Thanks, I appreciate your feedback. I've learned alot about CSG over the years and what you can do and cannot. I'm able to judge alot better these days where to draw the line, some things just would be better modeled outside of 3dws...3dWS is a great program because you can put a map together really fast and easy, especially when your building based on the power of 2/grid/texture principle. I try to break up surfaces as unique and when possible. The floors sometimes gets overlooked a bit, want to be consistent but not make it seemed cluttered sortof...
I can't wait for the day I have the textures and materials to really bring the world to life! It use to be difficult to build the worlds without the textures to really give it that look or atmosphere, I've overcome it and the solid color texture system i use really helps. It prevents the entire map from blending together, you can provide contrast to adjacent brushes...
Shadow Designs Development Team