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Work in Progress / Mercenaries 2

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David T
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Posted: 4th May 2005 06:49
Woo, thanks Van that's fantastic (didn't see you before).

Alex - you get public exams then? I had exams at the end of 4th year (nc 10) but they were no problem at all - piece of piss

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DBAlex
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Posted: 4th May 2005 06:58
Cool, Did you revise for them?

(im worried that i might have to do some revision > mum is nagging @ me )





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David T
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Posted: 4th May 2005 07:53
Just for the ones before gcse? Yeah but I only started a couple of weeks before. In most cases they'll be past papers, which are easy if you get into the mind of the examiner.

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Van B
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Posted: 5th May 2005 08:42
No worries David.

DBA, it's no problem for me to knock up another one like it, in fact I'll make some different ones up and upload them tommorow (on the 2D forum where nobody will ever find them).



Van-B

Quote: "How could I condescend you?, you don't even know what it means!"

Van-B's mom.
Zotoaster
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Posted: 7th May 2005 23:20
hey, u said on the first page of this thread that there was a terrain plugin....does it work for dbc? (and where do u get it)

P.S. Your game looks GREAT! Im trying to make something similar, nowhere near as good as yours though...heheh, you can even check it youself http://forum.thegamecreators.com/?m=forum_view&t=53640&b=6



"Well, if he dies, it'll teach him not to do it again." - Me
David T
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Posted: 8th May 2005 03:22
Quote: "hey, u said on the first page of this thread that there was a terrain plugin....does it work for dbc? (and where do u get it)
"


No.

I've replied to your topic.

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thinkdigital
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Posted: 8th May 2005 03:50
I'm still here It's looking awesome as usual, David T.

And good luck on your exams.

[b]eGeneric Works : Dark Basic Developer Website
David T
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Posted: 8th May 2005 18:02
Thanks

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Neofish
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Posted: 8th May 2005 20:13
Quote: " Cool, Did you revise for them?

(im worried that i might have to do some revision > mum is nagging @ me )"

I revised for the subjects I suck at..so Maths, Physics, Bio and Chemistry didn't get revised for, I got high As

I expect a demo after our exams David

Pi = 8
David T
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Posted: 8th May 2005 20:55
Hehe of course - I've got loads of other things to do though - I've got a rewrite of my airline sim promised, plus I'm doing somebody a PHP shopping cart and I'm writing my programming language after.

Aah, I'll be kept nice and busy then

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LordoFire
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Posted: 12th May 2005 13:43
I never got the original demo and now your site doesnt host it either, could you email me it? My email is darkfury@fastmail.us
btw, this game looks, AWSOME!!!! cant wait to see the finished product, nice job.

When it comes to programing, I'm on fire!
Formerly known as flame master...Changed name because I do not flame
David T
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Posted: 12th May 2005 17:35
Sorry, it's almost 40MB IIRC - too big for email. I took it down to make room for bandwidth I'd need for something else.

I may ask Rich if TGC can host it - but I think it's unlikely.

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Kentaree
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Posted: 12th May 2005 19:10
David, I'd be willing to host it on my website, wouldn't be able to give you direct ftp access (against the aup) but if you want I could be able to make a little upload script and put it on there for you.

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David T
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Posted: 13th May 2005 18:45
Sure it could handle 40mb? I've had other offers and none have worked

I might add you to my MSN and I can give you a private link for it.

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Kentaree
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Posted: 13th May 2005 19:08
I'm sure my webhost will be able to handle 40megs, if you're talking about the upload script, I don't know tbh.

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Raven
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Posted: 13th May 2005 21:32
my webhost gave me a .htaccess script at some point explaining how to overcome the 15MB time-out problem.. most hosts seems to have it, but not sure why.

pitty i lost that email and the one i have in my inbox is from the other techhy who told me there's nowt wrong with thier servers.. it's 100% my ISPs fault.

so there might be some issues with an upload script. just a warning
Kentaree
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Posted: 13th May 2005 23:38
Hmm, didn't actually know that, thanks for the info. All I'll say is: hey, I'm a programmer, I'll figure it out

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Snipa Masta
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Posted: 14th May 2005 19:19
If it's that much problem not having FTP, I'll give you some space on my server with FTP access - you can upload it there. I have 3gb's of space and 25gb of bandwidth - so no problems there.
thinkdigital
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Posted: 30th May 2005 10:26
And I think that 2 megs is hard-coded into PHP for uploading, but I'm a PHP programmer, so I don't know about CGI and the rest.

[b]eGeneric Works : Dark Basic Developer Website
Dom
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Posted: 7th Jun 2005 04:07 Edited at: 7th Jun 2005 04:08
Just thought i'd say I now have a PC powerful enough to play the demo so Im downloading now!

EDIT: OK no demo...thats a bummer


Thanks to Animeblood for the Logo!
David T
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Posted: 7th Jun 2005 21:36
Sorry

Middle of exams now... maths in 70 mins, but I'll try and get some version uploaded and send you the link tonight?

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Dom
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Posted: 8th Jun 2005 01:15 Edited at: 9th Jun 2005 00:54
Thanks! I can't wait to play it. Good luck in your exams. Maths is hard I totally messed my Maths SATs!

EDIT: I got your email. Downloading now. Thanks again


Thanks to Animeblood for the Logo!
Dom
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Posted: 9th Jun 2005 01:14
That is one incredible game! I love the range of weapons, I liked the terrains. I liked the death messages pretty much i liked everything!!!!!!!!!! Although why when I press F the screen goes blue?


Thanks to Animeblood for the Logo!
David T
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Posted: 9th Jun 2005 05:20
It used to display scores but I have an inkling I forgot to turn off some sprite somewhere, hence a bit of 3d renders destroying the carefully rendered 2d scores

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Robot
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Posted: 12th Jun 2005 00:02
looks great. Where is the demo because it doesn't seem to be on your site...maybe I missed it. Great work

The happenings of tommorow are behind us now
Dom
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Posted: 12th Jun 2005 02:43
@David
I don't mind hosting your warez! I can upload the demo to my webspace if you want as Im not currently using it!


Thanks to Animeblood for the Logo!
David T
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Posted: 12th Jun 2005 07:22
Thanks for all the offers but Kentaree will be doing so.

If you want to put it up though Saberdude please do... my name is hardcoded into it

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Kentaree
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Posted: 15th Jun 2005 19:31 Edited at: 15th Jun 2005 19:32
You can download the demo here

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DBAlex
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Posted: 16th Jun 2005 02:57
w00t

Downloadzoring...


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http://www.dbastudios.cjb.net
Robot
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Posted: 16th Jun 2005 03:39
Thats amazing! just managed to stop playing. Very well done.

The happenings of tommorow are behind us now
robo cat
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Posted: 16th Jun 2005 04:09
Awesome game, some of the best DBPro visuals around. One thing I noticed that I don't think has been commented on is the way the walking is done. You can run significantly faster I noticed, by running diagonally. Are you just moving forwards if up is pressed and sideways if right is pressed, if you are then you may want to make it so the speeds are reduced if you move on both directions (forwards and sideways) simulataneously. You may already be doing this, and it was just an optical illusion caused by the terrain. Other than that, great game.

Simple... yet fun!
DBAlex
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Posted: 16th Jun 2005 04:28
Damn... That is PHUN!

Cant stop playing... But, The interference when you are low on health is kinda annoying...

But overall pretty nice... Im suprised you arent selling this...


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David T
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Posted: 16th Jun 2005 04:47
Quote: "Thats amazing! just managed to stop playing. Very well done."


Thanks It's atually quite an old demo, alot has improved. Particles are so much nicer now. And the music is great.

Quote: "Awesome game, some of the best DBPro visuals around. One thing I noticed that I don't think has been commented on is the way the walking is done. You can run significantly faster I noticed, by running diagonally. Are you just moving forwards if up is pressed and sideways if right is pressed, if you are then you may want to make it so the speeds are reduced if you move on both directions (forwards and sideways) simulataneously. You may already be doing this, and it was just an optical illusion caused by the terrain. Other than that, great game. "


Interesting observation. Well, forward/backwards in handled by one routine, and the strafing alters the camera position instantly so there's no real overlap. Will have a look back through the code though.

(Oh - thanks for the visuals comment. I seem to have a talent for nice visuals )

Quote: "Damn... That is PHUN!

Cant stop playing... But, The interference when you are low on health is kinda annoying...

But overall pretty nice... Im suprised you arent selling this..."


The interference is meant to be annoying, you're about to die!

As for selling, it never occurred to me. This hasn't got any story etc, just a fragging match. Wouldn't be worth much.

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Baggers
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Posted: 16th Jun 2005 04:50 Edited at: 16th Jun 2005 05:02
Quote: "As for selling, it never occurred to me. This hasn't got any story etc, just a fragging match. Wouldn't be worth much"

Quake 3 had a story ?!
Nah dont sell it, im too poor/cheap !
downloading now...revision can wait for a few minutes.


[EDIT]
Very cool man, good work.
All the visuals are very nice ...except your dust and bloor particles...they deriously need updating as they look out of place next to the lovly graphics everywhere else.
On a brighter note I loved shooting the enemies with weapons that knocked them about...that was great ! I fragged so many like that.
That was cool, keep it up man...looking forward to the next installment.

David T
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Posted: 16th Jun 2005 06:25
Particles are improved in the next version

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
LordoFire
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Posted: 16th Jun 2005 10:16 Edited at: 16th Jun 2005 11:05
Yes, finally, downloading now, will play for a while and edit!

[Edit]
This is one of the best games created in darkbasic EVER! Pretty awsome, I love the smooth controls... Got 60 kills in a row!

When it comes to programing, I'm on fire!
Formerly known as flame master...Changed name because I do not flame
Math89
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Posted: 16th Jun 2005 18:13
Argh ! I can't play Mercenaries ! During the loading, the game crash : can't load music at line 736.

(I really like the title screen and the menu )
David T
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Posted: 16th Jun 2005 22:07
This is really strange. Two people have had that problem, that's all. The rest can load it fine so its not a problem with files not existing - got all the mp3 codecs and windows media player installed?

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Eric T
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Posted: 16th Jun 2005 22:47
Oi

Running into the same problems as last time (the NPC's being stuck). Took a video as usual to show ya (Though its quite choppy as it seems fraps wants to screw with me this morning).

http://liquidzsnake.dbspot.com/merc2/merc2.wmv

(and yes I did change the in game music to something thats more "deathmatchy" for me )

Specs:

-Amd64 3200+
-Radeon 9600xt 128meg
-1024mb RAM (forgot the speed)

The only suggestion I can think off the top of my hand right now is:

- Scroll on mouse for weapons switch

Thats about it.

LEEEEEEEEEEEEEEEEEROY JENKINS!!
http://blog.myspace.com/erict An Alternative to Mouse's blog. Now with more lowbrow opinions.
Math89
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Posted: 16th Jun 2005 23:58
Don't know if I've got the lattest codec but I have tested somthing : replace all your musics by others musics who works perfectly on my games and still crash line 739 . That's really strange
thinkdigital
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Posted: 18th Jun 2005 12:37 Edited at: 19th Jun 2005 02:23
Ahh. *looks at 50 megabyte file*

Aww, what the heck. I'm downloading it.

thinkdigital
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Posted: 19th Jun 2005 05:47
Dangit, still didn't work... Seriously, how can one live with 56k these days? I got up to 40 megabytes - and it quits.

Dom
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Posted: 19th Jun 2005 18:00
Yeah seriously get broadband!


Thanks to Animeblood for the Logo!
David T
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Posted: 19th Jun 2005 18:00
@everyone - thankjs for comments.

@eric t - the first part of your video shows two npc's fighting each other. After that you see nt ojust look at one that might be shooting at somebody else, don't know really. The AI's dodgy (and this may be the same demo as you played before)

@math 89 - iirc the one that can't load is a wma. Must be your system.

@thinkdigital - its not on my server anymore - can't help there, sorry

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
Kentaree
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Posted: 20th Jun 2005 05:55
@Thinkdigital: Get a download manager such as getright or download accelerator, then you can resume if the download dies.

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thinkdigital
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Posted: 20th Jun 2005 08:09
Aren't download accelerators against the AUP. Of course, that would be their site only, right?

David T
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Posted: 20th Jun 2005 17:54
Whose AUP?

"A book. If u know something why cant u make a kool game or prog.
come on now. A book. I hate books. book is stupid. I know that I need codes but I dont know the codes"
STALKER
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Posted: 20th Jun 2005 19:31
He he, nice game. With a few better animations, soundeffects and a bit of polish, this could be a cool deathmatch game.

edit- like the landscapes!

>>>>>>>>>>>MIRAGE STUDIOS<<<<<<<<<<<
>>MEDIEVAL CARNIVAL<->GLADIATOR ARENA<<
The dude guy
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Posted: 23rd Jun 2005 05:28
Is there a beta again? (Yes I'm back )

Looks like you did a pretty good job :p

Here's my forums www.andrewtamalunas.proboards28.com . Please join!

STALKER
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Posted: 23rd Jun 2005 09:39
Watch out! theres a mouse on your hand! ...dont.....move....

>>>>>>>>>>>MIRAGE STUDIOS<<<<<<<<<<<
>>MEDIEVAL CARNIVAL<->GLADIATOR ARENA<<

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