2010 18:19
PW Productions/ all of the programs above can produce models of the standard of mine,you dont need to spend any money upgrading just spend more time learning the craft & software.the software doesnt make the models the artist does

Quote: "Would you mind going to my forums, check out the 3D section and email feedback on my shotgun?"


i had a look mate but couldnt find any images ? try sending me a link & i will try again.

Quote: "@Henry Ham, Words can't describe how great that model is!"


lol cheers mate

well heres a small update finished the uvw map & now im ready to start the texture.

uv map



checker map




cheers henry

Asteric
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 26th Jan 2010 18:39 Edited at: 26th Jan 2010 18:39
Good work on the texture, but the uv map has a lot of small pieces floating about there.

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 26th Jan 2010 18:55
Quote: "but the uv map has a lot of small pieces floating about there"


you've got to be looking at a different uv map to me there is only one small part & thats some hidden polys stacked ontop of each other to save room.

your more than welcome to give me some tips on how to do it better & point out these small floating pieces to me as i really cant see what your talking about.

cheers henry

JLMoondog
Moderator
15
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 26th Jan 2010 19:16
Henry's UV Maps are better then some professionals. They use the maximum amount of space while keeping everything scaled equally...what more can you ask for?


Asteric
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 26th Jan 2010 19:18
Sorry what i was talking about was you have some pieces that can be scaled up to give a better res, theres not much but you could still squeeze out a bit more space in the uv's, just something to think about next time round, but like i said, nothing major.

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
PW Productions
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 26th Jan 2010 23:17 Edited at: 26th Jan 2010 23:38
Quote: "i had a look mate but couldnt find any images ? try sending me a link & i will try again."


Sorry, I accidentally set it so that only members can see the images Let me send you an e-mail instead

And what I meant about the 3D programs, I was just saying that sometimes AC3D is difficult to use for the things I need. I've figured out EVERYTHING (not exaggerating, every tutorial) it can do. It is absolutely NOT good for humanoids and some forms of weapons... It also doesn't have certain features I can see you are using. It does have some, but they are very bad. For instance, the subtract feature. It makes a mess out of triangles and vertices...

EDIT: E-mail sent!

-PwP

New Site is up! Go check it out!
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 27th Jan 2010 00:12
Quote: "Henry's UV Maps are better then some professionals"


wow thanks mate

Asteric/ i try to keep everything to the same scale if i can as this helps when texturing.that said i had to lower the scale on the hand grip & butt to fit everything on

pw/ go it mate will take a look

cheers henry

Asteric
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 27th Jan 2010 19:05
Quote: " i try to keep everything to the same scale if i can as this helps when texturing.that said i had to lower the scale on the hand grip & butt to fit everything on"


I know what you mean, UV maps are very hard to ge perfect, so, ill stop bitchin now.

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 27th Jan 2010 19:34
Quote: "I know what you mean, UV maps are very hard to ge perfect, so, ill stop bitchin now"


lol

cheers henry

General Jackson
User Banned
Posted: 27th Jan 2010 20:43
Quote: "so heres my first a very awesome garbage container"

Fixed that for ya
Can i have it?

henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 30th Jan 2010 00:19
Quote: "Can i have it?"


sure mate will sort it for you in the morning

cheers henry

PW Productions
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 30th Jan 2010 01:41
Will you ever release that garbage (literal joke) for FPSC?

New Site is up! Go check it out!
PW Productions
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 5th Feb 2010 04:20
~Bump~ Any updates?

New Site is up! Go check it out!
General Jackson
User Banned
Posted: 5th Feb 2010 04:45
Quote: "sure mate will sort it for you in the morning
"

Cool, thanks! You have long days where you live? (joke)

henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 6th Feb 2010 00:37
Quote: "Any updates?"


sorry been to busy for 3d this week

Quote: "Cool, thanks! You have long days where you live?"


lol yeh mate.with a wife & daughter like mine every day is a long one.

the garbage container download is attached if anyone wants it (.3ds & .jpg )

cheers henry

Attachments

Login to view attachments
PW Productions
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 6th Feb 2010 04:11
Awesome! Thanks, are you going to make it FPSC ready (I know you can, I've bought some of your stuff off the Store)?

New Site is up! Go check it out!
charger bandit
14
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 7th Feb 2010 09:25
I made it FPSC ready Enjoy.



A.K.A djmaster

Attachments

Login to view attachments
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 28th Feb 2010 23:51
texture update on the shotgun,ive just started laying down the basic metal noting fancy.





cheers henry

PW Productions
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 2nd Mar 2010 01:06
Nice! The metal looks a little faded, maybe try making it seem more... metallic? Or just do it with a shader.

-PwP

New Site is up! Go check it out!
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 6th Mar 2010 20:31
texture update ive now finished the base texture so next i will try to make it look a bit less boring




cheers henry

Black Profductions
15
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 6th Mar 2010 20:41
henry it looks awsome! do you think you can send me your model with the uv maps just to try to texture it?
I would love to do that
Keep the awsome work

henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 7th Mar 2010 12:49
Quote: "henry it looks awsome! do you think you can send me your model with the uv maps just to try to texture it?
I would love to do that
Keep the awsome work "


email me mate

shot of the texture map



cheers henry

Black Profductions
15
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 7th Mar 2010 12:59
Emailed you

henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 7th Mar 2010 13:08
replied

cheers henry

Black Profductions
15
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 7th Mar 2010 20:36 Edited at: 7th Mar 2010 23:00
Henry, this is what i have been working on, hope you like it:



henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 8th Mar 2010 00:56
looking good mate nice start ,glad your having fun with it

ok heres my final clean version



cheers henry

Black Profductions
15
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 8th Mar 2010 01:25
It does looks awsome henry! I can work on a rusty version of the shotgun, btw, i am going for a wood part on it as well

Mazz426
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: Edinburgh
Posted: 8th Mar 2010 17:15
its beautiful, i do however think that you should vary the materials that you make, mabey if the butt of the gun was made of wood, also very nice for the poly count, is the texture 2048 * 2048 or is it 1024 * 1024

henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 8th Mar 2010 19:14
Quote: "is the texture 2048 * 2048 or is it 1024 * 1024"


its 1024 x 1024 mate,as for the materials i tryed to stay true to my reference pics but i may do an alternative version later.

cheers henry

BiggAdd
Retired Moderator
19
Years of Service
User Offline
Joined: 6th Aug 2004
Location: != null
Posted: 10th Mar 2010 07:54
Nice shotgun! Texture gives it a sort of Left4Dead kind of style (if that is what you were going for).



henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 13th Mar 2010 13:42
ive moved on to my next gun a sci-fi pistol.im just blocking it out right now so theres still loads to do





cheers henry

Black Profductions
15
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 13th Mar 2010 13:57
Nice gun henry, reminds me a load of the RG6 Granade Luncher
Keep it up

charger bandit
14
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 13th Mar 2010 14:45
Awesome weapon!


A.K.A djmaster
henry ham
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 14th Mar 2010 13:01
small update ,just added the handgrip



cheers henry

Quik
15
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 14th Mar 2010 17:40
looks awwesome, reminds me of Unreal Tournament and Quake =) keep it up!


[Q]uik, Quiker than most

Login to post a reply

Server time is: 2024-06-17 11:44:51
Your offset time is: 2024-06-17 11:44:51