Hello Fellow Game Makers,
Find a new beta uploaded for V115:
http://www.fpscreator.com/betafiles/FPS_Creator_V115_BETA1.zip
http://www.fpscreator.com/betafiles/FPS_Creator_V115_BETA2.zip
http://www.fpscreator.com/betafiles/FPS_Creator_V115_BETA3.zip
Here is a log of the changes for this version:
V1.1.5 BETA 3 - TAKE TWO - 18/03/09
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* Updated GAME CREATOR STORE EXE and TXT to March 2009 version (skybox and retire support)
* SAVE/LOAD : Fixed non-character entities from animating after a reload
* Fixed bug causing FLAK to reset after the end level (FLAK data no longer per-level)
V1.1.5 BETA 2 - 16/02/09
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* Updated GAME CREATOR STORE EXE and TXT to December 20008 version (skybox support)
* SAVE/LOAD : Fixed non-character entities from animating after a reload
* Fixed bug causing FLAK to reset after the end level (FLAK data no longer per-level)
V1.1.5 BETA 1 - 10/02/09
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* README updated with additional FAQ text
* SAVE/LOAD : Added additional waypoint/spawn data to save data files
* SAVE/LOAD : Stopped VISCOLMAP leaving garbage markers when entity reloaded at new position
* SAVE/LOAD : Fixed problem of character direction being corrupted when reloading entity characters
* SAVE/LOAD : Fixed problem of characters retaining their animation states after a reload
* SAVE/LOAD : Fixed problem of spawned entities not appearing visible after a reload
* SAVE/LOAD : Entity now retains their current target after a reload
* New parameter value for XBOX=2 which will invert the Y VIEW control for comfort
V1.1.4 BETA 5 - 07/01/09
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* Added waypoints_multilayer.fpm in MAPBANKTUTORIALS to demonstrate using waypoints over multiple layers
* Reduced lightmap quality value from 10 to 5 as the visual impact is slight and improves stability of more levels
* Fixed problem of characters reversing rotation when saved and reloaded (only rotates for corpses now)
V1.1.4 BETA 4 - 11/12/08
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* Fixed bug causing characters to reload from a saved position in their original positions
* Above fix also allows corpses to remain in the scene and weapons to be collected after reload
V1.1.4 BETA 3 - 10/12/08
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* Fixed bug causing multi-level FPSC games to crash if old ODE objects left in old scene
* Fixed problem of users without XBOX controllers getting a camera spin effect, added XBOX flag
* New flag in SETUP.INI where you can add XBOX=1 to allow the game to use a connected controller
V1.1.4 BETA 2 - 08/12/08
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* Each new level and loaded game position now auto-triggers first weapon in slots
* Added two new FPI conditions (LEVELEQUAL=X and LEVELNOTEQUAL=X) where X is level
* Added support for XBOX360 controller with hard coded controls (customize to come in 2009)
V1.1.4 BETA 1 - 17/11/08
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* Added extra notes to the README.TXT
* BUILD GAME speed up and memory consumption reduced (clones sounds and image-load skip)
* Fixed BUMPBONE to respect new increased bone count allowance of 60 per mesh
* Updated Game Creator Store DLL to fix the segment upload issue under Vista
* Renamed the MANIFEST files to make sense to the EXE files associated with them
I drink tea, and in my spare time I write software.