Well, a little update.
NEW CONTESTERS!!!
John from Soharix' Recre John
John is big, heavy and saved the world from aliens while collecting donuts in the two (if you ask us, culthit) 'John' titles that have been released. Our goal is to make him a slow, powerful fighter with a majority of downward air attacks. He will jump low, but have a high superjump.
Onima from Seppuku Arts' Shadow Behind the Leaves
Onima is a character from a Broken Sword/Longest Journey style game from Seppuku Arts. We did think about adding Paris Hilton as a special attack, but decided not to since a triple one-hit KO sounded unfair. We're thinking of giving Onima a large scala of ranged attacks. She's fast, jumps high but yields little damage and has little stamina. She'll most resemble Pikachu.
Tito from Tito 2!
What can we say? One of the games that has been around for long while on the forums, we couldn't miss Tito. He'll be one of the non-pedal characters, meaning in this case that he'll be floating like Mewtwo. His attacks, however, will be mostly be melee/shortranged.
NEW ARENA'S!!!
We've started working on a FPSC level with included stock models, falling through floor traps and looks. We're also working on a secret level and Gil Galvanti is working on a Pirates of Port Royale and a Virtual Office level. Bizar Guy helped us out with a Dream level, which will be Kel's homelevel.
I'm considering asking SW3D Games to have Michael or Scott Garett from the series, who are main story elements in the games. These characters don't exists at all in visual form, so that would be hard but fun ones (similar to Starfox).