This looks good, but before I purchase X10 I have some questions.
1. Will it use particles for dust impacts (when a wall is shot)?
2. Will enemy muzzleflashes be particle or 3d-ish like in newer fps games?
3. Will blood effects on characters be particle oriented?
4. Will guns use streakers, actually fire more accurate at close range and less accurate at further distances?
5. Will player muzzleflashes be decals?
6. Will it support realtime ambient maps?
7. Will the player bleed and show splatter on the wall behind him/her?
8. Will it be able to show gunshot wounds on enemy characters?
9. Will it have higher frame rate capabilities than x9.
10. Will it be able to have lightrays other than decals but true rays?
11. Will it have abilities for team multiplayer?
12. Will it have draw distances so decals ect. aren't constantly running.
13. Will it have a way to set how many weapons the player can hold in your game?
14. Will it have a weapon drop and swap system, and real duel wielding?
15. Will it support vehicles, in first or third person?
16. Will it have allies?
17. Will it support parallax occlusion mapping?
18. Will it have switching gunshot sounds for weapons such as (fire, fire1, fire2) to prevent repetition.
19. Will it have the option to have different shapes of bulletholes for the same suface so the player can't tell its all the same bullethole.
20. Will it have bullet flybys and ricochet sounds?
21. Will it have the ability to make some rooms echo and other rooms more sound absorbent.
22. Will it be possible to give certain guns higher rates of fire and other guns lower rates of fire.
23. Will it have a way to make a game autosave in a certain place /or when a certain thing occurs?
24. Will it have object blurring if it is traveling fast?
25. Will it be able to show depth of field in certain areas?
26. Will it implement the use of iron sites (not just flat)?
27. Will cross hairs have the option to ride upwards when gun is fired.
28. Will it have lighting features such as spotlight or directional to go along with the current omni lightmapping?
29. Will it implement destructable entities such as glass that when shattered falls and stays on the ground?
30. Will it have a way to increase jump height in the player?
31. Will it have a way to make guns burst fire.
32. Finally will it be able to have enemies whose AI is really aware of you ( the player ) and reacts realistically.
"Its not how many times you fall its how many times you get back up!"