Quote: "Honestly, no one has anything on Gil considering the amount of work and functionality he has in his game.
I've been watching your progress since the beginning and don't mind the wait for something of quality.
As for your Harry Potter MUD, I can't get enough of it.
Keep up the great work."
Thanks

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Quote: "Gil, young man, get back to work on this right now after you've completed HP Online for 95%.
Naah, just kidding there, take your time. I love both projects "
Haha, thanks.
Quote: "I have problems with motivation too.. My suggestion is to work some amount of the game and then reward yourself.
In example when I've got core part of my engine done i will buy OpenPandora console where i will port my game btw too "
Haha, yeah, sometimes I force myself to work on it before doing something more fun

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Quote: "I understand the motivation part in large projects, I suffer from it regularly. It especially occurs when I run into an indecipherable bug in a 3rd party plugin."
Yes, bugs can be incredibly frustrating

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Quote: "What I've found that helps for me (a little) is to make two checklists, a long-term one and a short-term one. Sometimes the desire to "check something off" the short-term list defeats my desire to go play a game or watch TV, and that something ends up getting done. Long-term list lets me know what is left (which is usually a lot!)
Good luck and hope you find some motivation soon!"
Yeah, thanks, doing that with HP Online has helped me stay organized and get a lot done on it, so I'll have to try that with PoPR, because up till now I've been doing only long-term, big goals

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I plan on devoting an entire day this weekend to working on PoPR, so hopefully I'll carry through

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