First of all, this pack is simply
amazing.
I've just started using it for prototyping & gameplay testing with other engine, so I've tossed the X files into
UU3D Pro to save them as
DAE.
Checking the animations in UU3D I've seen several models in which there are vertices without assigned weights. Here you have a couple of shots of this issue:
Model 08A.X
Model 09A.X
I haven't checked all the animated X files yet, but models 14A and 14B, for instance, are fully weighted.
I hope I haven't missed someone else's post talking about this, for I've searched for it and haven't found it.
If this issue is fixed, will it appear as an update in the "My Products" page? Will it be posted in this thread?
Thanks again for such a great pack, and please keep up the good work.
Edit: I almost forgot... The UVs show islands apart (kind of "offseted") which some times don't seem to fit empty spaces in the 0-1 UV range.
Yet, there's only one subset for each mesh.
Was this... an intended feature?
"Never give up! Never surreeendeeer!"