PACMAN CHALLENGE
FREEWARE FULL VERSION GAME by Hurricane-Eye Entertainment
version 1.5 available
Visit also: LANdvantiX, LEGO rpg wip, DarkLEGO - BlockCAD in DBPro, LEGO mmorpg, My website
I own DBPro since 24th of October 2006. That's the first game, I finished. Before, I worked a long time with the "
Game Maker 6.1 by Mark Overmars"
FEATURES of PACMAN CHALLENGE:
bloom filtering (thanks to [u]evolved)
51 levels
11 worlds
grass, snow, forest, rainbow, classic, space, islands, desert, graveyard, gold, the Simpsons
51*11 =
over 500 possible "levels"
3D HUD
4 camera views
intelligent intro (the first time you start this game on your PC, you can't jump over the intro with "Esc")
a different, cool music for each world
much, much more... [/u]
SOME SCREENSHOTS:
v0.9 screenshots:
v1.0 screenshots:
forest world,
desert world,
rainbow world
v1.1 screenshots:
v1.4 screenshots:
graveyard
VIDEOS
Gameplay video1
PACMAN CHALLENGE video
DOWNLOADS:
*** v1.2 ***
pacman_challenge_demo.zip(20MB, v1.2)
The DEMO has only 3 worlds and 10 levels.
If you want to deactivate the bloom in the DEMO, create an empty file called "nobloom.txt".
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*** v1.3 ***
2 files:
PacmanChallenge_v1_3.zip (+- 25MB, v1.3)
PacmanChallenge_v1_3file2.zip (+- 25MB, v1.3)
To install the game, download both files and unzip them. Then copy the contents of the "Media" directory in "PacmanChallenge_v1_3file2" to the "Media" directory of the original "PacmanChallenge_v1_3/Media" folder.
1 file:
PacmanChallenge_v1_3.zip(47MB, v1.3)
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*** v1.4 ***
1 file:
PacmanChallenge_v1_4.zip(47MB, v1.4)
__________________________________________________________________
*** v1.5 final ***
1 file:
PacmanChallenge_v1_5final.zip(47MB, v1.5)
__________________________________________________________________
VERSIONS HISTORY:
*** v1.1 ***
>> added bloom-filtering
*** v1.2 ***
>> DEMO released
*** v1.3 ***
>> FULL VERSION released
>> added function to show FPS with the "F"-key
>> added function to toggle bloom in main menu with the "B"-key (restarts the game)
>> "ReadMe.txt" of version 1.3:
PACMAN CHALLENGE by Hurricane-Eye Entertainment
copyright(c) 2006 Hurricane-Eye Entertainment
made with DBPro 6.2c
Bloom shader by evolved
---CONTROLS---
ingame:
W/up key = up
S/down key = down
A/left key = left
D/right key = right
C = change camera view
F = show screen fps()
menu:
up key = up
down key = down
enter = choose
ctrl+shift+up = reset highscore
B = toggle bloom (restarts the game)
*** v1.4 ***
>> windowskey now minimizes the window in every situation
>> if you finished a level, you now get randomly to the 1., 2., 3. or 4. next level
>> the ghosts appear now slowly after you eat them, not directly
>> show FPS with "F"-key now works in the menu too
>> fixed ghosts transparency in graveyard level (they appear now with more color)
>> fixed bug with black ghosts while typing the highscore name
>> the highscore name lenght is now limited
>> added joystick support
>> added ASWD support for menu
>> changed highscore delete combination to ctrl+shift+"D"
>> "ReadMe.txt" of version 1.4:
PACMAN CHALLENGE by Hurricane-Eye Entertainment
copyright(c) 2006 Hurricane-Eye Entertainment
made with DBPro 6.2c
Bloom shader by evolved
---CONTROLS---
intro:
escape key/joystick key 4 = end intro
ingame:
W/up key/joystick = up
S/down key/joystick = down
A/left key/joystick = left
D/right key/joystick = right
C/joystick key 1 = change camera view
F/joystick key 2 = show screen fps()
escape key/joystick key 4 = go back to menu
menu:
up key/joystick = up
down key/joystick = down
enter/joystick key 1 = choose
ctrl+shift+D/joystick key 1+2+3+4 = reset highscore
B = toggle bloom (restarts the game)
*** v1.5 ***
>> camera now starts at a better place (no longer "inside" of Pacman)
>> the fog is now more far away at the start
>> the lives now change the color with pacman
>> "ReadMe.txt" of version 1.5: see v1.4
FINAL WORDS:
Please report your FPS (ingame sync rate = 60) and any bugs you find. I thank you for every post you make here!
I also thank the guys of the "TGC Newsletter" for showing my thread in "
The Game Creators Newsletter - Issue 49"
Read the "ReadMe.txt" for controls.
If you want, rate this game for:
gfx,
sfx,
music,
fun and
gameplay
Rate with 1 to 6 stars:
code:
[img]http://www.thegamecreators.com/g/ihold_stars_1.gif[/img]
code:
[img]http://www.thegamecreators.com/g/ihold_stars_2.gif[/img]
code:
[img]http://www.thegamecreators.com/g/ihold_stars_3.gif[/img]
code:
[img]http://www.thegamecreators.com/g/ihold_stars_4.gif[/img]
code:
[img]http://www.thegamecreators.com/g/ihold_stars_5.gif[/img]
code:
[img]http://www.thegamecreators.com/g/ihold_stars_6.gif[/img]
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© 2006-2007 Hurricane-Eye Entertainment