Quote: "- Wasn't original in my view. I think they named the protagonist "Master Chief" because "The Doom Guy" was taken."
Perfectly sound opinion, and one I'd say counts for 99 percent of the games out there. Not least of all to sequels, of course. And as Lorne Lanning phrased it in an interview once, "sequelitis" is what the game industry is beginning to suffer from.
As to the anonymity of the MC, I think much of it comes down to player identification, really.
Quote: "- Story didn't captivate me, and unless it's a racing game or FIFA, the story is the most important feature I look for in a game. Shy of the nouns used, nothing leapt out at me as being genuinely unique. EDIT: Might make for a fun game of adlibs actually "
I agree.
Quote: "- Online play didn't dazzle me. It's like BF42 meets Doom with pretty graphics... not spectacular imo."
Now, this is the part where I don't agree, personally. There are many reasons I prefer to play Halo 3 in multiplayer to, really, any other FPS on any platform.
1) Variation. It has a treasure of different modes, options and other variations. Team games, free for all games and so many variations of all standard game types that fiddling for five minutes can create entirely new experiences.
2) Casual perfection. The "virtual couch" system via Xbox Live is just plainly brilliant. It's like chilling out with your friends in a couch, except your friends can be all over the world. There are plenty of things that makes this brilliant. From the matchmaking system automation to everything else. I love it.
3) Balance. I seriously don't think any other FPS is as balanced in multiplayer as Halo 3. This is interesting, given that the game has tons of weapons, vehicles and other factors that implement gameplay. But it's a difficult game to dominate using just a single weapon or vehicle. There are almost always a way to get on top of a given situation.
But sure, you can MAKE Halo 3 play as a simple deathmatch/CTF affair in Doom fashion. You can also make it play as a more team-oriented game, as BF42. But then there are tons of other variations as well.
It's just the amount of players that remains a restriction.
At the end of the day, what it comes down to is preference, however. I guess this pretty much sums my view of the game -- and you've just summed up yours, Matt.